OpenCOVER
File List
Here is a list of all files with brief descriptions:
[detail level
1
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3
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►
cover
►
input
buttondevice.h
coMousePointer.h
deviceDiscovery.h
input.h
input_const.h
inputdevice.h
inputsource.h
person.h
trackingbody.h
valuator.h
VRKeys.h
ARToolKit.h
ARToolKit optical tracking system interface classes
coActionUserData.h
OpenVRUI interface to action user data
coBillboard.h
Osg billboard group node
coClusterStat.h
Timing statistics for cluster rendering
coCollabInterface.h
OpenVRUI interface to collaborative interface manager
coCommandLine.h
Store command line parameters
coCoverConfig.h
Convenience class for reading configuration data
coCullVisitor.h
OsgUtil::CullVisitor adapted to change projection and viewing matrices in order to correct environment maps
coHud.h
OpenCOVER startup splash
coInteractor.h
Feedback parameter changes to COVISE
coIntersection.h
OpenVRUI interface to (object-pointing device) intersections
coMeasurement.h
coOnscreenDebug.h
Label for onscreen debugging output
coShutDownHandler.h
coTabletUI.h
Tablet user interface proxy classes
coTranslator.h
coTUIListener.h
Tablet user interface proxy classes
coVRAnimationManager.h
Manage timestep data
coVrbMenu.h
coVRCollaboration.h
Handle collaboration menu
coVRCommunication.h
Handle collaborative messages
coVRConfig.h
Manage static and dynamic OpenCOVER configuration
coVRDePee.h
coVRDePeePass.h
coVRDePeeUtil.h
coVRDynLib.h
Dynamic library loading
coVRFileManager.h
Load files and manipulate file names
coVRIntersectionInteractor.h
coVRIntersectionInteractorManager.h
coVRIOBase.h
coVRIOReader.h
coVRLabel.h
Create a billboard banner like label
coVRLighting.h
Manage light sources
coVRMessageSender.h
coVRMSController.h
Cluster master
coVRNavigationManager.h
Mouse and tracker 3D navigation
coVRPartner.h
coVRPlugin.h
OpenCOVER plugin interface, derive plugins from coVRPlugin
coVRPluginList.h
Manage plugins
coVRPluginSupport.h
Provide a stable interface to the most important OpenCOVER classes and calls through a single pointer
coVRRenderer.h
coVRSceneView.h
Modified osgUtil::SceneView for dealing with modified view and projection matrices
coVRSelectionManager.h
coVRShader.h
Class which manages all uniforms, programms and statesets for a GLSL shader
coVRShadowManager.h
Manage Shadows
coVRSlave.h
Cluster slave
coVRStatsDisplay.h
coVRTouchTable.h
coVRTui.h
Make OpenCOVER core functionality available via tablet user interface
Deletable.h
EventReceiver.h
InitGLOperation.h
MatrixSerializer.h
MSEventHandler.h
OpenCOVER.h
Main renderer class
PluginMenu.h
QuitDialog.h
rel_mcast-old.h
rel_mcast.h
RenderObject.h
Transformed COVISE data objects for cluster rendering
tridelity.h
VRAvatar.h
Avatars for partners in colaborative VR sessions
VRRegisterSceneGraph.h
VRSceneGraph.h
Scene graph class
VruiPartnerMenuItem.h
Menu item that reflects the state of a participant in a collaborative virtual environment
VRViewer.h
Tracked stereo viewer class
VRVruiButtons.h
OpenVRUI interface to OpenCOVER button state
VRVruiRenderInterface.h
OpenVRUI interface to OpenCOVER
VRWindow.h
Window class for opening OpenGL contexts
►
OpenVRUI
►
osg
mathUtils.h
NodeDumpVisitor.h
OSGVruiColoredBackground.h
OSGVruiDefaultButtonGeometry.h
OSGVruiFlatButtonGeometry.h
OSGVruiFlatPanelGeometry.h
OSGVruiFrame.h
OSGVruiHit.h
OSGVruiLabel.h
OSGVruiMatrix.h
OSGVruiNode.h
OSGVruiNull.h
OSGVruiPanelGeometry.h
OSGVruiPresets.h
OSGVruiRectButtonGeometry.h
OSGVruiSlider.h
OSGVruiSquareButtonGeometry.h
OSGVruiTextButtonGeometry.h
OSGVruiTexture.h
OSGVruiTexturedBackground.h
OSGVruiTextureRectBackground.h
OSGVruiToggleButtonGeometry.h
OSGVruiTransformNode.h
OSGVruiUIContainer.h
OSGVruiUIElement.h
OSGVruiUserDataCollection.h
OSGVruiValuePoti.h
►
sginterface
vruiActionUserData.h
vruiButtonProvider.h
vruiButtons.h
vruiCollabInterface.h
vruiGroupNode.h
vruiHit.h
vruiIntersection.h
vruiMatrix.h
vruiNode.h
vruiPanelGeometryProvider.h
vruiRendererInterface.h
vruiTexture.h
vruiTransformNode.h
vruiUIElementProvider.h
vruiUserData.h
vruiVec.h
coAction.h
coBackground.h
coButton.h
coButtonGeometry.h
coButtonInteraction.h
coButtonMenuItem.h
coCheckboxGroup.h
coCheckboxMenuItem.h
coColoredBackground.h
coCombinedButtonInteraction.h
coDefaultButtonGeometry.h
coDialog.h
coDragNDrop.h
coFlatButtonGeometry.h
coFlatPanelGeometry.h
coFrame.h
coGenericSubMenuItem.h
coIconButtonToolboxItem.h
coIconSubMenuToolboxItem.h
coIconToggleButtonToolboxItem.h
coInteraction.h
coInteractionManager.h
coJoystickManager.h
coLabel.h
coLabelMenuItem.h
coLabelSubMenuToolboxItem.h
coMenu.h
coMenuContainer.h
coMenuItem.h
coMouseButtonInteraction.h
coMovableBackgroundMenuItem.h
coNavInteraction.h
coPanel.h
coPanelGeometry.h
coPopupHandle.h
coPotiMenuItem.h
coPotiToolboxItem.h
coProgressBar.h
coProgressBarMenuItem.h
coRectButtonGeometry.h
coRelativeButtonInteraction.h
coRelativeInputInteraction.h
coRotButton.h
coRowContainer.h
coRowMenu.h
coRowMenuHandle.h
coRowMenuItem.h
coSlider.h
coSliderMenuItem.h
coSliderToolboxItem.h
coSquareButtonGeometry.h
coSubMenuItem.h
coSubMenuToolboxItem.h
coTextButtonGeometry.h
coTexturedBackground.h
coTextureRectBackground.h
coToggleButtonGeometry.h
coToolboxMenu.h
coToolboxMenuHandle.h
coToolboxMenuItem.h
coTrackerButtonInteraction.h
coUIContainer.h
coUIElement.h
coUIUserData.h
coUpdateManager.h
coValuePoti.h
►
PluginUtil
BoxSelection.h
BoxSelectionInteractor.h
coArrow.h
Osg arrow node
coColorBar.h
coInstanceRenderer.h
OpenCOVER use OpenGL Instance Rendering to render huge amounts of trees and similar static objects
coIntersecCheckboxMenuItem.h
coLine.h
coLOD.h
ColorBar.h
coPlane.h
coSensor.h
Helper classes for vrml sensors
coSphere.h
Osg sphere node
coSyncActionManager.h
coSynchronizedAction.h
coVR1DTransInteractor.h
coVR2DTransInteractor.h
coVR3DGizmo.h
coVR3DGizmoType.h
coVR3DRotCenterInteractor.h
coVR3DRotGizmo.h
coVR3DRotInteractor.h
coVR3DScaleGizmo.h
coVR3DTransGizmo.h
coVR3DTransInteractor.h
coVR3DTransRotInteractor.h
CudaGraphicsResource.h
CudaTextureRectangle.h
FeedbackManager.h
FileReference.h
GenericGuiObject.h
ModuleFeedbackManager.h
ModuleFeedbackPlugin.h
ModuleInteraction.h
MultiChannelDrawer.h
PluginMessageTypes.h
ProgramCache.h
SimReference.h
StaticSequence.h
SurfaceInteraction.h
SurfacePlugin.h
Tipsify.h
Quickly optimize locality in triangle index list for vertex cache use
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