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vrui::coTexturedBackgroundActor Class Reference

#include <coTexturedBackground.h>

Inheritance diagram for vrui::coTexturedBackgroundActor:
Inheritance graph
[legend]

Public Member Functions

virtual ~coTexturedBackgroundActor ()
 
virtual void texturePointerClicked (coTexturedBackground *, float, float)
 
virtual void texturePointerReleased (coTexturedBackground *, float, float)
 
virtual void texturePointerDragged (coTexturedBackground *, float, float)
 
virtual void texturePointerMoved (coTexturedBackground *, float, float)
 
virtual void texturePointerLeft (coTexturedBackground *)
 

Detailed Description

Overwrite the routines of this class to get callback functions for when the pointer intersected the texture and the button was pressed.

Constructor & Destructor Documentation

◆ ~coTexturedBackgroundActor()

virtual vrui::coTexturedBackgroundActor::~coTexturedBackgroundActor ( )
inlinevirtual

Member Function Documentation

◆ texturePointerClicked()

virtual void vrui::coTexturedBackgroundActor::texturePointerClicked ( coTexturedBackground ,
float  ,
float   
)
virtual

◆ texturePointerDragged()

virtual void vrui::coTexturedBackgroundActor::texturePointerDragged ( coTexturedBackground ,
float  ,
float   
)
virtual

◆ texturePointerLeft()

virtual void vrui::coTexturedBackgroundActor::texturePointerLeft ( coTexturedBackground )
virtual

◆ texturePointerMoved()

virtual void vrui::coTexturedBackgroundActor::texturePointerMoved ( coTexturedBackground ,
float  ,
float   
)
virtual

◆ texturePointerReleased()

virtual void vrui::coTexturedBackgroundActor::texturePointerReleased ( coTexturedBackground ,
float  ,
float   
)
virtual

The documentation for this class was generated from the following file: