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This class defines a menu item which provides a slider to manipulate a scalar value. More...
#include <coSliderMenuItem.h>
Public Member Functions | |
coSliderMenuItem (const std::string &name, float min, float max, float init) | |
Constructor, derived from coRowMenuItem. More... | |
virtual | ~coSliderMenuItem () |
Destructor. More... | |
int | hit (vruiHit *hit) |
This method is called on intersections of the input device with the slider menu item. More... | |
void | miss () |
Called when input device leaves the element. More... | |
void | setValue (float value) |
Set the slider value. More... | |
float | getValue () const |
void | setMin (float min) |
Set slider minimum value. More... | |
float | getMin () const |
Get current slider minimum value. More... | |
void | setMax (float max) |
Set slider maximum value. More... | |
float | getMax () const |
Get slider maximum value. More... | |
void | setNumTicks (float ticks) |
Set number of tick lines on slider. More... | |
float | getNumTicks () const |
Get number of ticks. More... | |
void | setPrecision (int precision) |
Set value display precision. More... | |
int | getPrecision () const |
Get precision. More... | |
bool | isInteger () const |
Get integer number display state. More... | |
void | setInteger (bool on) |
Set integer or floating point value display. More... | |
bool | isLogarithmic () const |
void | setLogarithmic (bool on) |
void | sliderEvent (coSlider *slider) |
Called every time the slider value is changed by the user. More... | |
void | sliderReleasedEvent (coSlider *) |
virtual void | selected (bool select) |
MenuItem is selected via joystick. More... | |
virtual void | doActionPress () |
Action is called via joystick. More... | |
virtual void | doActionRelease () |
Action is called via joystick. More... | |
virtual void | doSecondActionPress () |
second Action for Item More... | |
virtual void | doSecondActionRelease () |
second Action for Item More... | |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
virtual void | setActive (bool a) |
functions activates or deactivates the item More... | |
Public Member Functions inherited from vrui::coRowMenuItem | |
coRowMenuItem (const std::string &labelString) | |
coRowMenuItem (const std::string &symbolicName, const std::string &labelString) | |
virtual | ~coRowMenuItem () |
Destructor. Removes this menu item from the parent menu. More... | |
virtual void | setLabel (coLabel *label) |
Set a new label for the menu item. More... | |
coLabel * | getLabel () |
Get the current label. More... | |
void | setLabel (const std::string &labelString) override |
this function may be overloaded - it is called by setName() More... | |
coUIElement * | getUIElement () override |
return the actual UI Element that represents this menu. More... | |
const char * | getClassName () const override |
get the Element's classname More... | |
bool | isOfClassName (const char *) const override |
check if the Element or any ancestor is this classname More... | |
void | setActive (bool a) override |
activates or deactivates the item More... | |
void | selected (bool selected) override |
MenuItem is selected via joystick. More... | |
void | setVisible (bool visible) override |
show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More... | |
Public Member Functions inherited from vrui::coMenuItem | |
coMenuItem (const std::string &name) | |
Constructor. More... | |
virtual | ~coMenuItem () |
Destructor. Removes this menu item from the parent menu. More... | |
virtual void | setMenuListener (coMenuListener *listener) |
Set a new menu listener to receive menu item events. More... | |
virtual coMenuListener * | getMenuListener () |
Get the menu listener to receive menu item events. More... | |
virtual void | setParentMenu (coMenu *parent) |
Set the parent menu in which this menu item is listed. More... | |
virtual void | setVisible (bool visible) |
show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More... | |
virtual bool | isVisible () const |
virtual void | setAttachment (int) |
sets the attachment border More... | |
virtual const char * | getName () const |
returns the symbolic name of this menu item. More... | |
virtual coUIElement * | getUIElement () |
return the actual UI Element that represents this menu. More... | |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
coMenu * | getParentMenu () |
get my parent menu More... | |
void | setName (const std::string &newName, bool updateTwins=true) |
set my name - items with labels must call this when changing label More... | |
virtual void | setActive (bool a) |
functions activates or deactivates the item More... | |
virtual bool | getActive () |
return if item is active More... | |
virtual void | setLabel (const std::string &newName) |
this function may be overloaded - it is called by setName() More... | |
virtual void | selected (bool select) |
MenuItem is selected via joystick. More... | |
virtual void | doActionPress () |
Action is called via joystick. More... | |
virtual void | doActionRelease () |
Action is called via joystick. More... | |
virtual void | doSecondActionPress () |
second Action for Item More... | |
virtual void | doSecondActionRelease () |
second Action for Item More... | |
Public Member Functions inherited from vrui::coSliderActor | |
virtual | ~coSliderActor () |
virtual void | sliderEvent (coSlider *slider) |
Called every time the slider value is changed by the user. More... | |
virtual void | sliderReleasedEvent (coSlider *slider) |
Public Member Functions inherited from vrui::coAction | |
coAction () | |
Constructor. More... | |
virtual | ~coAction () |
Destructor. More... | |
virtual int | hit (vruiHit *hit)=0 |
hit is called whenever the node, or any node underneath the node with this action is intersected return ACTION_CALL_ON_MISS if you want miss to be called otherwise return ACTION_DONE More... | |
virtual void | miss () |
miss is called once after a hit, if the node is not intersected anymore More... | |
void | setFrame (unsigned int frame) |
INTERNAL set the framecounter (used to produce the miss call) More... | |
unsigned int | getFrame () const |
INTERNAL get the framecounter (used to produce the miss call) More... | |
void | setNode (vruiNode *) |
INTERNAL set the node this action belongs to. More... | |
void | addChild (coAction *) |
INTERNAL add a child action. More... | |
virtual int | hitAll (vruiHit *hit) |
INTERNAL same as miss/hit, but do it for all children as well. More... | |
virtual void | missAll () |
INTERNAL same as miss/hit, but do it for all children as well. More... | |
Protected Attributes | |
coSlider * | slider |
slider UI element More... | |
Protected Attributes inherited from vrui::coRowMenuItem | |
coMenuContainer * | container |
container to store menu elements More... | |
coColoredBackground * | background |
menu item background which changes its color when menu item is selected More... | |
coLabel * | label |
label text More... | |
Protected Attributes inherited from vrui::coMenuItem | |
bool | visible |
coMenu * | myMenu |
parent menu which contains More... | |
coMenuListener * | listener |
menu event listener, triggered More... | |
std::string | myName |
name of the item (internal More... | |
bool | active_ |
flag if item is active More... | |
Protected Attributes inherited from vrui::coAction | |
std::string | actionName |
name of this action this can be used to distinguish betwenn different types of actions like touch and intersection actions More... | |
Additional Inherited Members | |
Public Types inherited from vrui::coAction | |
enum | Result { ACTION_DONE = 0x00 , ACTION_CALL_ON_MISS = 0x01 , ACTION_UNDEF = 0x02 } |
Static Protected Attributes inherited from vrui::coRowMenuItem | |
static const int | LEFTMARGIN = 30 |
size of margin at left edge of menu item More... | |
This class defines a menu item which provides a slider to manipulate a scalar value.
The slider UI element is defined in coSlider, events are processed by coSliderActor and coAction.
vrui::coSliderMenuItem::coSliderMenuItem | ( | const std::string & | name, |
float | min, | ||
float | max, | ||
float | init | ||
) |
Constructor, derived from coRowMenuItem.
name | Label text. |
min,max | Minimum and maximum slider values. |
init | Initial slider value. |
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virtual |
Destructor.
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virtual |
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virtual |
Action is called via joystick.
Reimplemented from vrui::coMenuItem.
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virtual |
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virtual |
second Action for Item
Reimplemented from vrui::coMenuItem.
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virtual |
get the Element's classname
Reimplemented from vrui::coRowMenuItem.
float vrui::coSliderMenuItem::getMax | ( | ) | const |
Get slider maximum value.
float vrui::coSliderMenuItem::getMin | ( | ) | const |
Get current slider minimum value.
float vrui::coSliderMenuItem::getNumTicks | ( | ) | const |
Get number of ticks.
int vrui::coSliderMenuItem::getPrecision | ( | ) | const |
Get precision.
float vrui::coSliderMenuItem::getValue | ( | ) | const |
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virtual |
This method is called on intersections of the input device with the slider menu item.
hit | hit information |
Implements vrui::coAction.
bool vrui::coSliderMenuItem::isInteger | ( | ) | const |
Get integer number display state.
bool vrui::coSliderMenuItem::isLogarithmic | ( | ) | const |
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virtual |
check if the Element or any ancestor is this classname
Reimplemented from vrui::coRowMenuItem.
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Called when input device leaves the element.
Reimplemented from vrui::coAction.
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virtual |
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virtual |
functions activates or deactivates the item
Reimplemented from vrui::coRowMenuItem.
void vrui::coSliderMenuItem::setInteger | ( | bool | val | ) |
Set integer or floating point value display.
val | true = integer display, false = floating point display |
void vrui::coSliderMenuItem::setLogarithmic | ( | bool | on | ) |
void vrui::coSliderMenuItem::setMax | ( | float | val | ) |
Set slider maximum value.
val | maximum value |
void vrui::coSliderMenuItem::setMin | ( | float | val | ) |
Set slider minimum value.
val | minimum value |
void vrui::coSliderMenuItem::setNumTicks | ( | float | nt | ) |
Set number of tick lines on slider.
nt | new tick number |
void vrui::coSliderMenuItem::setPrecision | ( | int | nt | ) |
Set value display precision.
nt | number of decimals to display |
void vrui::coSliderMenuItem::setValue | ( | float | val | ) |
Set the slider value.
val | new slider value |
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virtual |
Called every time the slider value is changed by the user.
It is also called if setValue() is called with generateEvent==true. This method needs to be overwritten by child classes.
slider | coSlider which triggered this event |
Reimplemented from vrui::coSliderActor.
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virtual |
Reimplemented from vrui::coSliderActor.
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protected |
slider UI element
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Authors: Martin Aumüller, Ruth Lang, Daniela Rainer, Jürgen Schulze-Döbold, Andreas Werner, Peter Wolf, Uwe Wössner |
Copyright © 1993-2009 HLRS, 2004-2009 RRZK, 2005-2009 Visenso |
COVISE Version 6.5 Academic
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