8#ifndef VRUI_TRANSFORMNODE_H
9#define VRUI_TRANSFORMNODE_H
27 virtual void setScale(
float scaleX,
float scaleY,
float scaleZ) = 0;
29 virtual void setRotation(
float x,
float y,
float z,
float angle) = 0;
collaborative interface manager
Definition: coVRCommunication.h:41
Definition: vruiMatrix.h:20
Definition: vruiNode.h:22
Definition: vruiTransformNode.h:18
virtual void setScale(float scale)=0
virtual void setScale(float scaleX, float scaleY, float scaleZ)=0
vruiTransformNode()
Definition: vruiTransformNode.h:21
virtual vruiMatrix * getMatrix()=0
virtual void setMatrix(vruiMatrix *matrix)=0
virtual void setRotation(float x, float y, float z, float angle)=0
virtual ~vruiTransformNode()
virtual void setTranslation(float x, float y, float z)=0