#include <coCombinedButtonInteraction.h>
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enum | InteractionState {
Idle = 0,
PendingActive,
Active,
Paused,
RemoteActive,
ActiveNotify,
Stopped
} |
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enum | InteractionPriority {
Low = 0,
Navigation,
NavigationHigh,
Medium,
High,
Menu,
Highest
} |
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enum | InteractionType {
ButtonA = 0,
ButtonAction = ButtonA,
ButtonB,
ButtonDrive = ButtonB,
ButtonC,
ButtonXform = ButtonC,
ButtonD,
ButtonForward = ButtonD,
ButtonE,
ButtonBack = ButtonE,
ButtonToggleDocuments,
ButtonDrag,
ButtonZoom,
ButtonMenu,
ButtonQuit,
ButtonNextInter,
ButtonPrevInter,
ButtonNextPerson,
ButtonPrevPerson,
LastButton = ButtonPrevPerson,
WheelHorizontal,
WheelVertical,
Wheel = WheelVertical,
Joystick,
AllButtons,
NoButton,
NumInteractorTypes
} |
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enum | InteractionGroup { GroupNonexclusive,
GroupNavigation
} |
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enum | RunningState { StateStarted = 0,
StateRunning,
StateStopped,
StateNotRunning
} |
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virtual vrui::coCombinedButtonInteraction::~coCombinedButtonInteraction |
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virtual |
virtual vruiMatrix* vrui::coCombinedButtonInteraction::getHandMatrix |
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const |
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virtual |
virtual bool vrui::coCombinedButtonInteraction::is2D |
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const |
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virtual |
virtual bool vrui::coCombinedButtonInteraction::isMouse |
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const |
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virtual |
virtual void vrui::coCombinedButtonInteraction::setHitByMouse |
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bool |
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virtual |
virtual void vrui::coCombinedButtonInteraction::update |
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protectedvirtual |
bool vrui::coCombinedButtonInteraction::mouse |
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protected |
The documentation for this class was generated from the following file: