#include <coVRShader.h>
◆ ~coVRShaderList()
opencover::coVRShaderList::~coVRShaderList |
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◆ add()
coVRShader * opencover::coVRShaderList::add |
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const std::string & |
name, |
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std::string & |
dirName |
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◆ get()
coVRShader * opencover::coVRShaderList::get |
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const std::string & |
name, |
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std::map< std::string, std::string > * |
params = NULL |
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◆ getDuration()
osg::Uniform * opencover::coVRShaderList::getDuration |
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◆ getLight()
osg::Uniform * opencover::coVRShaderList::getLight |
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◆ getLightEnabled()
osg::Uniform * opencover::coVRShaderList::getLightEnabled |
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size_t |
lightnum | ) |
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◆ getProjection()
osg::Uniform * opencover::coVRShaderList::getProjection |
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◆ getStereo()
osg::Uniform * opencover::coVRShaderList::getStereo |
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◆ getTime()
osg::Uniform * opencover::coVRShaderList::getTime |
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◆ getTimeStep()
osg::Uniform * opencover::coVRShaderList::getTimeStep |
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◆ getUnique()
coVRShader * opencover::coVRShaderList::getUnique |
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const std::string & |
n, |
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std::map< std::string, std::string > * |
params = NULL |
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◆ getView()
osg::Uniform * opencover::coVRShaderList::getView |
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◆ getViewportHeight()
osg::Uniform * opencover::coVRShaderList::getViewportHeight |
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◆ getViewportWidth()
osg::Uniform * opencover::coVRShaderList::getViewportWidth |
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◆ init()
void opencover::coVRShaderList::init |
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◆ instance()
◆ remove()
void opencover::coVRShaderList::remove |
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osg::Node * |
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◆ setData()
void opencover::coVRShaderList::setData |
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covise::TokenBuffer & |
tb | ) |
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◆ update()
void opencover::coVRShaderList::update |
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The documentation for this class was generated from the following file: