Overwrite the routines of this class to get callback functions for when the pointer intersected the texture and the button was pressed.
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#include <coTextureRectBackground.h>
Overwrite the routines of this class to get callback functions for when the pointer intersected the texture and the button was pressed.
◆ ~coTextureRectBackgroundActor()
virtual vrui::coTextureRectBackgroundActor::~coTextureRectBackgroundActor |
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inlinevirtual |
◆ texturePointerClicked()
Action listener called when the action button was just clicked.
- Parameters
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tb | textured background object which triggered the event |
x,y | hit location on textured background when button was pressed [0..1] |
◆ texturePointerDragged()
Action listener called when the pointer is moved with the action button down.
- Parameters
-
tb | textured background object which triggered the event |
x,y | hit location on textured background when button was pressed [0..1] |
◆ texturePointerLeft()
Action listener called when the pointer left the textured background.
- Parameters
-
tb | textured background object which triggered the event |
◆ texturePointerMoved()
Action listener called when the pointer is moved with no button pressed.
- Parameters
-
tb | textured background object which triggered the event |
x,y | hit location on textured background when button was pressed [0..1] |
◆ texturePointerReleased()
Action listener called when the action button was just released.
- Parameters
-
tb | textured background object which triggered the event |
x,y | hit location on textured background when button was pressed [0..1] |
The documentation for this class was generated from the following files: