OpenCOVER
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#include <RenderObject.h>
Public Types | |
enum | Id { Channel0 = 0 , Channel1 , Channel2 , Channel3 , Channel4 , Channel5 , Channel6 , Channel7 , NumChannels , X , Y , Z , Red , Green , Blue , RGBA , Byte , Texture , Elements , Connections , Types , ColorMap } |
enum opencover::Field::Id |