#include <coVRConfig.h>
◆ Mode
Enumerator |
---|
Channel | |
PBO | |
TridelityML | |
TridelityMV | |
◆ viewportStruct()
opencover::viewportStruct::viewportStruct |
( |
| ) |
|
|
inline |
◆ blendingTextureName
std::string opencover::viewportStruct::blendingTextureName |
◆ distortMeshName
std::string opencover::viewportStruct::distortMeshName |
◆ mode
Mode opencover::viewportStruct::mode |
◆ PBOnum
int opencover::viewportStruct::PBOnum |
◆ pbos
std::vector<int> opencover::viewportStruct::pbos |
◆ sourceXMax
float opencover::viewportStruct::sourceXMax |
◆ sourceXMin
float opencover::viewportStruct::sourceXMin |
◆ sourceYMax
float opencover::viewportStruct::sourceYMax |
◆ sourceYMin
float opencover::viewportStruct::sourceYMin |
◆ viewportXMax
float opencover::viewportStruct::viewportXMax |
◆ viewportXMin
float opencover::viewportStruct::viewportXMin |
◆ viewportYMax
float opencover::viewportStruct::viewportYMax |
◆ viewportYMin
float opencover::viewportStruct::viewportYMin |
◆ window
int opencover::viewportStruct::window |
The documentation for this struct was generated from the following file: