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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 Cvrui::coActionClasses that are derived from coAction can be attached tho the scenegraph and will be called when user interacts with the object
 Cvrui::coButtonActorAction listener for events triggered by coButton
 Cvrui::coButtonGeometryThis class describes an abstract bas for Button geometries new button shapes can be created by deriving from this class
 Cvrui::coCheckboxGroupThis class provides a mechanism to implement radio buttons
 CcoCoord
 Cvrui::coDragNDropBase class for drag'n'drop classes They should be derived from this class and hand over their 'hit's to it
 Cvrui::coGenericSubMenuItem
 Cvrui::coInteraction
 Cvrui::coInteractionManager
 Cvrui::coJoystickManagerThis class manages the selection of the menu via joystick
 Cvrui::coMenuFocusListenerAction listener for events triggered by any coMenuItem
 Cvrui::coMenuItemThis is the base class of all menu items
 Cvrui::coMenuListenerAction listener for events triggered by any coMenuItem
 Cvrui::coPanelGeometry
 Cvrui::coRotButtonActorAction listener for events triggered by coButton
 Cvrui::coSliderActorAction listener for events triggered by coSlider
 Cvrui::coTexturedBackgroundActorOverwrite the routines of this class to get callback functions for when the pointer intersected the texture and the button was pressed
 Cvrui::coTextureRectBackgroundActorOverwrite the routines of this class to get callback functions for when the pointer intersected the texture and the button was pressed
 Cvrui::coUIElementBasic VRUI GUI element
 Cvrui::coUIUserData
 Cvrui::coUpdateableObjects that are derived from this class are called once per frame
 Cvrui::coUpdateManagerUpdateManager keeps a list of all updateable objects and calls their update method once per frame
 Cvrui::coValuePotiActorAction listener for coValuePoti events
 Cosg::NodeVisitor
 Cvrui::OSGVruiPresets
 Cosg::Referenced
 Cvrui::coTexturedBackground::TextureSet::TexCoord
 Cvrui::coTextureRectBackground::TextureSet::TexCoord
 Cvrui::coTexturedBackground::TextureSet
 Cvrui::coTextureRectBackground::TextureSet
 Cvrui::vruiButtonProvider
 Cvrui::vruiButtons
 Cvrui::vruiCOIM
 Cvrui::vruiCollabInterfaceBase class for collaborative Userinterface elements
 Cvrui::vruiCoord
 Cvrui::vruiHit
 Cvrui::vruiMatrix
 Cvrui::vruiNode
 Cvrui::vruiPanelGeometryProvider
 Cvrui::vruiRendererInterface
 Cvrui::vruiTextureUserdata that can be attached to Nodes in the scenegraph
 Cvrui::vruiUIElementProvider
 Cvrui::vruiUserDataUserdata that can be attached to Nodes in the scenegraph
 Cvrui::vruiVec
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Authors: Martin Aumüller, Ruth Lang, Daniela Rainer, Jürgen Schulze-Döbold, Andreas Werner, Peter Wolf, Uwe Wössner
Copyright © 1993-2009 HLRS, 2004-2009 RRZK, 2005-2009 Visenso
COVISE Version 6.5 Academic