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vrui::coProgressBarMenuItem Class Reference

#include <coProgressBarMenuItem.h>

Inheritance diagram for vrui::coProgressBarMenuItem:
vrui::coRowMenuItem vrui::coMenuItem

Public Member Functions

 coProgressBarMenuItem (const std::string &name)
 Constructor. More...
 
virtual ~coProgressBarMenuItem ()
 Destructor. More...
 
void setProgress (float progress)
 
void setProgress (int progress)
 
float getProgress () const
 
virtual const char * getClassName () const
 get the Element's classname More...
 
virtual bool isOfClassName (const char *) const
 check if the Element or any ancestor is this classname More...
 
- Public Member Functions inherited from vrui::coRowMenuItem
 coRowMenuItem (const std::string &labelString)
 
 coRowMenuItem (const std::string &symbolicName, const std::string &labelString)
 
virtual ~coRowMenuItem ()
 Destructor. Removes this menu item from the parent menu. More...
 
virtual void setLabel (coLabel *label)
 Set a new label for the menu item. More...
 
coLabelgetLabel ()
 Get the current label. More...
 
void setLabel (const std::string &labelString) override
 this function may be overloaded - it is called by setName() More...
 
coUIElementgetUIElement () override
 return the actual UI Element that represents this menu. More...
 
const char * getClassName () const override
 get the Element's classname More...
 
bool isOfClassName (const char *) const override
 check if the Element or any ancestor is this classname More...
 
void setActive (bool a) override
 activates or deactivates the item More...
 
void selected (bool selected) override
 MenuItem is selected via joystick. More...
 
void setVisible (bool visible) override
 show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More...
 
- Public Member Functions inherited from vrui::coMenuItem
 coMenuItem (const std::string &name)
 Constructor. More...
 
virtual ~coMenuItem ()
 Destructor. Removes this menu item from the parent menu. More...
 
virtual void setMenuListener (coMenuListener *listener)
 Set a new menu listener to receive menu item events. More...
 
virtual coMenuListenergetMenuListener ()
 Get the menu listener to receive menu item events. More...
 
virtual void setParentMenu (coMenu *parent)
 Set the parent menu in which this menu item is listed. More...
 
virtual void setVisible (bool visible)
 show or hide this menu item., just removes it from the scenegraph in the default implementation, should do something better in the real implementation More...
 
virtual bool isVisible () const
 
virtual void setAttachment (int)
 sets the attachment border More...
 
virtual const char * getName () const
 returns the symbolic name of this menu item. More...
 
virtual coUIElementgetUIElement ()
 return the actual UI Element that represents this menu. More...
 
virtual const char * getClassName () const
 get the Element's classname More...
 
virtual bool isOfClassName (const char *) const
 check if the Element or any ancestor is this classname More...
 
coMenugetParentMenu ()
 get my parent menu More...
 
void setName (const std::string &newName, bool updateTwins=true)
 set my name - items with labels must call this when changing label More...
 
virtual void setActive (bool a)
 functions activates or deactivates the item More...
 
virtual bool getActive ()
 return if item is active More...
 
virtual void setLabel (const std::string &newName)
 this function may be overloaded - it is called by setName() More...
 
virtual void selected (bool select)
 MenuItem is selected via joystick. More...
 
virtual void doActionPress ()
 Action is called via joystick. More...
 
virtual void doActionRelease ()
 Action is called via joystick. More...
 
virtual void doSecondActionPress ()
 second Action for Item More...
 
virtual void doSecondActionRelease ()
 second Action for Item More...
 

Additional Inherited Members

- Protected Attributes inherited from vrui::coRowMenuItem
coMenuContainercontainer
 container to store menu elements More...
 
coColoredBackgroundbackground
 menu item background which changes its color when menu item is selected More...
 
coLabellabel
 label text More...
 
- Protected Attributes inherited from vrui::coMenuItem
bool visible
 
coMenumyMenu
 parent menu which contains More...
 
coMenuListenerlistener
 menu event listener, triggered More...
 
std::string myName
 name of the item (internal More...
 
bool active_
 flag if item is active More...
 
- Static Protected Attributes inherited from vrui::coRowMenuItem
static const int LEFTMARGIN = 30
 size of margin at left edge of menu item More...
 

Constructor & Destructor Documentation

◆ coProgressBarMenuItem()

vrui::coProgressBarMenuItem::coProgressBarMenuItem ( const std::string &  name)

Constructor.

Parameters
namelabel string

◆ ~coProgressBarMenuItem()

vrui::coProgressBarMenuItem::~coProgressBarMenuItem ( )
virtual

Destructor.

Member Function Documentation

◆ getClassName()

const char * vrui::coProgressBarMenuItem::getClassName ( ) const
virtual

get the Element's classname

Reimplemented from vrui::coMenuItem.

◆ getProgress()

float vrui::coProgressBarMenuItem::getProgress ( ) const

◆ isOfClassName()

bool vrui::coProgressBarMenuItem::isOfClassName ( const char *  classname) const
virtual

check if the Element or any ancestor is this classname

Reimplemented from vrui::coMenuItem.

◆ setProgress() [1/2]

void vrui::coProgressBarMenuItem::setProgress ( float  progress)

◆ setProgress() [2/2]

void vrui::coProgressBarMenuItem::setProgress ( int  progress)

The documentation for this class was generated from the following files:
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Authors: Martin Aumüller, Ruth Lang, Daniela Rainer, Jürgen Schulze-Döbold, Andreas Werner, Peter Wolf, Uwe Wössner
Copyright © 1993-2009 HLRS, 2004-2009 RRZK, 2005-2009 Visenso
COVISE Version 6.5 Academic