►Cvrui::coAction | Classes that are derived from coAction can be attached tho the scenegraph and will be called when user interacts with the object |
►Cvrui::coButton | Basic button class providing a selectable rectangular area |
Cvrui::coPushButton | This class provides a specific coButton to be used as a push button |
Cvrui::coToggleButton | This class provides a specific coButton to be used as a toggle button |
Cvrui::coButtonMenuItem | This class defines a menu item which can be used as a button to trigger an action |
Cvrui::coCheckboxMenuItem | Menu item which is usable as a toggle button, a radio button, or a group of toggle buttons |
Cvrui::coIconButtonToolboxItem | This class defines a toolbox item which can be used as a button to trigger an action |
Cvrui::coIconToggleButtonToolboxItem | This class defines a toolbox item which can be used as a button to trigger an action |
►Cvrui::coMenu | This class provides a general menu for use in 3D space |
Cvrui::coRowMenu | This class provides a simple menu for use in 3D space |
Cvrui::coToolboxMenu | A Toolbox Menu contains Toolbox Menu Item and offers different organization modes (horizontal or vertical) The Handle, Items and submenus are organized respectively to this setting |
►Cvrui::coPanel | This class provides background panel for GUI elements |
Cvrui::coProgressBar | |
Cvrui::coPopupHandle | Popup Handler |
Cvrui::coPotiMenuItem | |
Cvrui::coPotiToolboxItem | This class provides a coMenuItem which consists of a coValuePoti and a coLabel |
►Cvrui::coRotButton | Basic button class providing a selectable rectangular area |
Cvrui::coRotPushButton | This class provides a specific coRotButton to be used as a push button |
Cvrui::coRotToggleButton | This class provides a specific coRotButton to be used as a toggle button |
Cvrui::coRowMenuHandle | Handles 'normal' Menus |
Cvrui::coSlider | This class provides a basic 3D slider, which is based on a texture mapped tickmark field and a round slider position indicator |
Cvrui::coSliderMenuItem | This class defines a menu item which provides a slider to manipulate a scalar value |
Cvrui::coSliderToolboxItem | |
Cvrui::coSubMenuItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu |
►Cvrui::coSubMenuToolboxItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu In difference to a normal Menu subwindow, orientation (attachement) changes have to be handled properly |
Cvrui::coIconSubMenuToolboxItem | |
Cvrui::coLabelSubMenuToolboxItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu In difference to a normal Menu subwindow, orientation (attachement) changes have to be handled properly |
Cvrui::coTextureRectBackground | This class provides background for GUI elements |
Cvrui::coTexturedBackground | This class provides background for GUI elements |
Cvrui::coToolboxMenuHandle | Offers a Handle for Toolboxes |
►Cvrui::coValuePoti | This class offers a poti GUI element which can be used to set integer or floating point values |
Cvrui::coSlopePoti | A special rotary knob to adjust slope values |
►Cvrui::coButtonActor | Action listener for events triggered by coButton |
Cvrui::coCheckboxMenuItem | Menu item which is usable as a toggle button, a radio button, or a group of toggle buttons |
Cvrui::coIconButtonToolboxItem | This class defines a toolbox item which can be used as a button to trigger an action |
Cvrui::coIconSubMenuToolboxItem | |
Cvrui::coIconToggleButtonToolboxItem | This class defines a toolbox item which can be used as a button to trigger an action |
Cvrui::coPopupHandle | Popup Handler |
Cvrui::coRowMenu | This class provides a simple menu for use in 3D space |
Cvrui::coRowMenuHandle | Handles 'normal' Menus |
Cvrui::coToolboxMenu | A Toolbox Menu contains Toolbox Menu Item and offers different organization modes (horizontal or vertical) The Handle, Items and submenus are organized respectively to this setting |
Cvrui::coToolboxMenuHandle | Offers a Handle for Toolboxes |
►Cvrui::coButtonGeometry | This class describes an abstract bas for Button geometries new button shapes can be created by deriving from this class |
Cvrui::coDefaultButtonGeometry | |
Cvrui::coFlatButtonGeometry | |
Cvrui::coRectButtonGeometry | |
Cvrui::coSquareButtonGeometry | |
Cvrui::coTextButtonGeometry | |
Cvrui::coToggleButtonGeometry | |
Cvrui::coCheckboxGroup | This class provides a mechanism to implement radio buttons |
CcoCoord | |
►Cvrui::coDragNDrop | Base class for drag'n'drop classes They should be derived from this class and hand over their 'hit's to it |
Cvrui::coButtonMenuItem | This class defines a menu item which can be used as a button to trigger an action |
►Cvrui::coGenericSubMenuItem | |
Cvrui::coSubMenuItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu |
Cvrui::coSubMenuToolboxItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu In difference to a normal Menu subwindow, orientation (attachement) changes have to be handled properly |
►Cvrui::coInteraction | |
►Cvrui::coButtonInteraction | |
Cvrui::coCombinedButtonInteraction | |
Cvrui::coMouseButtonInteraction | |
►Cvrui::coRelativeButtonInteraction | |
Cvrui::coRelativeInputInteraction | |
Cvrui::coTrackerButtonInteraction | |
Cvrui::coNavInteraction | |
Cvrui::coInteractionManager | |
Cvrui::coJoystickManager | This class manages the selection of the menu via joystick |
Cvrui::coMenuFocusListener | Action listener for events triggered by any coMenuItem |
►Cvrui::coMenuItem | This is the base class of all menu items |
Cvrui::coMovableBackgroundMenuItem | |
►Cvrui::coRowMenuItem | This is the base class of all row menu items |
Cvrui::coButtonMenuItem | This class defines a menu item which can be used as a button to trigger an action |
Cvrui::coCheckboxMenuItem | Menu item which is usable as a toggle button, a radio button, or a group of toggle buttons |
Cvrui::coLabelMenuItem | |
Cvrui::coPotiMenuItem | |
Cvrui::coProgressBarMenuItem | |
Cvrui::coSliderMenuItem | This class defines a menu item which provides a slider to manipulate a scalar value |
Cvrui::coSubMenuItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu |
►Cvrui::coToolboxMenuItem | This is the base class of all toolbox menu items |
Cvrui::coIconButtonToolboxItem | This class defines a toolbox item which can be used as a button to trigger an action |
Cvrui::coIconToggleButtonToolboxItem | This class defines a toolbox item which can be used as a button to trigger an action |
Cvrui::coPotiToolboxItem | This class provides a coMenuItem which consists of a coValuePoti and a coLabel |
Cvrui::coSliderToolboxItem | |
Cvrui::coSubMenuToolboxItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu In difference to a normal Menu subwindow, orientation (attachement) changes have to be handled properly |
►Cvrui::coMenuListener | Action listener for events triggered by any coMenuItem |
Cvrui::coRowMenu | This class provides a simple menu for use in 3D space |
Cvrui::coToolboxMenu | A Toolbox Menu contains Toolbox Menu Item and offers different organization modes (horizontal or vertical) The Handle, Items and submenus are organized respectively to this setting |
►Cvrui::coPanelGeometry | |
Cvrui::coFlatPanelGeometry | |
►Cvrui::coRotButtonActor | Action listener for events triggered by coButton |
Cvrui::coSubMenuItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu |
Cvrui::coSubMenuToolboxItem | Menu item which can be used to open and close submenus menu events are generated when the user opens or closes the submenu In difference to a normal Menu subwindow, orientation (attachement) changes have to be handled properly |
►Cvrui::coSliderActor | Action listener for events triggered by coSlider |
Cvrui::coSliderMenuItem | This class defines a menu item which provides a slider to manipulate a scalar value |
Cvrui::coSliderToolboxItem | |
►Cvrui::coTexturedBackgroundActor | Overwrite the routines of this class to get callback functions for when the pointer intersected the texture and the button was pressed |
Cvrui::coButtonMenuItem | This class defines a menu item which can be used as a button to trigger an action |
Cvrui::coTextureRectBackgroundActor | Overwrite the routines of this class to get callback functions for when the pointer intersected the texture and the button was pressed |
►Cvrui::coUIElement | Basic VRUI GUI element |
Cvrui::coButton | Basic button class providing a selectable rectangular area |
Cvrui::coLabel | Label element |
Cvrui::coRotButton | Basic button class providing a selectable rectangular area |
Cvrui::coSlider | This class provides a basic 3D slider, which is based on a texture mapped tickmark field and a round slider position indicator |
►Cvrui::coUIContainer | |
►Cvrui::coBackground | This class provides background for GUI elements |
Cvrui::coColoredBackground | |
Cvrui::coTextureRectBackground | This class provides background for GUI elements |
Cvrui::coTexturedBackground | This class provides background for GUI elements |
Cvrui::coFrame | This class provides a flat textured frame arround objects |
Cvrui::coPanel | This class provides background panel for GUI elements |
►Cvrui::coRowContainer | Container class that aligns its children in a row |
Cvrui::coMenuContainer | |
Cvrui::coPopupHandle | Popup Handler |
Cvrui::coRowMenuHandle | Handles 'normal' Menus |
Cvrui::coToolboxMenuHandle | Offers a Handle for Toolboxes |
Cvrui::coValuePoti | This class offers a poti GUI element which can be used to set integer or floating point values |
Cvrui::coUIUserData | |
►Cvrui::coUpdateable | Objects that are derived from this class are called once per frame |
Cvrui::coButton | Basic button class providing a selectable rectangular area |
Cvrui::coDialog | |
Cvrui::coDragNDropManager | This class declares the basic drag'n'drop operations and offers the 'clipboard' to store drag'n'drop data |
Cvrui::coMenu | This class provides a general menu for use in 3D space |
Cvrui::coPopupHandle | Popup Handler |
Cvrui::coRowMenuHandle | Handles 'normal' Menus |
Cvrui::coSlider | This class provides a basic 3D slider, which is based on a texture mapped tickmark field and a round slider position indicator |
Cvrui::coToolboxMenuHandle | Offers a Handle for Toolboxes |
Cvrui::coValuePoti | This class offers a poti GUI element which can be used to set integer or floating point values |
Cvrui::vruiIntersection | |
Cvrui::coUpdateManager | UpdateManager keeps a list of all updateable objects and calls their update method once per frame |
►Cvrui::coValuePotiActor | Action listener for coValuePoti events |
Cvrui::coPotiMenuItem | |
Cvrui::coPotiToolboxItem | This class provides a coMenuItem which consists of a coValuePoti and a coLabel |
►Cosg::NodeVisitor | |
Cvrui::NodeDumpVisitor | |
Cvrui::OSGVruiPresets | |
►Cosg::Referenced | |
Cvrui::OSGVruiUserDataCollection | |
Cvrui::coTexturedBackground::TextureSet::TexCoord | |
Cvrui::coTextureRectBackground::TextureSet::TexCoord | |
Cvrui::coTexturedBackground::TextureSet | |
Cvrui::coTextureRectBackground::TextureSet | |
►Cvrui::vruiButtonProvider | |
Cvrui::OSGVruiDefaultButtonGeometry | |
Cvrui::OSGVruiFlatButtonGeometry | This class implements a flat, textured button |
Cvrui::OSGVruiRectButtonGeometry | This class implements a rect, textured button |
Cvrui::OSGVruiSquareButtonGeometry | This class implements a square, textured button |
Cvrui::OSGVruiTextButtonGeometry | |
Cvrui::OSGVruiToggleButtonGeometry | |
Cvrui::vruiButtons | |
Cvrui::vruiCOIM | |
►Cvrui::vruiCollabInterface | Base class for collaborative Userinterface elements |
Cvrui::coValuePoti | This class offers a poti GUI element which can be used to set integer or floating point values |
Cvrui::vruiCoord | |
►Cvrui::vruiHit | |
Cvrui::OSGVruiHit | |
►Cvrui::vruiMatrix | |
Cvrui::OSGVruiMatrix | |
►Cvrui::vruiNode | |
►Cvrui::OSGVruiNode | |
Cvrui::OSGVruiTransformNode | |
Cvrui::vruiGroupNode | |
►Cvrui::vruiTransformNode | |
Cvrui::OSGVruiTransformNode | |
►Cvrui::vruiPanelGeometryProvider | |
Cvrui::OSGVruiFlatPanelGeometry | |
Cvrui::OSGVruiPanelGeometry | |
Cvrui::vruiRendererInterface | |
►Cvrui::vruiTexture | Userdata that can be attached to Nodes in the scenegraph |
Cvrui::OSGVruiTexture | |
►Cvrui::vruiUIElementProvider | |
►Cvrui::OSGVruiUIElement | |
Cvrui::OSGVruiLabel | Label element |
Cvrui::OSGVruiNull | |
Cvrui::OSGVruiSlider | This class provides a basic 3D slider, which is based on a texture mapped tickmark field and a round slider position indicator |
►Cvrui::OSGVruiUIContainer | |
Cvrui::OSGVruiColoredBackground | This class provides background for GUI elements |
Cvrui::OSGVruiFrame | This class provides a flat textured frame arround objects |
Cvrui::OSGVruiTextureRectBackground | This class provides background for GUI elements |
Cvrui::OSGVruiTexturedBackground | This class provides background for GUI elements |
Cvrui::OSGVruiValuePoti | |
►Cvrui::vruiUserData | Userdata that can be attached to Nodes in the scenegraph |
Cvrui::vruiActionUserData | Userdata that can be attached to Nodes in the scenegraph |
Cvrui::vruiVec | |