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vrui::coRowMenuItem Class Reference

This is the base class of all row menu items. More...

#include <coRowMenuItem.h>

Inheritance diagram for vrui::coRowMenuItem:
vrui::coMenuItem vrui::coButtonMenuItem vrui::coCheckboxMenuItem vrui::coLabelMenuItem vrui::coPotiMenuItem vrui::coProgressBarMenuItem vrui::coSliderMenuItem vrui::coSubMenuItem

Public Member Functions

 coRowMenuItem (const std::string &labelString)
 
 coRowMenuItem (const std::string &symbolicName, const std::string &labelString)
 
virtual ~coRowMenuItem ()
 Destructor. Removes this menu item from the parent menu. More...
 
virtual void setLabel (coLabel *label)
 Set a new label for the menu item. More...
 
coLabelgetLabel ()
 Get the current label. More...
 
void setLabel (const std::string &labelString) override
 this function may be overloaded - it is called by setName() More...
 
coUIElementgetUIElement () override
 return the actual UI Element that represents this menu. More...
 
const char * getClassName () const override
 get the Element's classname More...
 
bool isOfClassName (const char *) const override
 check if the Element or any ancestor is this classname More...
 
void setActive (bool a) override
 activates or deactivates the item More...
 
void selected (bool selected) override
 MenuItem is selected via joystick. More...
 
void setVisible (bool visible) override
 show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More...
 
- Public Member Functions inherited from vrui::coMenuItem
 coMenuItem (const std::string &name)
 Constructor. More...
 
virtual ~coMenuItem ()
 Destructor. Removes this menu item from the parent menu. More...
 
virtual void setMenuListener (coMenuListener *listener)
 Set a new menu listener to receive menu item events. More...
 
virtual coMenuListenergetMenuListener ()
 Get the menu listener to receive menu item events. More...
 
virtual void setParentMenu (coMenu *parent)
 Set the parent menu in which this menu item is listed. More...
 
virtual void setVisible (bool visible)
 show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More...
 
virtual bool isVisible () const
 
virtual void setAttachment (int)
 sets the attachment border More...
 
virtual const char * getName () const
 returns the symbolic name of this menu item. More...
 
virtual coUIElementgetUIElement ()
 return the actual UI Element that represents this menu. More...
 
virtual const char * getClassName () const
 get the Element's classname More...
 
virtual bool isOfClassName (const char *) const
 check if the Element or any ancestor is this classname More...
 
coMenugetParentMenu ()
 get my parent menu More...
 
void setName (const std::string &newName, bool updateTwins=true)
 set my name - items with labels must call this when changing label More...
 
virtual void setActive (bool a)
 functions activates or deactivates the item More...
 
virtual bool getActive ()
 return if item is active More...
 
virtual void setLabel (const std::string &newName)
 this function may be overloaded - it is called by setName() More...
 
virtual void selected (bool select)
 MenuItem is selected via joystick. More...
 
virtual void doActionPress ()
 Action is called via joystick. More...
 
virtual void doActionRelease ()
 Action is called via joystick. More...
 
virtual void doSecondActionPress ()
 second Action for Item More...
 
virtual void doSecondActionRelease ()
 second Action for Item More...
 

Protected Attributes

coMenuContainercontainer
 container to store menu elements More...
 
coColoredBackgroundbackground
 menu item background which changes its color when menu item is selected More...
 
coLabellabel
 label text More...
 
- Protected Attributes inherited from vrui::coMenuItem
bool visible
 
coMenumyMenu
 parent menu which contains More...
 
coMenuListenerlistener
 menu event listener, triggered More...
 
std::string myName
 name of the item (internal More...
 
bool active_
 flag if item is active More...
 

Static Protected Attributes

static const int LEFTMARGIN = 30
 size of margin at left edge of menu item More...
 

Detailed Description

This is the base class of all row menu items.

It provides a container for menu elements and a label string.

See also
coButtonMenuItem
coLabelMenuItem
coSubMenuItem
coPotiMenuItem
coSliderMenuItem
coCheckboxMenuItem

Constructor & Destructor Documentation

◆ coRowMenuItem() [1/2]

vrui::coRowMenuItem::coRowMenuItem ( const std::string &  labelString)

◆ coRowMenuItem() [2/2]

vrui::coRowMenuItem::coRowMenuItem ( const std::string &  symbolicName,
const std::string &  labelString 
)

◆ ~coRowMenuItem()

vrui::coRowMenuItem::~coRowMenuItem ( )
virtual

Destructor. Removes this menu item from the parent menu.

Member Function Documentation

◆ getClassName()

const char * vrui::coRowMenuItem::getClassName ( ) const
overridevirtual

get the Element's classname

Reimplemented from vrui::coMenuItem.

Reimplemented in vrui::coSliderMenuItem, and vrui::coSubMenuItem.

◆ getLabel()

coLabel * vrui::coRowMenuItem::getLabel ( )

Get the current label.

Returns
label

◆ getUIElement()

coUIElement * vrui::coRowMenuItem::getUIElement ( )
overridevirtual

return the actual UI Element that represents this menu.

Reimplemented from vrui::coMenuItem.

◆ isOfClassName()

bool vrui::coRowMenuItem::isOfClassName ( const char *  classname) const
overridevirtual

check if the Element or any ancestor is this classname

Reimplemented from vrui::coMenuItem.

Reimplemented in vrui::coSliderMenuItem, and vrui::coSubMenuItem.

◆ selected()

void vrui::coRowMenuItem::selected ( bool  select)
overridevirtual

MenuItem is selected via joystick.

if item should do any action if joystick selects the item, overwrite this function

Reimplemented from vrui::coMenuItem.

Reimplemented in vrui::coSliderMenuItem, and vrui::coSubMenuItem.

◆ setActive()

void vrui::coRowMenuItem::setActive ( bool  a)
overridevirtual

activates or deactivates the item

activates or deactivates the item and deactivates the highlight

Reimplemented from vrui::coMenuItem.

Reimplemented in vrui::coSliderMenuItem, and vrui::coSubMenuItem.

◆ setLabel() [1/2]

void vrui::coRowMenuItem::setLabel ( coLabel newLabel)
virtual

Set a new label for the menu item.

The label must already be of type coLabel.

Parameters
newLabel

◆ setLabel() [2/2]

void vrui::coRowMenuItem::setLabel ( const std::string &  newName)
overridevirtual

this function may be overloaded - it is called by setName()

Reimplemented from vrui::coMenuItem.

◆ setVisible()

void vrui::coRowMenuItem::setVisible ( bool  visible)
overridevirtual

show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation

Reimplemented from vrui::coMenuItem.

Member Data Documentation

◆ background

coColoredBackground* vrui::coRowMenuItem::background
protected

menu item background which changes its color when menu item is selected

◆ container

coMenuContainer* vrui::coRowMenuItem::container
protected

container to store menu elements

◆ label

coLabel* vrui::coRowMenuItem::label
protected

label text

◆ LEFTMARGIN

const int vrui::coRowMenuItem::LEFTMARGIN = 30
staticprotected

size of margin at left edge of menu item


The documentation for this class was generated from the following files:
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Authors: Martin Aumüller, Ruth Lang, Daniela Rainer, Jürgen Schulze-Döbold, Andreas Werner, Peter Wolf, Uwe Wössner
Copyright © 1993-2009 HLRS, 2004-2009 RRZK, 2005-2009 Visenso
COVISE Version 6.5 Academic