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#include <coMenuContainer.h>
Public Member Functions | |
coMenuContainer (Orientation orientation=HORIZONTAL) | |
Constructor. More... | |
virtual | ~coMenuContainer () |
Destructor. More... | |
virtual void | resizeToParent (float, float, float, bool shrink=true) |
This method is called by containers after they resized to allow children to adjust their geometry to the new parents' size Children must not call childResized() of their parent here, as this could lead to an infinite loop. More... | |
void | setNumAlignedMin (int number) |
Change number of elements that are aligned MIN. More... | |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
Public Member Functions inherited from vrui::coRowContainer | |
coRowContainer (Orientation orientation=HORIZONTAL) | |
Constructor. More... | |
virtual | ~coRowContainer () |
Destructor, does not delete its children. More... | |
virtual void | addElement (coUIElement *element) |
Appends a child to this container. More... | |
virtual void | removeElement (coUIElement *element) |
Removes a child from this container. More... | |
virtual void | insertElement (coUIElement *element, int pos) |
Inserts a child into this container. More... | |
virtual void | resizeToParent (float, float, float, bool shrink=true) |
This method is called by containers after they resized to allow children to adjust their geometry to the new parents' size Children must not call childResized() of their parent here, as this could lead to an infinite loop. More... | |
virtual void | shrinkToMin () |
shrink all children. More... | |
void | hide (coUIElement *element) |
Hide one of the children. More... | |
void | show (coUIElement *element) |
Show one of the children. More... | |
void | setPos (float x, float y, float z=0.0f) |
void | setOrientation (Orientation orientation) |
Change the orientation of the container. More... | |
int | getOrientation () const |
Retrieve the orientation of the container. More... | |
void | setAlignment (int alignment) |
Change the alignment of the children. More... | |
void | setHgap (float g) |
Change the horizontal gap between children. More... | |
void | setVgap (float g) |
Change the vertical gap between children. More... | |
void | setDgap (float g) |
Change the depth gap between children. More... | |
vruiTransformNode * | getDCS () |
virtual float | getWidth () const |
Returns element width. More... | |
virtual float | getHeight () const |
Returns element height. More... | |
virtual float | getDepth () const |
Get z axis object size. More... | |
virtual float | getXpos () const |
Returns element x position. More... | |
virtual float | getYpos () const |
Returns element y position. More... | |
virtual float | getZpos () const |
Get z position. More... | |
virtual float | getVgap () const |
virtual float | getHgap () const |
virtual float | getDgap () const |
virtual void | setAttachment (int attachment) |
sets the attachment border More... | |
virtual int | getAttachment () const |
returns the attachment border More... | |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
Public Member Functions inherited from vrui::coUIContainer | |
coUIContainer () | |
Constructor. More... | |
virtual | ~coUIContainer () |
Destructor. More... | |
virtual void | setEnabled (bool enabled) |
Set activation state of this container and all its children. More... | |
virtual void | setHighlighted (bool highlighted) |
Set highlight state of this container and all its children. More... | |
virtual void | resizeToParent (float x, float y, float z, bool shrink=true) |
This method is called by containers after they resized to allow children to adjust their geometry to the new parents' size Children must not call childResized() of their parent here, as this could lead to an infinite loop. More... | |
virtual void | shrinkToMin () |
Set element location in space. More... | |
virtual void | addElement (coUIElement *element) |
Appends a child to this container. More... | |
virtual void | removeElement (coUIElement *element) |
Removes a child from this container. More... | |
virtual void | removeLastElement () |
Removes a child from this container. More... | |
virtual void | showElement (coUIElement *element) |
Adds the specified element to the scenegraph. More... | |
void | setXAlignment (int a) |
set the alignment in X direction of the children More... | |
void | setYAlignment (int a) |
set the alignment in Y direction of the children More... | |
void | setZAlignment (int a) |
set the alignment in Z direction of the children More... | |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
float | getMaxH () const |
maximum size in H direction More... | |
float | getMaxW () const |
maximum size in W direction More... | |
float | getMaxD () const |
maximum size in D direction More... | |
float | getSumH () const |
sum of sizes in H direction More... | |
float | getSumW () const |
sum of sizes in W direction More... | |
float | getSumD () const |
sum of sizes in D direction More... | |
int | getSize () |
Public Member Functions inherited from vrui::coUIElement | |
coUIElement () | |
virtual | ~coUIElement () |
Destructor. More... | |
virtual void | createGeometry () |
virtual void | setParent (coUIContainer *) |
Set parent container. More... | |
virtual coUIContainer * | getParent () |
Get parent container. More... | |
virtual void | setEnabled (bool enabled) |
Set activation state. More... | |
virtual void | setHighlighted (bool highlighted) |
Set highlight state. More... | |
virtual void | setVisible (bool visible) |
Set element visibility. More... | |
virtual bool | isEnabled () const |
Get activation state. More... | |
virtual bool | isHighlighted () const |
Get highlight state. More... | |
virtual bool | isVisible () const |
Get visibility state. More... | |
virtual float | getWidth () const =0 |
Returns element width. More... | |
virtual float | getHeight () const =0 |
Returns element height. More... | |
virtual float | getDepth () const |
Get z axis object size. More... | |
virtual float | getXpos () const =0 |
Returns element x position. More... | |
virtual float | getYpos () const =0 |
Returns element y position. More... | |
virtual float | getZpos () const |
Get z position. More... | |
virtual void | childResized (bool shrink=true) |
This method is called by children whenever they change their size Implementations of this method should call the childResized() of their parent container. More... | |
virtual void | resizeToParent (float, float, float, bool shrink=true) |
This method is called by containers after they resized to allow children to adjust their geometry to the new parents' size Children must not call childResized() of their parent here, as this could lead to an infinite loop. More... | |
virtual void | shrinkToMin () |
Set element location in space. More... | |
virtual void | setPos (float, float, float)=0 |
virtual void | setSize (float, float, float) |
Set UI element size. More... | |
virtual void | setSize (float) |
Set UI element size, use equal values for all dimensions. More... | |
virtual float | getResizePref () |
virtual void | setUserData (coUIUserData *) |
Set the current userdata object. More... | |
virtual coUIUserData * | getUserData () const |
Returns the current userdata object. More... | |
virtual vruiTransformNode * | getDCS () |
virtual vruiUIElementProvider * | getUIElementProvider () const |
virtual void | setAttachment (int) |
sets the attachment border More... | |
virtual int | getAttachment () const |
returns the attachment border More... | |
void | setUniqueName (const char *) |
const char * | getUniqueName () const |
virtual const char * | getClassName () const |
get the Element's classname More... | |
virtual bool | isOfClassName (const char *) const |
check if the Element or any ancestor is this classname More... | |
Protected Attributes | |
int | numAlignedMin |
number of elements aligned left More... | |
Protected Attributes inherited from vrui::coRowContainer | |
vruiTransformNode * | myDCS |
transformation node to position this container More... | |
float | myX |
position and size More... | |
float | myY |
float | myZ |
float | myHeight |
float | myWidth |
float | myDepth |
Orientation | orientation |
layout orientation More... | |
int | alignment |
alignment of the children More... | |
float | Hgap |
Horizontal-, vertical- and depth-gap, default is 5mm for H and Vgap, 0 for Dgap. More... | |
float | Vgap |
float | Dgap |
int | attachment |
Protected Attributes inherited from vrui::coUIContainer | |
int | xAlignment |
alignment on children in X direction More... | |
int | yAlignment |
alignment on children in Y direction More... | |
int | zAlignment |
alignment on children in Z direction More... | |
std::list< coUIElement * > | elements |
List of children elements. More... | |
float | prefWidth |
try to get That high/wide if possible More... | |
float | prefHeight |
Protected Attributes inherited from vrui::coUIElement | |
float | xScaleFactor |
UI element x axis scale factor. More... | |
float | yScaleFactor |
UI element y axis scale factor. More... | |
float | zScaleFactor |
UI element z axis scale factor. More... | |
bool | enabled |
true if UI element is enabled, false if UI element cannot be used More... | |
bool | highlighted |
true if highlighted More... | |
bool | visible |
true if UI element is visible, false if not visible but still present in scene tree More... | |
vruiUIElementProvider * | uiElementProvider |
Additional Inherited Members | |
Public Types inherited from vrui::coRowContainer | |
enum | Orientation { HORIZONTAL = 0 , VERTICAL } |
orientation of this container More... | |
Public Types inherited from vrui::coUIContainer | |
enum | { CENTER = 0 , MIN , MAX , BOTH } |
Alignment specification for children. More... | |
Public Types inherited from vrui::coUIElement | |
enum | Material { RED = 0 , GREEN , BLUE , YELLOW , GREY , WHITE , BLACK , DARK_YELLOW , WHITE_NL , ITEM_BACKGROUND_NORMAL , ITEM_BACKGROUND_HIGHLIGHTED , ITEM_BACKGROUND_DISABLED , HANDLE_BACKGROUND_NORMAL , HANDLE_BACKGROUND_HIGHLIGHTED , HANDLE_BACKGROUND_DISABLED , BACKGROUND , NUM_MATERIALS } |
Color definitions, to be used whenever a material is needed. More... | |
enum | { LEFT = 0 , TOP , RIGHT , BOTTOM , REPLACE } |
attachment order is counterclockwise like this and describes the side/border which the item is attached to! More... | |
Static Public Member Functions inherited from vrui::coUIElement | |
static vruiMatrix * | getMatrixFromPositionHprScale (float x, float y, float z, float h, float p, float r, float scale) |
Constructor. More... | |
Public Attributes inherited from vrui::coUIContainer | |
enum vrui::coUIContainer:: { ... } | alignments |
Alignment specification for children. More... | |
Public Attributes inherited from vrui::coUIElement | |
enum vrui::coUIElement:: { ... } | Attachments |
attachment order is counterclockwise like this and describes the side/border which the item is attached to! More... | |
Protected Member Functions inherited from vrui::coRowContainer | |
float | getExtW () const |
get my current extension in given direction More... | |
float | getExtH () const |
Protected Member Functions inherited from vrui::coUIContainer | |
virtual void | resizeGeometry () |
Protected Member Functions inherited from vrui::coUIElement | |
virtual void | resizeGeometry () |
virtual const vruiMatrix * | getTransformMatrix () |
vrui::coMenuContainer::coMenuContainer | ( | Orientation | orientation = HORIZONTAL | ) |
Constructor.
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virtual |
Destructor.
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virtual |
get the Element's classname
Reimplemented from vrui::coRowContainer.
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virtual |
check if the Element or any ancestor is this classname
Reimplemented from vrui::coRowContainer.
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virtual |
This method is called by containers after they resized to allow children to adjust their geometry to the new parents' size Children must not call childResized() of their parent here, as this could lead to an infinite loop.
Derived elements do not have to implement this method.
newWidth,newHeight,newDepth | desired size |
Reimplemented from vrui::coRowContainer.
void vrui::coMenuContainer::setNumAlignedMin | ( | int | number | ) |
Change number of elements that are aligned MIN.
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protected |
number of elements aligned left
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Authors: Martin Aumüller, Ruth Lang, Daniela Rainer, Jürgen Schulze-Döbold, Andreas Werner, Peter Wolf, Uwe Wössner |
Copyright © 1993-2009 HLRS, 2004-2009 RRZK, 2005-2009 Visenso |
COVISE Version 6.5 Academic
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