#include <OSGVruiToggleButtonGeometry.h>
|
osg::ref_ptr< osg::Geode > | createNode (const std::string &textureName, bool checkTexture) |
|
void | createSharedLists () |
|
osg::ref_ptr< osg::Geode > | createBox (const std::string &textureName) |
|
osg::ref_ptr< osg::Geode > | createCheck (const std::string &textureName) |
|
virtual vrui::OSGVruiToggleButtonGeometry::~OSGVruiToggleButtonGeometry |
( |
| ) |
|
|
virtual |
osg::ref_ptr<osg::Geode> vrui::OSGVruiToggleButtonGeometry::createBox |
( |
const std::string & |
textureName | ) |
|
|
protected |
osg::ref_ptr<osg::Geode> vrui::OSGVruiToggleButtonGeometry::createCheck |
( |
const std::string & |
textureName | ) |
|
|
protected |
virtual void vrui::OSGVruiToggleButtonGeometry::createGeometry |
( |
| ) |
|
|
virtual |
osg::ref_ptr<osg::Geode> vrui::OSGVruiToggleButtonGeometry::createNode |
( |
const std::string & |
textureName, |
|
|
bool |
checkTexture |
|
) |
| |
|
protected |
void vrui::OSGVruiToggleButtonGeometry::createSharedLists |
( |
| ) |
|
|
protected |
virtual float vrui::OSGVruiToggleButtonGeometry::getHeight |
( |
| ) |
const |
|
inlinevirtual |
virtual float vrui::OSGVruiToggleButtonGeometry::getWidth |
( |
| ) |
const |
|
inlinevirtual |
virtual void vrui::OSGVruiToggleButtonGeometry::resizeGeometry |
( |
| ) |
|
|
virtual |
osg::ref_ptr<osg::Node> vrui::OSGVruiToggleButtonGeometry::disabledNode |
|
protected |
osg::ref_ptr<osg::Node> vrui::OSGVruiToggleButtonGeometry::highlightNode |
|
protected |
pressed highlighted geometry
highlighted geometry
osg::ref_ptr<osg::Node> vrui::OSGVruiToggleButtonGeometry::normalNode |
|
protected |
osg::ref_ptr<osg::Node> vrui::OSGVruiToggleButtonGeometry::pressedHighlightNode |
|
protected |
osg::ref_ptr<osg::Node> vrui::OSGVruiToggleButtonGeometry::pressedNode |
|
protected |
osg::ref_ptr<osg::Switch> vrui::OSGVruiToggleButtonGeometry::switchNode |
|
protected |
The documentation for this class was generated from the following file: