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#include <coProgressBarMenuItem.h>
Public Member Functions | |
coProgressBarMenuItem (const std::string &name) | |
Constructor. More... | |
virtual | ~coProgressBarMenuItem () |
Destructor. More... | |
void | setProgress (float progress) |
void | setProgress (int progress) |
float | getProgress () const |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
Public Member Functions inherited from vrui::coRowMenuItem | |
coRowMenuItem (const std::string &labelString) | |
coRowMenuItem (const std::string &symbolicName, const std::string &labelString) | |
virtual | ~coRowMenuItem () |
Destructor. Removes this menu item from the parent menu. More... | |
virtual void | setLabel (coLabel *label) |
Set a new label for the menu item. More... | |
coLabel * | getLabel () |
Get the current label. More... | |
void | setLabel (const std::string &labelString) override |
this function may be overloaded - it is called by setName() More... | |
coUIElement * | getUIElement () override |
return the actual UI Element that represents this menu. More... | |
const char * | getClassName () const override |
get the Element's classname More... | |
bool | isOfClassName (const char *) const override |
check if the Element or any ancestor is this classname More... | |
void | setActive (bool a) override |
activates or deactivates the item More... | |
void | selected (bool selected) override |
MenuItem is selected via joystick. More... | |
void | setVisible (bool visible) override |
show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More... | |
Public Member Functions inherited from vrui::coMenuItem | |
coMenuItem (const std::string &name) | |
Constructor. More... | |
virtual | ~coMenuItem () |
Destructor. Removes this menu item from the parent menu. More... | |
virtual void | setMenuListener (coMenuListener *listener) |
Set a new menu listener to receive menu item events. More... | |
virtual coMenuListener * | getMenuListener () |
Get the menu listener to receive menu item events. More... | |
virtual void | setParentMenu (coMenu *parent) |
Set the parent menu in which this menu item is listed. More... | |
virtual void | setVisible (bool visible) |
show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More... | |
virtual bool | isVisible () const |
virtual void | setAttachment (int) |
sets the attachment border More... | |
virtual const char * | getName () const |
returns the symbolic name of this menu item. More... | |
virtual coUIElement * | getUIElement () |
return the actual UI Element that represents this menu. More... | |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
coMenu * | getParentMenu () |
get my parent menu More... | |
void | setName (const std::string &newName, bool updateTwins=true) |
set my name - items with labels must call this when changing label More... | |
virtual void | setActive (bool a) |
functions activates or deactivates the item More... | |
virtual bool | getActive () |
return if item is active More... | |
virtual void | setLabel (const std::string &newName) |
this function may be overloaded - it is called by setName() More... | |
virtual void | selected (bool select) |
MenuItem is selected via joystick. More... | |
virtual void | doActionPress () |
Action is called via joystick. More... | |
virtual void | doActionRelease () |
Action is called via joystick. More... | |
virtual void | doSecondActionPress () |
second Action for Item More... | |
virtual void | doSecondActionRelease () |
second Action for Item More... | |
Additional Inherited Members | |
Protected Attributes inherited from vrui::coRowMenuItem | |
coMenuContainer * | container |
container to store menu elements More... | |
coColoredBackground * | background |
menu item background which changes its color when menu item is selected More... | |
coLabel * | label |
label text More... | |
Protected Attributes inherited from vrui::coMenuItem | |
bool | visible |
coMenu * | myMenu |
parent menu which contains More... | |
coMenuListener * | listener |
menu event listener, triggered More... | |
std::string | myName |
name of the item (internal More... | |
bool | active_ |
flag if item is active More... | |
Static Protected Attributes inherited from vrui::coRowMenuItem | |
static const int | LEFTMARGIN = 30 |
size of margin at left edge of menu item More... | |
vrui::coProgressBarMenuItem::coProgressBarMenuItem | ( | const std::string & | name | ) |
Constructor.
name | label string |
|
virtual |
Destructor.
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virtual |
get the Element's classname
Reimplemented from vrui::coMenuItem.
float vrui::coProgressBarMenuItem::getProgress | ( | ) | const |
|
virtual |
check if the Element or any ancestor is this classname
Reimplemented from vrui::coMenuItem.
void vrui::coProgressBarMenuItem::setProgress | ( | float | progress | ) |
void vrui::coProgressBarMenuItem::setProgress | ( | int | progress | ) |
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Authors: Martin Aumüller, Ruth Lang, Daniela Rainer, Jürgen Schulze-Döbold, Andreas Werner, Peter Wolf, Uwe Wössner |
Copyright © 1993-2009 HLRS, 2004-2009 RRZK, 2005-2009 Visenso |
COVISE Version 6.5 Academic
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