#include <vruiHit.h>
◆ vruiHit()
vrui::vruiHit::vruiHit |
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inline |
◆ ~vruiHit()
vrui::vruiHit::~vruiHit |
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virtual |
◆ getLocalIntersectionPoint()
virtual coVector & vrui::vruiHit::getLocalIntersectionPoint |
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const |
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pure virtual |
◆ getNode()
virtual vruiNode * vrui::vruiHit::getNode |
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pure virtual |
◆ getWorldIntersectionNormal()
virtual coVector & vrui::vruiHit::getWorldIntersectionNormal |
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const |
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pure virtual |
◆ getWorldIntersectionPoint()
virtual coVector & vrui::vruiHit::getWorldIntersectionPoint |
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const |
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pure virtual |
◆ isMouseHit()
virtual bool vrui::vruiHit::isMouseHit |
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const |
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pure virtual |
The documentation for this class was generated from the following files: