48 #define GL_GLEXT_VERSION 87
51 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
52 #define WIN32_LEAN_AND_MEAN 1
60 #define APIENTRYP APIENTRY *
68 #ifndef GL_VERSION_1_2
69 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
70 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
71 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
72 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
73 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
74 #define GL_TEXTURE_BINDING_3D 0x806A
75 #define GL_PACK_SKIP_IMAGES 0x806B
76 #define GL_PACK_IMAGE_HEIGHT 0x806C
77 #define GL_UNPACK_SKIP_IMAGES 0x806D
78 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
79 #define GL_TEXTURE_3D 0x806F
80 #define GL_PROXY_TEXTURE_3D 0x8070
81 #define GL_TEXTURE_DEPTH 0x8071
82 #define GL_TEXTURE_WRAP_R 0x8072
83 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
84 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
85 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
86 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
87 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
88 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
89 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
90 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
92 #define GL_BGRA 0x80E1
93 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
94 #define GL_MAX_ELEMENTS_INDICES 0x80E9
95 #define GL_CLAMP_TO_EDGE 0x812F
96 #define GL_TEXTURE_MIN_LOD 0x813A
97 #define GL_TEXTURE_MAX_LOD 0x813B
98 #define GL_TEXTURE_BASE_LEVEL 0x813C
99 #define GL_TEXTURE_MAX_LEVEL 0x813D
100 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
101 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
102 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
103 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
104 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
105 #define GL_RESCALE_NORMAL 0x803A
106 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
107 #define GL_SINGLE_COLOR 0x81F9
108 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
109 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
112 #ifndef GL_ARB_imaging
113 #define GL_CONSTANT_COLOR 0x8001
114 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
115 #define GL_CONSTANT_ALPHA 0x8003
116 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
117 #define GL_BLEND_COLOR 0x8005
118 #define GL_FUNC_ADD 0x8006
119 #define GL_MIN 0x8007
120 #define GL_MAX 0x8008
121 #define GL_BLEND_EQUATION 0x8009
122 #define GL_FUNC_SUBTRACT 0x800A
123 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
124 #define GL_CONVOLUTION_1D 0x8010
125 #define GL_CONVOLUTION_2D 0x8011
126 #define GL_SEPARABLE_2D 0x8012
127 #define GL_CONVOLUTION_BORDER_MODE 0x8013
128 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
129 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
130 #define GL_REDUCE 0x8016
131 #define GL_CONVOLUTION_FORMAT 0x8017
132 #define GL_CONVOLUTION_WIDTH 0x8018
133 #define GL_CONVOLUTION_HEIGHT 0x8019
134 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
135 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
136 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
137 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
138 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
139 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
140 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
141 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
142 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
143 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
144 #define GL_HISTOGRAM 0x8024
145 #define GL_PROXY_HISTOGRAM 0x8025
146 #define GL_HISTOGRAM_WIDTH 0x8026
147 #define GL_HISTOGRAM_FORMAT 0x8027
148 #define GL_HISTOGRAM_RED_SIZE 0x8028
149 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
150 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
151 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
152 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
153 #define GL_HISTOGRAM_SINK 0x802D
154 #define GL_MINMAX 0x802E
155 #define GL_MINMAX_FORMAT 0x802F
156 #define GL_MINMAX_SINK 0x8030
157 #define GL_TABLE_TOO_LARGE 0x8031
158 #define GL_COLOR_MATRIX 0x80B1
159 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
160 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
161 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
162 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
163 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
164 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
165 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
166 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
167 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
168 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
169 #define GL_COLOR_TABLE 0x80D0
170 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
171 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
172 #define GL_PROXY_COLOR_TABLE 0x80D3
173 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
174 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
175 #define GL_COLOR_TABLE_SCALE 0x80D6
176 #define GL_COLOR_TABLE_BIAS 0x80D7
177 #define GL_COLOR_TABLE_FORMAT 0x80D8
178 #define GL_COLOR_TABLE_WIDTH 0x80D9
179 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
180 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
181 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
182 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
183 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
184 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
185 #define GL_CONSTANT_BORDER 0x8151
186 #define GL_REPLICATE_BORDER 0x8153
187 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
190 #ifndef GL_VERSION_1_3
191 #define GL_TEXTURE0 0x84C0
192 #define GL_TEXTURE1 0x84C1
193 #define GL_TEXTURE2 0x84C2
194 #define GL_TEXTURE3 0x84C3
195 #define GL_TEXTURE4 0x84C4
196 #define GL_TEXTURE5 0x84C5
197 #define GL_TEXTURE6 0x84C6
198 #define GL_TEXTURE7 0x84C7
199 #define GL_TEXTURE8 0x84C8
200 #define GL_TEXTURE9 0x84C9
201 #define GL_TEXTURE10 0x84CA
202 #define GL_TEXTURE11 0x84CB
203 #define GL_TEXTURE12 0x84CC
204 #define GL_TEXTURE13 0x84CD
205 #define GL_TEXTURE14 0x84CE
206 #define GL_TEXTURE15 0x84CF
207 #define GL_TEXTURE16 0x84D0
208 #define GL_TEXTURE17 0x84D1
209 #define GL_TEXTURE18 0x84D2
210 #define GL_TEXTURE19 0x84D3
211 #define GL_TEXTURE20 0x84D4
212 #define GL_TEXTURE21 0x84D5
213 #define GL_TEXTURE22 0x84D6
214 #define GL_TEXTURE23 0x84D7
215 #define GL_TEXTURE24 0x84D8
216 #define GL_TEXTURE25 0x84D9
217 #define GL_TEXTURE26 0x84DA
218 #define GL_TEXTURE27 0x84DB
219 #define GL_TEXTURE28 0x84DC
220 #define GL_TEXTURE29 0x84DD
221 #define GL_TEXTURE30 0x84DE
222 #define GL_TEXTURE31 0x84DF
223 #define GL_ACTIVE_TEXTURE 0x84E0
224 #define GL_MULTISAMPLE 0x809D
225 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
226 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
227 #define GL_SAMPLE_COVERAGE 0x80A0
228 #define GL_SAMPLE_BUFFERS 0x80A8
229 #define GL_SAMPLES 0x80A9
230 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
231 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
232 #define GL_TEXTURE_CUBE_MAP 0x8513
233 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
234 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
235 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
236 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
237 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
238 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
239 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
240 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
241 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
242 #define GL_COMPRESSED_RGB 0x84ED
243 #define GL_COMPRESSED_RGBA 0x84EE
244 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
245 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
246 #define GL_TEXTURE_COMPRESSED 0x86A1
247 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
248 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
249 #define GL_CLAMP_TO_BORDER 0x812D
250 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
251 #define GL_MAX_TEXTURE_UNITS 0x84E2
252 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
253 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
254 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
255 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
256 #define GL_MULTISAMPLE_BIT 0x20000000
257 #define GL_NORMAL_MAP 0x8511
258 #define GL_REFLECTION_MAP 0x8512
259 #define GL_COMPRESSED_ALPHA 0x84E9
260 #define GL_COMPRESSED_LUMINANCE 0x84EA
261 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
262 #define GL_COMPRESSED_INTENSITY 0x84EC
263 #define GL_COMBINE 0x8570
264 #define GL_COMBINE_RGB 0x8571
265 #define GL_COMBINE_ALPHA 0x8572
266 #define GL_SOURCE0_RGB 0x8580
267 #define GL_SOURCE1_RGB 0x8581
268 #define GL_SOURCE2_RGB 0x8582
269 #define GL_SOURCE0_ALPHA 0x8588
270 #define GL_SOURCE1_ALPHA 0x8589
271 #define GL_SOURCE2_ALPHA 0x858A
272 #define GL_OPERAND0_RGB 0x8590
273 #define GL_OPERAND1_RGB 0x8591
274 #define GL_OPERAND2_RGB 0x8592
275 #define GL_OPERAND0_ALPHA 0x8598
276 #define GL_OPERAND1_ALPHA 0x8599
277 #define GL_OPERAND2_ALPHA 0x859A
278 #define GL_RGB_SCALE 0x8573
279 #define GL_ADD_SIGNED 0x8574
280 #define GL_INTERPOLATE 0x8575
281 #define GL_SUBTRACT 0x84E7
282 #define GL_CONSTANT 0x8576
283 #define GL_PRIMARY_COLOR 0x8577
284 #define GL_PREVIOUS 0x8578
285 #define GL_DOT3_RGB 0x86AE
286 #define GL_DOT3_RGBA 0x86AF
289 #ifndef GL_VERSION_1_4
290 #define GL_BLEND_DST_RGB 0x80C8
291 #define GL_BLEND_SRC_RGB 0x80C9
292 #define GL_BLEND_DST_ALPHA 0x80CA
293 #define GL_BLEND_SRC_ALPHA 0x80CB
294 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
295 #define GL_DEPTH_COMPONENT16 0x81A5
296 #define GL_DEPTH_COMPONENT24 0x81A6
297 #define GL_DEPTH_COMPONENT32 0x81A7
298 #define GL_MIRRORED_REPEAT 0x8370
299 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
300 #define GL_TEXTURE_LOD_BIAS 0x8501
301 #define GL_INCR_WRAP 0x8507
302 #define GL_DECR_WRAP 0x8508
303 #define GL_TEXTURE_DEPTH_SIZE 0x884A
304 #define GL_TEXTURE_COMPARE_MODE 0x884C
305 #define GL_TEXTURE_COMPARE_FUNC 0x884D
306 #define GL_POINT_SIZE_MIN 0x8126
307 #define GL_POINT_SIZE_MAX 0x8127
308 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
309 #define GL_GENERATE_MIPMAP 0x8191
310 #define GL_GENERATE_MIPMAP_HINT 0x8192
311 #define GL_FOG_COORDINATE_SOURCE 0x8450
312 #define GL_FOG_COORDINATE 0x8451
313 #define GL_FRAGMENT_DEPTH 0x8452
314 #define GL_CURRENT_FOG_COORDINATE 0x8453
315 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
316 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
317 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
318 #define GL_FOG_COORDINATE_ARRAY 0x8457
319 #define GL_COLOR_SUM 0x8458
320 #define GL_CURRENT_SECONDARY_COLOR 0x8459
321 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
322 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
323 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
324 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
325 #define GL_SECONDARY_COLOR_ARRAY 0x845E
326 #define GL_TEXTURE_FILTER_CONTROL 0x8500
327 #define GL_DEPTH_TEXTURE_MODE 0x884B
328 #define GL_COMPARE_R_TO_TEXTURE 0x884E
331 #ifndef GL_VERSION_1_5
332 #define GL_BUFFER_SIZE 0x8764
333 #define GL_BUFFER_USAGE 0x8765
334 #define GL_QUERY_COUNTER_BITS 0x8864
335 #define GL_CURRENT_QUERY 0x8865
336 #define GL_QUERY_RESULT 0x8866
337 #define GL_QUERY_RESULT_AVAILABLE 0x8867
338 #define GL_ARRAY_BUFFER 0x8892
339 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
340 #define GL_ARRAY_BUFFER_BINDING 0x8894
341 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
342 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
343 #define GL_READ_ONLY 0x88B8
344 #define GL_WRITE_ONLY 0x88B9
345 #define GL_READ_WRITE 0x88BA
346 #define GL_BUFFER_ACCESS 0x88BB
347 #define GL_BUFFER_MAPPED 0x88BC
348 #define GL_BUFFER_MAP_POINTER 0x88BD
349 #define GL_STREAM_DRAW 0x88E0
350 #define GL_STREAM_READ 0x88E1
351 #define GL_STREAM_COPY 0x88E2
352 #define GL_STATIC_DRAW 0x88E4
353 #define GL_STATIC_READ 0x88E5
354 #define GL_STATIC_COPY 0x88E6
355 #define GL_DYNAMIC_DRAW 0x88E8
356 #define GL_DYNAMIC_READ 0x88E9
357 #define GL_DYNAMIC_COPY 0x88EA
358 #define GL_SAMPLES_PASSED 0x8914
359 #define GL_SRC1_ALPHA 0x8589
360 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
361 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
362 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
363 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
364 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
365 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
366 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
367 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
368 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
369 #define GL_FOG_COORD_SRC 0x8450
370 #define GL_FOG_COORD 0x8451
371 #define GL_CURRENT_FOG_COORD 0x8453
372 #define GL_FOG_COORD_ARRAY_TYPE 0x8454
373 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455
374 #define GL_FOG_COORD_ARRAY_POINTER 0x8456
375 #define GL_FOG_COORD_ARRAY 0x8457
376 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
377 #define GL_SRC0_RGB 0x8580
378 #define GL_SRC1_RGB 0x8581
379 #define GL_SRC2_RGB 0x8582
380 #define GL_SRC0_ALPHA 0x8588
381 #define GL_SRC2_ALPHA 0x858A
384 #ifndef GL_VERSION_2_0
385 #define GL_BLEND_EQUATION_RGB 0x8009
386 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
387 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
388 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
389 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
390 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
391 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
392 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
393 #define GL_STENCIL_BACK_FUNC 0x8800
394 #define GL_STENCIL_BACK_FAIL 0x8801
395 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
396 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
397 #define GL_MAX_DRAW_BUFFERS 0x8824
398 #define GL_DRAW_BUFFER0 0x8825
399 #define GL_DRAW_BUFFER1 0x8826
400 #define GL_DRAW_BUFFER2 0x8827
401 #define GL_DRAW_BUFFER3 0x8828
402 #define GL_DRAW_BUFFER4 0x8829
403 #define GL_DRAW_BUFFER5 0x882A
404 #define GL_DRAW_BUFFER6 0x882B
405 #define GL_DRAW_BUFFER7 0x882C
406 #define GL_DRAW_BUFFER8 0x882D
407 #define GL_DRAW_BUFFER9 0x882E
408 #define GL_DRAW_BUFFER10 0x882F
409 #define GL_DRAW_BUFFER11 0x8830
410 #define GL_DRAW_BUFFER12 0x8831
411 #define GL_DRAW_BUFFER13 0x8832
412 #define GL_DRAW_BUFFER14 0x8833
413 #define GL_DRAW_BUFFER15 0x8834
414 #define GL_BLEND_EQUATION_ALPHA 0x883D
415 #define GL_MAX_VERTEX_ATTRIBS 0x8869
416 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
417 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
418 #define GL_FRAGMENT_SHADER 0x8B30
419 #define GL_VERTEX_SHADER 0x8B31
420 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
421 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
422 #define GL_MAX_VARYING_FLOATS 0x8B4B
423 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
424 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
425 #define GL_SHADER_TYPE 0x8B4F
426 #define GL_FLOAT_VEC2 0x8B50
427 #define GL_FLOAT_VEC3 0x8B51
428 #define GL_FLOAT_VEC4 0x8B52
429 #define GL_INT_VEC2 0x8B53
430 #define GL_INT_VEC3 0x8B54
431 #define GL_INT_VEC4 0x8B55
432 #define GL_BOOL 0x8B56
433 #define GL_BOOL_VEC2 0x8B57
434 #define GL_BOOL_VEC3 0x8B58
435 #define GL_BOOL_VEC4 0x8B59
436 #define GL_FLOAT_MAT2 0x8B5A
437 #define GL_FLOAT_MAT3 0x8B5B
438 #define GL_FLOAT_MAT4 0x8B5C
439 #define GL_SAMPLER_1D 0x8B5D
440 #define GL_SAMPLER_2D 0x8B5E
441 #define GL_SAMPLER_3D 0x8B5F
442 #define GL_SAMPLER_CUBE 0x8B60
443 #define GL_SAMPLER_1D_SHADOW 0x8B61
444 #define GL_SAMPLER_2D_SHADOW 0x8B62
445 #define GL_DELETE_STATUS 0x8B80
446 #define GL_COMPILE_STATUS 0x8B81
447 #define GL_LINK_STATUS 0x8B82
448 #define GL_VALIDATE_STATUS 0x8B83
449 #define GL_INFO_LOG_LENGTH 0x8B84
450 #define GL_ATTACHED_SHADERS 0x8B85
451 #define GL_ACTIVE_UNIFORMS 0x8B86
452 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
453 #define GL_SHADER_SOURCE_LENGTH 0x8B88
454 #define GL_ACTIVE_ATTRIBUTES 0x8B89
455 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
456 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
457 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
458 #define GL_CURRENT_PROGRAM 0x8B8D
459 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
460 #define GL_LOWER_LEFT 0x8CA1
461 #define GL_UPPER_LEFT 0x8CA2
462 #define GL_STENCIL_BACK_REF 0x8CA3
463 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
464 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
465 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
466 #define GL_POINT_SPRITE 0x8861
467 #define GL_COORD_REPLACE 0x8862
468 #define GL_MAX_TEXTURE_COORDS 0x8871
471 #ifndef GL_VERSION_2_1
472 #define GL_PIXEL_PACK_BUFFER 0x88EB
473 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
474 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
475 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
476 #define GL_FLOAT_MAT2x3 0x8B65
477 #define GL_FLOAT_MAT2x4 0x8B66
478 #define GL_FLOAT_MAT3x2 0x8B67
479 #define GL_FLOAT_MAT3x4 0x8B68
480 #define GL_FLOAT_MAT4x2 0x8B69
481 #define GL_FLOAT_MAT4x3 0x8B6A
482 #define GL_SRGB 0x8C40
483 #define GL_SRGB8 0x8C41
484 #define GL_SRGB_ALPHA 0x8C42
485 #define GL_SRGB8_ALPHA8 0x8C43
486 #define GL_COMPRESSED_SRGB 0x8C48
487 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
488 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
489 #define GL_SLUMINANCE_ALPHA 0x8C44
490 #define GL_SLUMINANCE8_ALPHA8 0x8C45
491 #define GL_SLUMINANCE 0x8C46
492 #define GL_SLUMINANCE8 0x8C47
493 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
494 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
497 #ifndef GL_VERSION_3_0
498 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
499 #define GL_CLIP_DISTANCE0 0x3000
500 #define GL_CLIP_DISTANCE1 0x3001
501 #define GL_CLIP_DISTANCE2 0x3002
502 #define GL_CLIP_DISTANCE3 0x3003
503 #define GL_CLIP_DISTANCE4 0x3004
504 #define GL_CLIP_DISTANCE5 0x3005
505 #define GL_CLIP_DISTANCE6 0x3006
506 #define GL_CLIP_DISTANCE7 0x3007
507 #define GL_MAX_CLIP_DISTANCES 0x0D32
508 #define GL_MAJOR_VERSION 0x821B
509 #define GL_MINOR_VERSION 0x821C
510 #define GL_NUM_EXTENSIONS 0x821D
511 #define GL_CONTEXT_FLAGS 0x821E
512 #define GL_COMPRESSED_RED 0x8225
513 #define GL_COMPRESSED_RG 0x8226
514 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
515 #define GL_RGBA32F 0x8814
516 #define GL_RGB32F 0x8815
517 #define GL_RGBA16F 0x881A
518 #define GL_RGB16F 0x881B
519 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
520 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
521 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
522 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
523 #define GL_CLAMP_READ_COLOR 0x891C
524 #define GL_FIXED_ONLY 0x891D
525 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
526 #define GL_TEXTURE_1D_ARRAY 0x8C18
527 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
528 #define GL_TEXTURE_2D_ARRAY 0x8C1A
529 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
530 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
531 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
532 #define GL_R11F_G11F_B10F 0x8C3A
533 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
534 #define GL_RGB9_E5 0x8C3D
535 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
536 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
537 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
538 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
539 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
540 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
541 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
542 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
543 #define GL_PRIMITIVES_GENERATED 0x8C87
544 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
545 #define GL_RASTERIZER_DISCARD 0x8C89
546 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
547 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
548 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
549 #define GL_SEPARATE_ATTRIBS 0x8C8D
550 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
551 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
552 #define GL_RGBA32UI 0x8D70
553 #define GL_RGB32UI 0x8D71
554 #define GL_RGBA16UI 0x8D76
555 #define GL_RGB16UI 0x8D77
556 #define GL_RGBA8UI 0x8D7C
557 #define GL_RGB8UI 0x8D7D
558 #define GL_RGBA32I 0x8D82
559 #define GL_RGB32I 0x8D83
560 #define GL_RGBA16I 0x8D88
561 #define GL_RGB16I 0x8D89
562 #define GL_RGBA8I 0x8D8E
563 #define GL_RGB8I 0x8D8F
564 #define GL_RED_INTEGER 0x8D94
565 #define GL_GREEN_INTEGER 0x8D95
566 #define GL_BLUE_INTEGER 0x8D96
567 #define GL_RGB_INTEGER 0x8D98
568 #define GL_RGBA_INTEGER 0x8D99
569 #define GL_BGR_INTEGER 0x8D9A
570 #define GL_BGRA_INTEGER 0x8D9B
571 #define GL_SAMPLER_1D_ARRAY 0x8DC0
572 #define GL_SAMPLER_2D_ARRAY 0x8DC1
573 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
574 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
575 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
576 #define GL_UNSIGNED_INT_VEC2 0x8DC6
577 #define GL_UNSIGNED_INT_VEC3 0x8DC7
578 #define GL_UNSIGNED_INT_VEC4 0x8DC8
579 #define GL_INT_SAMPLER_1D 0x8DC9
580 #define GL_INT_SAMPLER_2D 0x8DCA
581 #define GL_INT_SAMPLER_3D 0x8DCB
582 #define GL_INT_SAMPLER_CUBE 0x8DCC
583 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
584 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
585 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
586 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
587 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
588 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
589 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
590 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
591 #define GL_QUERY_WAIT 0x8E13
592 #define GL_QUERY_NO_WAIT 0x8E14
593 #define GL_QUERY_BY_REGION_WAIT 0x8E15
594 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
595 #define GL_BUFFER_ACCESS_FLAGS 0x911F
596 #define GL_BUFFER_MAP_LENGTH 0x9120
597 #define GL_BUFFER_MAP_OFFSET 0x9121
722 #define GL_CLAMP_VERTEX_COLOR 0x891A
723 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
724 #define GL_ALPHA_INTEGER 0x8D97
730 #ifndef GL_VERSION_3_1
731 #define GL_SAMPLER_2D_RECT 0x8B63
732 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
733 #define GL_SAMPLER_BUFFER 0x8DC2
734 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
735 #define GL_INT_SAMPLER_BUFFER 0x8DD0
736 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
737 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
738 #define GL_TEXTURE_BUFFER 0x8C2A
739 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
740 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
741 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
742 #define GL_TEXTURE_RECTANGLE 0x84F5
743 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
744 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
745 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
746 #define GL_RED_SNORM 0x8F90
747 #define GL_RG_SNORM 0x8F91
748 #define GL_RGB_SNORM 0x8F92
749 #define GL_RGBA_SNORM 0x8F93
750 #define GL_R8_SNORM 0x8F94
751 #define GL_RG8_SNORM 0x8F95
752 #define GL_RGB8_SNORM 0x8F96
753 #define GL_RGBA8_SNORM 0x8F97
754 #define GL_R16_SNORM 0x8F98
755 #define GL_RG16_SNORM 0x8F99
756 #define GL_RGB16_SNORM 0x8F9A
757 #define GL_RGBA16_SNORM 0x8F9B
758 #define GL_SIGNED_NORMALIZED 0x8F9C
759 #define GL_PRIMITIVE_RESTART 0x8F9D
760 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
798 #ifndef GL_VERSION_3_2
799 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
800 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
801 #define GL_LINES_ADJACENCY 0x000A
802 #define GL_LINE_STRIP_ADJACENCY 0x000B
803 #define GL_TRIANGLES_ADJACENCY 0x000C
804 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
805 #define GL_PROGRAM_POINT_SIZE 0x8642
806 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
807 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
808 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
809 #define GL_GEOMETRY_SHADER 0x8DD9
810 #define GL_GEOMETRY_VERTICES_OUT 0x8916
811 #define GL_GEOMETRY_INPUT_TYPE 0x8917
812 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
813 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
814 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
815 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
816 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
817 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
818 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
819 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
820 #define GL_CONTEXT_PROFILE_MASK 0x9126
876 #ifndef GL_VERSION_3_3
877 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
904 #ifndef GL_VERSION_4_0
905 #define GL_SAMPLE_SHADING 0x8C36
906 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
907 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
908 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
909 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
910 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
911 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
912 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
913 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
914 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
915 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
994 #ifndef GL_VERSION_4_1
1038 #ifndef GL_VERSION_4_2
1156 #ifndef GL_VERSION_4_3
1157 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
1158 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
1440 #ifndef GL_ARB_multitexture
1441 #define GL_TEXTURE0_ARB 0x84C0
1442 #define GL_TEXTURE1_ARB 0x84C1
1443 #define GL_TEXTURE2_ARB 0x84C2
1444 #define GL_TEXTURE3_ARB 0x84C3
1445 #define GL_TEXTURE4_ARB 0x84C4
1446 #define GL_TEXTURE5_ARB 0x84C5
1447 #define GL_TEXTURE6_ARB 0x84C6
1448 #define GL_TEXTURE7_ARB 0x84C7
1449 #define GL_TEXTURE8_ARB 0x84C8
1450 #define GL_TEXTURE9_ARB 0x84C9
1451 #define GL_TEXTURE10_ARB 0x84CA
1452 #define GL_TEXTURE11_ARB 0x84CB
1453 #define GL_TEXTURE12_ARB 0x84CC
1454 #define GL_TEXTURE13_ARB 0x84CD
1455 #define GL_TEXTURE14_ARB 0x84CE
1456 #define GL_TEXTURE15_ARB 0x84CF
1457 #define GL_TEXTURE16_ARB 0x84D0
1458 #define GL_TEXTURE17_ARB 0x84D1
1459 #define GL_TEXTURE18_ARB 0x84D2
1460 #define GL_TEXTURE19_ARB 0x84D3
1461 #define GL_TEXTURE20_ARB 0x84D4
1462 #define GL_TEXTURE21_ARB 0x84D5
1463 #define GL_TEXTURE22_ARB 0x84D6
1464 #define GL_TEXTURE23_ARB 0x84D7
1465 #define GL_TEXTURE24_ARB 0x84D8
1466 #define GL_TEXTURE25_ARB 0x84D9
1467 #define GL_TEXTURE26_ARB 0x84DA
1468 #define GL_TEXTURE27_ARB 0x84DB
1469 #define GL_TEXTURE28_ARB 0x84DC
1470 #define GL_TEXTURE29_ARB 0x84DD
1471 #define GL_TEXTURE30_ARB 0x84DE
1472 #define GL_TEXTURE31_ARB 0x84DF
1473 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
1474 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1475 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1478 #ifndef GL_ARB_transpose_matrix
1479 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
1480 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
1481 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
1482 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
1485 #ifndef GL_ARB_multisample
1486 #define GL_MULTISAMPLE_ARB 0x809D
1487 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
1488 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
1489 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
1490 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
1491 #define GL_SAMPLES_ARB 0x80A9
1492 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
1493 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
1494 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
1497 #ifndef GL_ARB_texture_env_add
1500 #ifndef GL_ARB_texture_cube_map
1501 #define GL_NORMAL_MAP_ARB 0x8511
1502 #define GL_REFLECTION_MAP_ARB 0x8512
1503 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
1504 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
1505 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
1506 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
1507 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
1508 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
1509 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
1510 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
1511 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
1512 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
1515 #ifndef GL_ARB_texture_compression
1516 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
1517 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
1518 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
1519 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
1520 #define GL_COMPRESSED_RGB_ARB 0x84ED
1521 #define GL_COMPRESSED_RGBA_ARB 0x84EE
1522 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
1523 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
1524 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
1525 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
1526 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
1529 #ifndef GL_ARB_texture_border_clamp
1530 #define GL_CLAMP_TO_BORDER_ARB 0x812D
1533 #ifndef GL_ARB_point_parameters
1534 #define GL_POINT_SIZE_MIN_ARB 0x8126
1535 #define GL_POINT_SIZE_MAX_ARB 0x8127
1536 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
1537 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
1540 #ifndef GL_ARB_vertex_blend
1541 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
1542 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
1543 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
1544 #define GL_VERTEX_BLEND_ARB 0x86A7
1545 #define GL_CURRENT_WEIGHT_ARB 0x86A8
1546 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
1547 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
1548 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
1549 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
1550 #define GL_WEIGHT_ARRAY_ARB 0x86AD
1551 #define GL_MODELVIEW0_ARB 0x1700
1552 #define GL_MODELVIEW1_ARB 0x850A
1553 #define GL_MODELVIEW2_ARB 0x8722
1554 #define GL_MODELVIEW3_ARB 0x8723
1555 #define GL_MODELVIEW4_ARB 0x8724
1556 #define GL_MODELVIEW5_ARB 0x8725
1557 #define GL_MODELVIEW6_ARB 0x8726
1558 #define GL_MODELVIEW7_ARB 0x8727
1559 #define GL_MODELVIEW8_ARB 0x8728
1560 #define GL_MODELVIEW9_ARB 0x8729
1561 #define GL_MODELVIEW10_ARB 0x872A
1562 #define GL_MODELVIEW11_ARB 0x872B
1563 #define GL_MODELVIEW12_ARB 0x872C
1564 #define GL_MODELVIEW13_ARB 0x872D
1565 #define GL_MODELVIEW14_ARB 0x872E
1566 #define GL_MODELVIEW15_ARB 0x872F
1567 #define GL_MODELVIEW16_ARB 0x8730
1568 #define GL_MODELVIEW17_ARB 0x8731
1569 #define GL_MODELVIEW18_ARB 0x8732
1570 #define GL_MODELVIEW19_ARB 0x8733
1571 #define GL_MODELVIEW20_ARB 0x8734
1572 #define GL_MODELVIEW21_ARB 0x8735
1573 #define GL_MODELVIEW22_ARB 0x8736
1574 #define GL_MODELVIEW23_ARB 0x8737
1575 #define GL_MODELVIEW24_ARB 0x8738
1576 #define GL_MODELVIEW25_ARB 0x8739
1577 #define GL_MODELVIEW26_ARB 0x873A
1578 #define GL_MODELVIEW27_ARB 0x873B
1579 #define GL_MODELVIEW28_ARB 0x873C
1580 #define GL_MODELVIEW29_ARB 0x873D
1581 #define GL_MODELVIEW30_ARB 0x873E
1582 #define GL_MODELVIEW31_ARB 0x873F
1585 #ifndef GL_ARB_matrix_palette
1586 #define GL_MATRIX_PALETTE_ARB 0x8840
1587 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
1588 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
1589 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
1590 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
1591 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
1592 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
1593 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
1594 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
1595 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
1598 #ifndef GL_ARB_texture_env_combine
1599 #define GL_COMBINE_ARB 0x8570
1600 #define GL_COMBINE_RGB_ARB 0x8571
1601 #define GL_COMBINE_ALPHA_ARB 0x8572
1602 #define GL_SOURCE0_RGB_ARB 0x8580
1603 #define GL_SOURCE1_RGB_ARB 0x8581
1604 #define GL_SOURCE2_RGB_ARB 0x8582
1605 #define GL_SOURCE0_ALPHA_ARB 0x8588
1606 #define GL_SOURCE1_ALPHA_ARB 0x8589
1607 #define GL_SOURCE2_ALPHA_ARB 0x858A
1608 #define GL_OPERAND0_RGB_ARB 0x8590
1609 #define GL_OPERAND1_RGB_ARB 0x8591
1610 #define GL_OPERAND2_RGB_ARB 0x8592
1611 #define GL_OPERAND0_ALPHA_ARB 0x8598
1612 #define GL_OPERAND1_ALPHA_ARB 0x8599
1613 #define GL_OPERAND2_ALPHA_ARB 0x859A
1614 #define GL_RGB_SCALE_ARB 0x8573
1615 #define GL_ADD_SIGNED_ARB 0x8574
1616 #define GL_INTERPOLATE_ARB 0x8575
1617 #define GL_SUBTRACT_ARB 0x84E7
1618 #define GL_CONSTANT_ARB 0x8576
1619 #define GL_PRIMARY_COLOR_ARB 0x8577
1620 #define GL_PREVIOUS_ARB 0x8578
1623 #ifndef GL_ARB_texture_env_crossbar
1626 #ifndef GL_ARB_texture_env_dot3
1627 #define GL_DOT3_RGB_ARB 0x86AE
1628 #define GL_DOT3_RGBA_ARB 0x86AF
1631 #ifndef GL_ARB_texture_mirrored_repeat
1632 #define GL_MIRRORED_REPEAT_ARB 0x8370
1635 #ifndef GL_ARB_depth_texture
1636 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
1637 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
1638 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
1639 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
1640 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1643 #ifndef GL_ARB_shadow
1644 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
1645 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
1646 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
1649 #ifndef GL_ARB_shadow_ambient
1650 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
1653 #ifndef GL_ARB_window_pos
1656 #ifndef GL_ARB_vertex_program
1657 #define GL_COLOR_SUM_ARB 0x8458
1658 #define GL_VERTEX_PROGRAM_ARB 0x8620
1659 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
1660 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
1661 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
1662 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
1663 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
1664 #define GL_PROGRAM_LENGTH_ARB 0x8627
1665 #define GL_PROGRAM_STRING_ARB 0x8628
1666 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
1667 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
1668 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
1669 #define GL_CURRENT_MATRIX_ARB 0x8641
1670 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
1671 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
1672 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
1673 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
1674 #define GL_PROGRAM_BINDING_ARB 0x8677
1675 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
1676 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
1677 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
1678 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
1679 #define GL_PROGRAM_FORMAT_ARB 0x8876
1680 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
1681 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
1682 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
1683 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
1684 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
1685 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
1686 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
1687 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
1688 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
1689 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
1690 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
1691 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
1692 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
1693 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
1694 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
1695 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
1696 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
1697 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
1698 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
1699 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
1700 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
1701 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
1702 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
1703 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
1704 #define GL_MATRIX0_ARB 0x88C0
1705 #define GL_MATRIX1_ARB 0x88C1
1706 #define GL_MATRIX2_ARB 0x88C2
1707 #define GL_MATRIX3_ARB 0x88C3
1708 #define GL_MATRIX4_ARB 0x88C4
1709 #define GL_MATRIX5_ARB 0x88C5
1710 #define GL_MATRIX6_ARB 0x88C6
1711 #define GL_MATRIX7_ARB 0x88C7
1712 #define GL_MATRIX8_ARB 0x88C8
1713 #define GL_MATRIX9_ARB 0x88C9
1714 #define GL_MATRIX10_ARB 0x88CA
1715 #define GL_MATRIX11_ARB 0x88CB
1716 #define GL_MATRIX12_ARB 0x88CC
1717 #define GL_MATRIX13_ARB 0x88CD
1718 #define GL_MATRIX14_ARB 0x88CE
1719 #define GL_MATRIX15_ARB 0x88CF
1720 #define GL_MATRIX16_ARB 0x88D0
1721 #define GL_MATRIX17_ARB 0x88D1
1722 #define GL_MATRIX18_ARB 0x88D2
1723 #define GL_MATRIX19_ARB 0x88D3
1724 #define GL_MATRIX20_ARB 0x88D4
1725 #define GL_MATRIX21_ARB 0x88D5
1726 #define GL_MATRIX22_ARB 0x88D6
1727 #define GL_MATRIX23_ARB 0x88D7
1728 #define GL_MATRIX24_ARB 0x88D8
1729 #define GL_MATRIX25_ARB 0x88D9
1730 #define GL_MATRIX26_ARB 0x88DA
1731 #define GL_MATRIX27_ARB 0x88DB
1732 #define GL_MATRIX28_ARB 0x88DC
1733 #define GL_MATRIX29_ARB 0x88DD
1734 #define GL_MATRIX30_ARB 0x88DE
1735 #define GL_MATRIX31_ARB 0x88DF
1738 #ifndef GL_ARB_fragment_program
1739 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
1740 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
1741 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
1742 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
1743 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
1744 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
1745 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
1746 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
1747 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
1748 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
1749 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
1750 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
1751 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
1752 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
1753 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
1756 #ifndef GL_ARB_vertex_buffer_object
1757 #define GL_BUFFER_SIZE_ARB 0x8764
1758 #define GL_BUFFER_USAGE_ARB 0x8765
1759 #define GL_ARRAY_BUFFER_ARB 0x8892
1760 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1761 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
1762 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1763 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
1764 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
1765 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
1766 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1767 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
1768 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1769 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
1770 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1771 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
1772 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
1773 #define GL_READ_ONLY_ARB 0x88B8
1774 #define GL_WRITE_ONLY_ARB 0x88B9
1775 #define GL_READ_WRITE_ARB 0x88BA
1776 #define GL_BUFFER_ACCESS_ARB 0x88BB
1777 #define GL_BUFFER_MAPPED_ARB 0x88BC
1778 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
1779 #define GL_STREAM_DRAW_ARB 0x88E0
1780 #define GL_STREAM_READ_ARB 0x88E1
1781 #define GL_STREAM_COPY_ARB 0x88E2
1782 #define GL_STATIC_DRAW_ARB 0x88E4
1783 #define GL_STATIC_READ_ARB 0x88E5
1784 #define GL_STATIC_COPY_ARB 0x88E6
1785 #define GL_DYNAMIC_DRAW_ARB 0x88E8
1786 #define GL_DYNAMIC_READ_ARB 0x88E9
1787 #define GL_DYNAMIC_COPY_ARB 0x88EA
1790 #ifndef GL_ARB_occlusion_query
1791 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
1792 #define GL_CURRENT_QUERY_ARB 0x8865
1793 #define GL_QUERY_RESULT_ARB 0x8866
1794 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1795 #define GL_SAMPLES_PASSED_ARB 0x8914
1798 #ifndef GL_ARB_shader_objects
1799 #define GL_PROGRAM_OBJECT_ARB 0x8B40
1800 #define GL_SHADER_OBJECT_ARB 0x8B48
1801 #define GL_OBJECT_TYPE_ARB 0x8B4E
1802 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
1803 #define GL_FLOAT_VEC2_ARB 0x8B50
1804 #define GL_FLOAT_VEC3_ARB 0x8B51
1805 #define GL_FLOAT_VEC4_ARB 0x8B52
1806 #define GL_INT_VEC2_ARB 0x8B53
1807 #define GL_INT_VEC3_ARB 0x8B54
1808 #define GL_INT_VEC4_ARB 0x8B55
1809 #define GL_BOOL_ARB 0x8B56
1810 #define GL_BOOL_VEC2_ARB 0x8B57
1811 #define GL_BOOL_VEC3_ARB 0x8B58
1812 #define GL_BOOL_VEC4_ARB 0x8B59
1813 #define GL_FLOAT_MAT2_ARB 0x8B5A
1814 #define GL_FLOAT_MAT3_ARB 0x8B5B
1815 #define GL_FLOAT_MAT4_ARB 0x8B5C
1816 #define GL_SAMPLER_1D_ARB 0x8B5D
1817 #define GL_SAMPLER_2D_ARB 0x8B5E
1818 #define GL_SAMPLER_3D_ARB 0x8B5F
1819 #define GL_SAMPLER_CUBE_ARB 0x8B60
1820 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
1821 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
1822 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
1823 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
1824 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
1825 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
1826 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
1827 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
1828 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
1829 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
1830 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
1831 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
1832 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
1835 #ifndef GL_ARB_vertex_shader
1836 #define GL_VERTEX_SHADER_ARB 0x8B31
1837 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
1838 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
1839 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
1840 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
1841 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
1842 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
1845 #ifndef GL_ARB_fragment_shader
1846 #define GL_FRAGMENT_SHADER_ARB 0x8B30
1847 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
1848 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1851 #ifndef GL_ARB_shading_language_100
1852 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
1855 #ifndef GL_ARB_texture_non_power_of_two
1858 #ifndef GL_ARB_point_sprite
1859 #define GL_POINT_SPRITE_ARB 0x8861
1860 #define GL_COORD_REPLACE_ARB 0x8862
1863 #ifndef GL_ARB_fragment_program_shadow
1866 #ifndef GL_ARB_draw_buffers
1867 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
1868 #define GL_DRAW_BUFFER0_ARB 0x8825
1869 #define GL_DRAW_BUFFER1_ARB 0x8826
1870 #define GL_DRAW_BUFFER2_ARB 0x8827
1871 #define GL_DRAW_BUFFER3_ARB 0x8828
1872 #define GL_DRAW_BUFFER4_ARB 0x8829
1873 #define GL_DRAW_BUFFER5_ARB 0x882A
1874 #define GL_DRAW_BUFFER6_ARB 0x882B
1875 #define GL_DRAW_BUFFER7_ARB 0x882C
1876 #define GL_DRAW_BUFFER8_ARB 0x882D
1877 #define GL_DRAW_BUFFER9_ARB 0x882E
1878 #define GL_DRAW_BUFFER10_ARB 0x882F
1879 #define GL_DRAW_BUFFER11_ARB 0x8830
1880 #define GL_DRAW_BUFFER12_ARB 0x8831
1881 #define GL_DRAW_BUFFER13_ARB 0x8832
1882 #define GL_DRAW_BUFFER14_ARB 0x8833
1883 #define GL_DRAW_BUFFER15_ARB 0x8834
1886 #ifndef GL_ARB_texture_rectangle
1887 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
1888 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
1889 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
1890 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
1893 #ifndef GL_ARB_color_buffer_float
1894 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
1895 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
1896 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
1897 #define GL_CLAMP_READ_COLOR_ARB 0x891C
1898 #define GL_FIXED_ONLY_ARB 0x891D
1901 #ifndef GL_ARB_half_float_pixel
1902 #define GL_HALF_FLOAT_ARB 0x140B
1905 #ifndef GL_ARB_texture_float
1906 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
1907 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
1908 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
1909 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
1910 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
1911 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
1912 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
1913 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
1914 #define GL_RGBA32F_ARB 0x8814
1915 #define GL_RGB32F_ARB 0x8815
1916 #define GL_ALPHA32F_ARB 0x8816
1917 #define GL_INTENSITY32F_ARB 0x8817
1918 #define GL_LUMINANCE32F_ARB 0x8818
1919 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
1920 #define GL_RGBA16F_ARB 0x881A
1921 #define GL_RGB16F_ARB 0x881B
1922 #define GL_ALPHA16F_ARB 0x881C
1923 #define GL_INTENSITY16F_ARB 0x881D
1924 #define GL_LUMINANCE16F_ARB 0x881E
1925 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
1928 #ifndef GL_ARB_pixel_buffer_object
1929 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
1930 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
1931 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
1932 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
1935 #ifndef GL_ARB_depth_buffer_float
1936 #define GL_DEPTH_COMPONENT32F 0x8CAC
1937 #define GL_DEPTH32F_STENCIL8 0x8CAD
1938 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1941 #ifndef GL_ARB_draw_instanced
1944 #ifndef GL_ARB_framebuffer_object
1945 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1946 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1947 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1948 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1949 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1950 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1951 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1952 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1953 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1954 #define GL_FRAMEBUFFER_DEFAULT 0x8218
1955 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
1956 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1957 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
1958 #define GL_DEPTH_STENCIL 0x84F9
1959 #define GL_UNSIGNED_INT_24_8 0x84FA
1960 #define GL_DEPTH24_STENCIL8 0x88F0
1961 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
1962 #define GL_TEXTURE_RED_TYPE 0x8C10
1963 #define GL_TEXTURE_GREEN_TYPE 0x8C11
1964 #define GL_TEXTURE_BLUE_TYPE 0x8C12
1965 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
1966 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
1967 #define GL_UNSIGNED_NORMALIZED 0x8C17
1968 #define GL_FRAMEBUFFER_BINDING 0x8CA6
1969 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1970 #define GL_RENDERBUFFER_BINDING 0x8CA7
1971 #define GL_READ_FRAMEBUFFER 0x8CA8
1972 #define GL_DRAW_FRAMEBUFFER 0x8CA9
1973 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
1974 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
1975 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1976 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1977 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1978 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1979 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1980 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1981 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1982 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1983 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1984 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1985 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1986 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
1987 #define GL_COLOR_ATTACHMENT0 0x8CE0
1988 #define GL_COLOR_ATTACHMENT1 0x8CE1
1989 #define GL_COLOR_ATTACHMENT2 0x8CE2
1990 #define GL_COLOR_ATTACHMENT3 0x8CE3
1991 #define GL_COLOR_ATTACHMENT4 0x8CE4
1992 #define GL_COLOR_ATTACHMENT5 0x8CE5
1993 #define GL_COLOR_ATTACHMENT6 0x8CE6
1994 #define GL_COLOR_ATTACHMENT7 0x8CE7
1995 #define GL_COLOR_ATTACHMENT8 0x8CE8
1996 #define GL_COLOR_ATTACHMENT9 0x8CE9
1997 #define GL_COLOR_ATTACHMENT10 0x8CEA
1998 #define GL_COLOR_ATTACHMENT11 0x8CEB
1999 #define GL_COLOR_ATTACHMENT12 0x8CEC
2000 #define GL_COLOR_ATTACHMENT13 0x8CED
2001 #define GL_COLOR_ATTACHMENT14 0x8CEE
2002 #define GL_COLOR_ATTACHMENT15 0x8CEF
2003 #define GL_DEPTH_ATTACHMENT 0x8D00
2004 #define GL_STENCIL_ATTACHMENT 0x8D20
2005 #define GL_FRAMEBUFFER 0x8D40
2006 #define GL_RENDERBUFFER 0x8D41
2007 #define GL_RENDERBUFFER_WIDTH 0x8D42
2008 #define GL_RENDERBUFFER_HEIGHT 0x8D43
2009 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
2010 #define GL_STENCIL_INDEX1 0x8D46
2011 #define GL_STENCIL_INDEX4 0x8D47
2012 #define GL_STENCIL_INDEX8 0x8D48
2013 #define GL_STENCIL_INDEX16 0x8D49
2014 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
2015 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
2016 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
2017 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
2018 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
2019 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
2020 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
2021 #define GL_MAX_SAMPLES 0x8D57
2022 #define GL_INDEX 0x8222
2023 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
2024 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
2027 #ifndef GL_ARB_framebuffer_sRGB
2028 #define GL_FRAMEBUFFER_SRGB 0x8DB9
2031 #ifndef GL_ARB_geometry_shader4
2032 #define GL_LINES_ADJACENCY_ARB 0x000A
2033 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
2034 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C
2035 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
2036 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
2037 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2038 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
2039 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
2040 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
2041 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
2042 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
2043 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
2044 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
2045 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2046 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2047 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2048 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2049 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2054 #ifndef GL_ARB_half_float_vertex
2055 #define GL_HALF_FLOAT 0x140B
2058 #ifndef GL_ARB_instanced_arrays
2059 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
2062 #ifndef GL_ARB_map_buffer_range
2063 #define GL_MAP_READ_BIT 0x0001
2064 #define GL_MAP_WRITE_BIT 0x0002
2065 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2066 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2067 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2068 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2071 #ifndef GL_ARB_texture_buffer_object
2072 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
2073 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2074 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
2075 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
2076 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
2079 #ifndef GL_ARB_texture_compression_rgtc
2080 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
2081 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
2082 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
2083 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
2086 #ifndef GL_ARB_texture_rg
2087 #define GL_RG 0x8227
2088 #define GL_RG_INTEGER 0x8228
2089 #define GL_R8 0x8229
2090 #define GL_R16 0x822A
2091 #define GL_RG8 0x822B
2092 #define GL_RG16 0x822C
2093 #define GL_R16F 0x822D
2094 #define GL_R32F 0x822E
2095 #define GL_RG16F 0x822F
2096 #define GL_RG32F 0x8230
2097 #define GL_R8I 0x8231
2098 #define GL_R8UI 0x8232
2099 #define GL_R16I 0x8233
2100 #define GL_R16UI 0x8234
2101 #define GL_R32I 0x8235
2102 #define GL_R32UI 0x8236
2103 #define GL_RG8I 0x8237
2104 #define GL_RG8UI 0x8238
2105 #define GL_RG16I 0x8239
2106 #define GL_RG16UI 0x823A
2107 #define GL_RG32I 0x823B
2108 #define GL_RG32UI 0x823C
2111 #ifndef GL_ARB_vertex_array_object
2112 #define GL_VERTEX_ARRAY_BINDING 0x85B5
2115 #ifndef GL_ARB_uniform_buffer_object
2116 #define GL_UNIFORM_BUFFER 0x8A11
2117 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
2118 #define GL_UNIFORM_BUFFER_START 0x8A29
2119 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
2120 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2121 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2122 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2123 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2124 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2125 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2126 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2127 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2128 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2129 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
2130 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
2131 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
2132 #define GL_UNIFORM_TYPE 0x8A37
2133 #define GL_UNIFORM_SIZE 0x8A38
2134 #define GL_UNIFORM_NAME_LENGTH 0x8A39
2135 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
2136 #define GL_UNIFORM_OFFSET 0x8A3B
2137 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
2138 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
2139 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
2140 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
2141 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
2142 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
2143 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
2144 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
2145 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
2146 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
2147 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
2148 #define GL_INVALID_INDEX 0xFFFFFFFFu
2151 #ifndef GL_ARB_compatibility
2155 #ifndef GL_ARB_copy_buffer
2156 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
2157 #define GL_COPY_READ_BUFFER 0x8F36
2158 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
2159 #define GL_COPY_WRITE_BUFFER 0x8F37
2162 #ifndef GL_ARB_shader_texture_lod
2165 #ifndef GL_ARB_depth_clamp
2166 #define GL_DEPTH_CLAMP 0x864F
2169 #ifndef GL_ARB_draw_elements_base_vertex
2172 #ifndef GL_ARB_fragment_coord_conventions
2175 #ifndef GL_ARB_provoking_vertex
2176 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
2177 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
2178 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
2179 #define GL_PROVOKING_VERTEX 0x8E4F
2182 #ifndef GL_ARB_seamless_cube_map
2183 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
2187 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2188 #define GL_OBJECT_TYPE 0x9112
2189 #define GL_SYNC_CONDITION 0x9113
2190 #define GL_SYNC_STATUS 0x9114
2191 #define GL_SYNC_FLAGS 0x9115
2192 #define GL_SYNC_FENCE 0x9116
2193 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
2194 #define GL_UNSIGNALED 0x9118
2195 #define GL_SIGNALED 0x9119
2196 #define GL_ALREADY_SIGNALED 0x911A
2197 #define GL_TIMEOUT_EXPIRED 0x911B
2198 #define GL_CONDITION_SATISFIED 0x911C
2199 #define GL_WAIT_FAILED 0x911D
2200 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
2201 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
2204 #ifndef GL_ARB_texture_multisample
2205 #define GL_SAMPLE_POSITION 0x8E50
2206 #define GL_SAMPLE_MASK 0x8E51
2207 #define GL_SAMPLE_MASK_VALUE 0x8E52
2208 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2209 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
2210 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
2211 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
2212 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
2213 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
2214 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
2215 #define GL_TEXTURE_SAMPLES 0x9106
2216 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
2217 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
2218 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
2219 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
2220 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
2221 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
2222 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
2223 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2224 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2225 #define GL_MAX_INTEGER_SAMPLES 0x9110
2228 #ifndef GL_ARB_vertex_array_bgra
2232 #ifndef GL_ARB_draw_buffers_blend
2235 #ifndef GL_ARB_sample_shading
2236 #define GL_SAMPLE_SHADING_ARB 0x8C36
2237 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2240 #ifndef GL_ARB_texture_cube_map_array
2241 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
2242 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
2243 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
2244 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
2245 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
2246 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
2247 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
2250 #ifndef GL_ARB_texture_gather
2251 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2252 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2253 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2256 #ifndef GL_ARB_texture_query_lod
2259 #ifndef GL_ARB_shading_language_include
2260 #define GL_SHADER_INCLUDE_ARB 0x8DAE
2261 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
2262 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
2265 #ifndef GL_ARB_texture_compression_bptc
2266 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
2267 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
2268 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
2269 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
2272 #ifndef GL_ARB_blend_func_extended
2273 #define GL_SRC1_COLOR 0x88F9
2275 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
2276 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
2277 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2280 #ifndef GL_ARB_explicit_attrib_location
2283 #ifndef GL_ARB_occlusion_query2
2284 #define GL_ANY_SAMPLES_PASSED 0x8C2F
2287 #ifndef GL_ARB_sampler_objects
2288 #define GL_SAMPLER_BINDING 0x8919
2291 #ifndef GL_ARB_shader_bit_encoding
2294 #ifndef GL_ARB_texture_rgb10_a2ui
2295 #define GL_RGB10_A2UI 0x906F
2298 #ifndef GL_ARB_texture_swizzle
2299 #define GL_TEXTURE_SWIZZLE_R 0x8E42
2300 #define GL_TEXTURE_SWIZZLE_G 0x8E43
2301 #define GL_TEXTURE_SWIZZLE_B 0x8E44
2302 #define GL_TEXTURE_SWIZZLE_A 0x8E45
2303 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
2306 #ifndef GL_ARB_timer_query
2307 #define GL_TIME_ELAPSED 0x88BF
2308 #define GL_TIMESTAMP 0x8E28
2311 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
2313 #define GL_INT_2_10_10_10_REV 0x8D9F
2316 #ifndef GL_ARB_draw_indirect
2317 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
2318 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
2321 #ifndef GL_ARB_gpu_shader5
2322 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
2323 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2324 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2325 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2326 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
2330 #ifndef GL_ARB_gpu_shader_fp64
2332 #define GL_DOUBLE_VEC2 0x8FFC
2333 #define GL_DOUBLE_VEC3 0x8FFD
2334 #define GL_DOUBLE_VEC4 0x8FFE
2335 #define GL_DOUBLE_MAT2 0x8F46
2336 #define GL_DOUBLE_MAT3 0x8F47
2337 #define GL_DOUBLE_MAT4 0x8F48
2338 #define GL_DOUBLE_MAT2x3 0x8F49
2339 #define GL_DOUBLE_MAT2x4 0x8F4A
2340 #define GL_DOUBLE_MAT3x2 0x8F4B
2341 #define GL_DOUBLE_MAT3x4 0x8F4C
2342 #define GL_DOUBLE_MAT4x2 0x8F4D
2343 #define GL_DOUBLE_MAT4x3 0x8F4E
2346 #ifndef GL_ARB_shader_subroutine
2347 #define GL_ACTIVE_SUBROUTINES 0x8DE5
2348 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
2349 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
2350 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
2351 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
2352 #define GL_MAX_SUBROUTINES 0x8DE7
2353 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2354 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
2355 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
2360 #ifndef GL_ARB_tessellation_shader
2361 #define GL_PATCHES 0x000E
2362 #define GL_PATCH_VERTICES 0x8E72
2363 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
2364 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
2365 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
2366 #define GL_TESS_GEN_MODE 0x8E76
2367 #define GL_TESS_GEN_SPACING 0x8E77
2368 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
2369 #define GL_TESS_GEN_POINT_MODE 0x8E79
2372 #define GL_ISOLINES 0x8E7A
2374 #define GL_FRACTIONAL_ODD 0x8E7B
2375 #define GL_FRACTIONAL_EVEN 0x8E7C
2378 #define GL_MAX_PATCH_VERTICES 0x8E7D
2379 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2380 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2381 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2382 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2383 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2384 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2385 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2386 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2387 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2388 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2389 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2390 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2391 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2392 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2393 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2394 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
2395 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
2396 #define GL_TESS_EVALUATION_SHADER 0x8E87
2397 #define GL_TESS_CONTROL_SHADER 0x8E88
2400 #ifndef GL_ARB_texture_buffer_object_rgb32
2406 #ifndef GL_ARB_transform_feedback2
2407 #define GL_TRANSFORM_FEEDBACK 0x8E22
2408 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
2409 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
2410 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
2411 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
2412 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
2415 #ifndef GL_ARB_transform_feedback3
2416 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2417 #define GL_MAX_VERTEX_STREAMS 0x8E71
2420 #ifndef GL_ARB_ES2_compatibility
2421 #define GL_FIXED 0x140C
2422 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
2423 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
2424 #define GL_LOW_FLOAT 0x8DF0
2425 #define GL_MEDIUM_FLOAT 0x8DF1
2426 #define GL_HIGH_FLOAT 0x8DF2
2427 #define GL_LOW_INT 0x8DF3
2428 #define GL_MEDIUM_INT 0x8DF4
2429 #define GL_HIGH_INT 0x8DF5
2430 #define GL_SHADER_COMPILER 0x8DFA
2431 #define GL_SHADER_BINARY_FORMATS 0x8DF8
2432 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2433 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2434 #define GL_MAX_VARYING_VECTORS 0x8DFC
2435 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2436 #define GL_RGB565 0x8D62
2439 #ifndef GL_ARB_get_program_binary
2440 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
2441 #define GL_PROGRAM_BINARY_LENGTH 0x8741
2442 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
2443 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
2446 #ifndef GL_ARB_separate_shader_objects
2447 #define GL_VERTEX_SHADER_BIT 0x00000001
2448 #define GL_FRAGMENT_SHADER_BIT 0x00000002
2449 #define GL_GEOMETRY_SHADER_BIT 0x00000004
2450 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
2451 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
2452 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
2453 #define GL_PROGRAM_SEPARABLE 0x8258
2454 #define GL_ACTIVE_PROGRAM 0x8259
2455 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
2458 #ifndef GL_ARB_shader_precision
2461 #ifndef GL_ARB_vertex_attrib_64bit
2477 #ifndef GL_ARB_viewport_array
2482 #define GL_MAX_VIEWPORTS 0x825B
2483 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
2484 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
2485 #define GL_LAYER_PROVOKING_VERTEX 0x825E
2486 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
2487 #define GL_UNDEFINED_VERTEX 0x8260
2493 #ifndef GL_ARB_cl_event
2494 #define GL_SYNC_CL_EVENT_ARB 0x8240
2495 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
2498 #ifndef GL_ARB_debug_output
2499 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
2500 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
2501 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
2502 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
2503 #define GL_DEBUG_SOURCE_API_ARB 0x8246
2504 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
2505 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
2506 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
2507 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
2508 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
2509 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
2510 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
2511 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
2512 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
2513 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
2514 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
2515 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2516 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2517 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
2518 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
2519 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
2520 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
2523 #ifndef GL_ARB_robustness
2525 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
2526 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2527 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
2528 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
2529 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
2530 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
2531 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
2534 #ifndef GL_ARB_shader_stencil_export
2537 #ifndef GL_ARB_base_instance
2540 #ifndef GL_ARB_shading_language_420pack
2543 #ifndef GL_ARB_transform_feedback_instanced
2546 #ifndef GL_ARB_compressed_texture_pixel_storage
2547 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
2548 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
2549 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
2550 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
2551 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2552 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2553 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2554 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2557 #ifndef GL_ARB_conservative_depth
2560 #ifndef GL_ARB_internalformat_query
2561 #define GL_NUM_SAMPLE_COUNTS 0x9380
2564 #ifndef GL_ARB_map_buffer_alignment
2565 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2568 #ifndef GL_ARB_shader_atomic_counters
2569 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
2570 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
2571 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
2572 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
2573 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
2574 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
2575 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
2576 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
2577 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
2578 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
2579 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
2580 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
2581 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2582 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2583 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2584 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2585 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2586 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2587 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2588 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2589 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2590 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2591 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2592 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2593 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2594 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2595 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
2596 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
2597 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
2600 #ifndef GL_ARB_shader_image_load_store
2601 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
2602 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
2603 #define GL_UNIFORM_BARRIER_BIT 0x00000004
2604 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
2605 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
2606 #define GL_COMMAND_BARRIER_BIT 0x00000040
2607 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
2608 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
2609 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
2610 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
2611 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
2612 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
2613 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
2614 #define GL_MAX_IMAGE_UNITS 0x8F38
2615 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2616 #define GL_IMAGE_BINDING_NAME 0x8F3A
2617 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
2618 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
2619 #define GL_IMAGE_BINDING_LAYER 0x8F3D
2620 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
2621 #define GL_IMAGE_1D 0x904C
2622 #define GL_IMAGE_2D 0x904D
2623 #define GL_IMAGE_3D 0x904E
2624 #define GL_IMAGE_2D_RECT 0x904F
2625 #define GL_IMAGE_CUBE 0x9050
2626 #define GL_IMAGE_BUFFER 0x9051
2627 #define GL_IMAGE_1D_ARRAY 0x9052
2628 #define GL_IMAGE_2D_ARRAY 0x9053
2629 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
2630 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
2631 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
2632 #define GL_INT_IMAGE_1D 0x9057
2633 #define GL_INT_IMAGE_2D 0x9058
2634 #define GL_INT_IMAGE_3D 0x9059
2635 #define GL_INT_IMAGE_2D_RECT 0x905A
2636 #define GL_INT_IMAGE_CUBE 0x905B
2637 #define GL_INT_IMAGE_BUFFER 0x905C
2638 #define GL_INT_IMAGE_1D_ARRAY 0x905D
2639 #define GL_INT_IMAGE_2D_ARRAY 0x905E
2640 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
2641 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
2642 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
2643 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
2644 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
2645 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
2646 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
2647 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
2648 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
2649 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
2650 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
2651 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
2652 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
2653 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
2654 #define GL_MAX_IMAGE_SAMPLES 0x906D
2655 #define GL_IMAGE_BINDING_FORMAT 0x906E
2656 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
2657 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
2658 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
2659 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2660 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2661 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2662 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2663 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2664 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2667 #ifndef GL_ARB_shading_language_packing
2670 #ifndef GL_ARB_texture_storage
2671 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
2674 #ifndef GL_KHR_texture_compression_astc_ldr
2675 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
2676 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
2677 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
2678 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
2679 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
2680 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
2681 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
2682 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
2683 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
2684 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
2685 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
2686 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
2687 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
2688 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
2689 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
2690 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
2691 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
2692 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
2693 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
2694 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
2695 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
2696 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
2697 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
2698 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
2699 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
2700 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
2701 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
2702 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
2705 #ifndef GL_KHR_debug
2706 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
2707 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
2708 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
2709 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
2710 #define GL_DEBUG_SOURCE_API 0x8246
2711 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
2712 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
2713 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
2714 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
2715 #define GL_DEBUG_SOURCE_OTHER 0x824B
2716 #define GL_DEBUG_TYPE_ERROR 0x824C
2717 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
2718 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
2719 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
2720 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
2721 #define GL_DEBUG_TYPE_OTHER 0x8251
2722 #define GL_DEBUG_TYPE_MARKER 0x8268
2723 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
2724 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
2725 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
2726 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2727 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
2728 #define GL_BUFFER 0x82E0
2729 #define GL_SHADER 0x82E1
2730 #define GL_PROGRAM 0x82E2
2731 #define GL_QUERY 0x82E3
2732 #define GL_PROGRAM_PIPELINE 0x82E4
2733 #define GL_SAMPLER 0x82E6
2734 #define GL_DISPLAY_LIST 0x82E7
2736 #define GL_MAX_LABEL_LENGTH 0x82E8
2737 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2738 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2739 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
2740 #define GL_DEBUG_SEVERITY_HIGH 0x9146
2741 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
2742 #define GL_DEBUG_SEVERITY_LOW 0x9148
2743 #define GL_DEBUG_OUTPUT 0x92E0
2744 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
2749 #ifndef GL_ARB_arrays_of_arrays
2752 #ifndef GL_ARB_clear_buffer_object
2755 #ifndef GL_ARB_compute_shader
2756 #define GL_COMPUTE_SHADER 0x91B9
2757 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2758 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2759 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2760 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2761 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2762 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2763 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2764 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2765 #define GL_MAX_COMPUTE_LOCAL_INVOCATIONS 0x90EB
2766 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2767 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2768 #define GL_COMPUTE_LOCAL_WORK_SIZE 0x8267
2769 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
2770 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
2771 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
2772 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
2773 #define GL_COMPUTE_SHADER_BIT 0x00000020
2776 #ifndef GL_ARB_copy_image
2779 #ifndef GL_ARB_texture_view
2780 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
2781 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
2782 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
2783 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
2784 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
2787 #ifndef GL_ARB_vertex_attrib_binding
2788 #define GL_VERTEX_ATTRIB_BINDING 0x82D4
2789 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
2790 #define GL_VERTEX_BINDING_DIVISOR 0x82D6
2791 #define GL_VERTEX_BINDING_OFFSET 0x82D7
2792 #define GL_VERTEX_BINDING_STRIDE 0x82D8
2793 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2794 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2797 #ifndef GL_ARB_robustness_isolation
2800 #ifndef GL_ARB_ES3_compatibility
2801 #define GL_COMPRESSED_RGB8_ETC2 0x9274
2802 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
2803 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
2804 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
2805 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
2806 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
2807 #define GL_COMPRESSED_R11_EAC 0x9270
2808 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
2809 #define GL_COMPRESSED_RG11_EAC 0x9272
2810 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
2811 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
2812 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
2813 #define GL_MAX_ELEMENT_INDEX 0x8D6B
2816 #ifndef GL_ARB_explicit_uniform_location
2817 #define GL_MAX_UNIFORM_LOCATIONS 0x826E
2820 #ifndef GL_ARB_fragment_layer_viewport
2823 #ifndef GL_ARB_framebuffer_no_attachments
2824 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
2825 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
2826 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
2827 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
2828 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
2829 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2830 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2831 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2832 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2835 #ifndef GL_ARB_internalformat_query2
2852 #define GL_INTERNALFORMAT_SUPPORTED 0x826F
2853 #define GL_INTERNALFORMAT_PREFERRED 0x8270
2854 #define GL_INTERNALFORMAT_RED_SIZE 0x8271
2855 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
2856 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
2857 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
2858 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
2859 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
2860 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
2861 #define GL_INTERNALFORMAT_RED_TYPE 0x8278
2862 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
2863 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
2864 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
2865 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
2866 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
2867 #define GL_MAX_WIDTH 0x827E
2868 #define GL_MAX_HEIGHT 0x827F
2869 #define GL_MAX_DEPTH 0x8280
2870 #define GL_MAX_LAYERS 0x8281
2871 #define GL_MAX_COMBINED_DIMENSIONS 0x8282
2872 #define GL_COLOR_COMPONENTS 0x8283
2873 #define GL_DEPTH_COMPONENTS 0x8284
2874 #define GL_STENCIL_COMPONENTS 0x8285
2875 #define GL_COLOR_RENDERABLE 0x8286
2876 #define GL_DEPTH_RENDERABLE 0x8287
2877 #define GL_STENCIL_RENDERABLE 0x8288
2878 #define GL_FRAMEBUFFER_RENDERABLE 0x8289
2879 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
2880 #define GL_FRAMEBUFFER_BLEND 0x828B
2881 #define GL_READ_PIXELS 0x828C
2882 #define GL_READ_PIXELS_FORMAT 0x828D
2883 #define GL_READ_PIXELS_TYPE 0x828E
2884 #define GL_TEXTURE_IMAGE_FORMAT 0x828F
2885 #define GL_TEXTURE_IMAGE_TYPE 0x8290
2886 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
2887 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
2888 #define GL_MIPMAP 0x8293
2889 #define GL_MANUAL_GENERATE_MIPMAP 0x8294
2890 #define GL_AUTO_GENERATE_MIPMAP 0x8295
2891 #define GL_COLOR_ENCODING 0x8296
2892 #define GL_SRGB_READ 0x8297
2893 #define GL_SRGB_WRITE 0x8298
2894 #define GL_SRGB_DECODE_ARB 0x8299
2895 #define GL_FILTER 0x829A
2896 #define GL_VERTEX_TEXTURE 0x829B
2897 #define GL_TESS_CONTROL_TEXTURE 0x829C
2898 #define GL_TESS_EVALUATION_TEXTURE 0x829D
2899 #define GL_GEOMETRY_TEXTURE 0x829E
2900 #define GL_FRAGMENT_TEXTURE 0x829F
2901 #define GL_COMPUTE_TEXTURE 0x82A0
2902 #define GL_TEXTURE_SHADOW 0x82A1
2903 #define GL_TEXTURE_GATHER 0x82A2
2904 #define GL_TEXTURE_GATHER_SHADOW 0x82A3
2905 #define GL_SHADER_IMAGE_LOAD 0x82A4
2906 #define GL_SHADER_IMAGE_STORE 0x82A5
2907 #define GL_SHADER_IMAGE_ATOMIC 0x82A6
2908 #define GL_IMAGE_TEXEL_SIZE 0x82A7
2909 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
2910 #define GL_IMAGE_PIXEL_FORMAT 0x82A9
2911 #define GL_IMAGE_PIXEL_TYPE 0x82AA
2912 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
2913 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
2914 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
2915 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
2916 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
2917 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
2918 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
2919 #define GL_CLEAR_BUFFER 0x82B4
2920 #define GL_TEXTURE_VIEW 0x82B5
2921 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
2922 #define GL_FULL_SUPPORT 0x82B7
2923 #define GL_CAVEAT_SUPPORT 0x82B8
2924 #define GL_IMAGE_CLASS_4_X_32 0x82B9
2925 #define GL_IMAGE_CLASS_2_X_32 0x82BA
2926 #define GL_IMAGE_CLASS_1_X_32 0x82BB
2927 #define GL_IMAGE_CLASS_4_X_16 0x82BC
2928 #define GL_IMAGE_CLASS_2_X_16 0x82BD
2929 #define GL_IMAGE_CLASS_1_X_16 0x82BE
2930 #define GL_IMAGE_CLASS_4_X_8 0x82BF
2931 #define GL_IMAGE_CLASS_2_X_8 0x82C0
2932 #define GL_IMAGE_CLASS_1_X_8 0x82C1
2933 #define GL_IMAGE_CLASS_11_11_10 0x82C2
2934 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
2935 #define GL_VIEW_CLASS_128_BITS 0x82C4
2936 #define GL_VIEW_CLASS_96_BITS 0x82C5
2937 #define GL_VIEW_CLASS_64_BITS 0x82C6
2938 #define GL_VIEW_CLASS_48_BITS 0x82C7
2939 #define GL_VIEW_CLASS_32_BITS 0x82C8
2940 #define GL_VIEW_CLASS_24_BITS 0x82C9
2941 #define GL_VIEW_CLASS_16_BITS 0x82CA
2942 #define GL_VIEW_CLASS_8_BITS 0x82CB
2943 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
2944 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
2945 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
2946 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
2947 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
2948 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
2949 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
2950 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
2953 #ifndef GL_ARB_invalidate_subdata
2956 #ifndef GL_ARB_multi_draw_indirect
2959 #ifndef GL_ARB_program_interface_query
2960 #define GL_UNIFORM 0x92E1
2961 #define GL_UNIFORM_BLOCK 0x92E2
2962 #define GL_PROGRAM_INPUT 0x92E3
2963 #define GL_PROGRAM_OUTPUT 0x92E4
2964 #define GL_BUFFER_VARIABLE 0x92E5
2965 #define GL_SHADER_STORAGE_BLOCK 0x92E6
2967 #define GL_VERTEX_SUBROUTINE 0x92E8
2968 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
2969 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
2970 #define GL_GEOMETRY_SUBROUTINE 0x92EB
2971 #define GL_FRAGMENT_SUBROUTINE 0x92EC
2972 #define GL_COMPUTE_SUBROUTINE 0x92ED
2973 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
2974 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
2975 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
2976 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
2977 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
2978 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
2979 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
2980 #define GL_ACTIVE_RESOURCES 0x92F5
2981 #define GL_MAX_NAME_LENGTH 0x92F6
2982 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2983 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2984 #define GL_NAME_LENGTH 0x92F9
2985 #define GL_TYPE 0x92FA
2986 #define GL_ARRAY_SIZE 0x92FB
2987 #define GL_OFFSET 0x92FC
2988 #define GL_BLOCK_INDEX 0x92FD
2989 #define GL_ARRAY_STRIDE 0x92FE
2990 #define GL_MATRIX_STRIDE 0x92FF
2991 #define GL_IS_ROW_MAJOR 0x9300
2992 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
2993 #define GL_BUFFER_BINDING 0x9302
2994 #define GL_BUFFER_DATA_SIZE 0x9303
2995 #define GL_NUM_ACTIVE_VARIABLES 0x9304
2996 #define GL_ACTIVE_VARIABLES 0x9305
2997 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
2998 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
2999 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3000 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3001 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3002 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3003 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
3004 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
3005 #define GL_LOCATION 0x930E
3006 #define GL_LOCATION_INDEX 0x930F
3007 #define GL_IS_PER_PATCH 0x92E7
3012 #ifndef GL_ARB_robust_buffer_access_behavior
3015 #ifndef GL_ARB_shader_image_size
3018 #ifndef GL_ARB_shader_storage_buffer_object
3019 #define GL_SHADER_STORAGE_BUFFER 0x90D2
3020 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
3021 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
3022 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
3023 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
3024 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
3025 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
3026 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
3027 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
3028 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
3029 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
3030 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
3031 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
3032 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
3033 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
3034 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
3038 #ifndef GL_ARB_stencil_texturing
3039 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
3042 #ifndef GL_ARB_texture_buffer_range
3043 #define GL_TEXTURE_BUFFER_OFFSET 0x919D
3044 #define GL_TEXTURE_BUFFER_SIZE 0x919E
3045 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
3048 #ifndef GL_ARB_texture_query_levels
3051 #ifndef GL_ARB_texture_storage_multisample
3055 #define GL_ABGR_EXT 0x8000
3058 #ifndef GL_EXT_blend_color
3059 #define GL_CONSTANT_COLOR_EXT 0x8001
3060 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
3061 #define GL_CONSTANT_ALPHA_EXT 0x8003
3062 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
3063 #define GL_BLEND_COLOR_EXT 0x8005
3066 #ifndef GL_EXT_polygon_offset
3067 #define GL_POLYGON_OFFSET_EXT 0x8037
3068 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3069 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3072 #ifndef GL_EXT_texture
3073 #define GL_ALPHA4_EXT 0x803B
3074 #define GL_ALPHA8_EXT 0x803C
3075 #define GL_ALPHA12_EXT 0x803D
3076 #define GL_ALPHA16_EXT 0x803E
3077 #define GL_LUMINANCE4_EXT 0x803F
3078 #define GL_LUMINANCE8_EXT 0x8040
3079 #define GL_LUMINANCE12_EXT 0x8041
3080 #define GL_LUMINANCE16_EXT 0x8042
3081 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
3082 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
3083 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
3084 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
3085 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
3086 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
3087 #define GL_INTENSITY_EXT 0x8049
3088 #define GL_INTENSITY4_EXT 0x804A
3089 #define GL_INTENSITY8_EXT 0x804B
3090 #define GL_INTENSITY12_EXT 0x804C
3091 #define GL_INTENSITY16_EXT 0x804D
3092 #define GL_RGB2_EXT 0x804E
3093 #define GL_RGB4_EXT 0x804F
3094 #define GL_RGB5_EXT 0x8050
3095 #define GL_RGB8_EXT 0x8051
3096 #define GL_RGB10_EXT 0x8052
3097 #define GL_RGB12_EXT 0x8053
3098 #define GL_RGB16_EXT 0x8054
3099 #define GL_RGBA2_EXT 0x8055
3100 #define GL_RGBA4_EXT 0x8056
3101 #define GL_RGB5_A1_EXT 0x8057
3102 #define GL_RGBA8_EXT 0x8058
3103 #define GL_RGB10_A2_EXT 0x8059
3104 #define GL_RGBA12_EXT 0x805A
3105 #define GL_RGBA16_EXT 0x805B
3106 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
3107 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
3108 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
3109 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
3110 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
3111 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
3112 #define GL_REPLACE_EXT 0x8062
3113 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
3114 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
3115 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
3118 #ifndef GL_EXT_texture3D
3119 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
3120 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
3121 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
3122 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
3123 #define GL_TEXTURE_3D_EXT 0x806F
3124 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
3125 #define GL_TEXTURE_DEPTH_EXT 0x8071
3126 #define GL_TEXTURE_WRAP_R_EXT 0x8072
3127 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
3130 #ifndef GL_SGIS_texture_filter4
3131 #define GL_FILTER4_SGIS 0x8146
3132 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
3135 #ifndef GL_EXT_subtexture
3138 #ifndef GL_EXT_copy_texture
3141 #ifndef GL_EXT_histogram
3142 #define GL_HISTOGRAM_EXT 0x8024
3143 #define GL_PROXY_HISTOGRAM_EXT 0x8025
3144 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
3145 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
3146 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
3147 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
3148 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
3149 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
3150 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
3151 #define GL_HISTOGRAM_SINK_EXT 0x802D
3152 #define GL_MINMAX_EXT 0x802E
3153 #define GL_MINMAX_FORMAT_EXT 0x802F
3154 #define GL_MINMAX_SINK_EXT 0x8030
3155 #define GL_TABLE_TOO_LARGE_EXT 0x8031
3158 #ifndef GL_EXT_convolution
3159 #define GL_CONVOLUTION_1D_EXT 0x8010
3160 #define GL_CONVOLUTION_2D_EXT 0x8011
3161 #define GL_SEPARABLE_2D_EXT 0x8012
3162 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
3163 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
3164 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
3165 #define GL_REDUCE_EXT 0x8016
3166 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
3167 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
3168 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
3169 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
3170 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
3171 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3172 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3173 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3174 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3175 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3176 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3177 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3178 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3181 #ifndef GL_SGI_color_matrix
3182 #define GL_COLOR_MATRIX_SGI 0x80B1
3183 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
3184 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
3185 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3186 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3187 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3188 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3189 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3190 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3191 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3192 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3195 #ifndef GL_SGI_color_table
3196 #define GL_COLOR_TABLE_SGI 0x80D0
3197 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3198 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3199 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3200 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3201 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3202 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
3203 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
3204 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
3205 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
3206 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
3207 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
3208 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
3209 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
3210 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
3211 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
3214 #ifndef GL_SGIS_pixel_texture
3215 #define GL_PIXEL_TEXTURE_SGIS 0x8353
3216 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3217 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3218 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3221 #ifndef GL_SGIX_pixel_texture
3222 #define GL_PIXEL_TEX_GEN_SGIX 0x8139
3223 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3226 #ifndef GL_SGIS_texture4D
3227 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
3228 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
3229 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
3230 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
3231 #define GL_TEXTURE_4D_SGIS 0x8134
3232 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3233 #define GL_TEXTURE_4DSIZE_SGIS 0x8136
3234 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137
3235 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
3236 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F
3239 #ifndef GL_SGI_texture_color_table
3240 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
3241 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3244 #ifndef GL_EXT_cmyka
3245 #define GL_CMYK_EXT 0x800C
3246 #define GL_CMYKA_EXT 0x800D
3247 #define GL_PACK_CMYK_HINT_EXT 0x800E
3248 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
3251 #ifndef GL_EXT_texture_object
3252 #define GL_TEXTURE_PRIORITY_EXT 0x8066
3253 #define GL_TEXTURE_RESIDENT_EXT 0x8067
3254 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
3255 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
3256 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
3259 #ifndef GL_SGIS_detail_texture
3260 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
3261 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
3262 #define GL_LINEAR_DETAIL_SGIS 0x8097
3263 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
3264 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
3265 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
3266 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
3267 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
3270 #ifndef GL_SGIS_sharpen_texture
3271 #define GL_LINEAR_SHARPEN_SGIS 0x80AD
3272 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
3273 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
3274 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
3277 #ifndef GL_EXT_packed_pixels
3278 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
3279 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
3280 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
3281 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
3282 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
3285 #ifndef GL_SGIS_texture_lod
3286 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
3287 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
3288 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
3289 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
3292 #ifndef GL_SGIS_multisample
3293 #define GL_MULTISAMPLE_SGIS 0x809D
3294 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
3295 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
3296 #define GL_SAMPLE_MASK_SGIS 0x80A0
3297 #define GL_1PASS_SGIS 0x80A1
3298 #define GL_2PASS_0_SGIS 0x80A2
3299 #define GL_2PASS_1_SGIS 0x80A3
3300 #define GL_4PASS_0_SGIS 0x80A4
3301 #define GL_4PASS_1_SGIS 0x80A5
3302 #define GL_4PASS_2_SGIS 0x80A6
3303 #define GL_4PASS_3_SGIS 0x80A7
3304 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
3305 #define GL_SAMPLES_SGIS 0x80A9
3306 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
3307 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
3308 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
3311 #ifndef GL_EXT_rescale_normal
3312 #define GL_RESCALE_NORMAL_EXT 0x803A
3315 #ifndef GL_EXT_vertex_array
3316 #define GL_VERTEX_ARRAY_EXT 0x8074
3317 #define GL_NORMAL_ARRAY_EXT 0x8075
3318 #define GL_COLOR_ARRAY_EXT 0x8076
3319 #define GL_INDEX_ARRAY_EXT 0x8077
3320 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
3321 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
3322 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
3323 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
3324 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
3325 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
3326 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
3327 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
3328 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
3329 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
3330 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
3331 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
3332 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
3333 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
3334 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
3335 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
3336 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
3337 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
3338 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
3339 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
3340 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
3341 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
3342 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
3343 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
3344 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
3345 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
3346 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
3347 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
3350 #ifndef GL_EXT_misc_attribute
3353 #ifndef GL_SGIS_generate_mipmap
3354 #define GL_GENERATE_MIPMAP_SGIS 0x8191
3355 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
3358 #ifndef GL_SGIX_clipmap
3359 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
3360 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
3361 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
3362 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
3363 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
3364 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
3365 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
3366 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
3367 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
3368 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
3369 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
3370 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
3373 #ifndef GL_SGIX_shadow
3374 #define GL_TEXTURE_COMPARE_SGIX 0x819A
3375 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
3376 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
3377 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
3380 #ifndef GL_SGIS_texture_edge_clamp
3381 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
3384 #ifndef GL_SGIS_texture_border_clamp
3385 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
3388 #ifndef GL_EXT_blend_minmax
3389 #define GL_FUNC_ADD_EXT 0x8006
3390 #define GL_MIN_EXT 0x8007
3391 #define GL_MAX_EXT 0x8008
3392 #define GL_BLEND_EQUATION_EXT 0x8009
3395 #ifndef GL_EXT_blend_subtract
3396 #define GL_FUNC_SUBTRACT_EXT 0x800A
3397 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
3400 #ifndef GL_EXT_blend_logic_op
3403 #ifndef GL_SGIX_interlace
3404 #define GL_INTERLACE_SGIX 0x8094
3407 #ifndef GL_SGIX_pixel_tiles
3408 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3409 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3410 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3411 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3412 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3413 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3414 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3415 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3418 #ifndef GL_SGIS_texture_select
3419 #define GL_DUAL_ALPHA4_SGIS 0x8110
3420 #define GL_DUAL_ALPHA8_SGIS 0x8111
3421 #define GL_DUAL_ALPHA12_SGIS 0x8112
3422 #define GL_DUAL_ALPHA16_SGIS 0x8113
3423 #define GL_DUAL_LUMINANCE4_SGIS 0x8114
3424 #define GL_DUAL_LUMINANCE8_SGIS 0x8115
3425 #define GL_DUAL_LUMINANCE12_SGIS 0x8116
3426 #define GL_DUAL_LUMINANCE16_SGIS 0x8117
3427 #define GL_DUAL_INTENSITY4_SGIS 0x8118
3428 #define GL_DUAL_INTENSITY8_SGIS 0x8119
3429 #define GL_DUAL_INTENSITY12_SGIS 0x811A
3430 #define GL_DUAL_INTENSITY16_SGIS 0x811B
3431 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
3432 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
3433 #define GL_QUAD_ALPHA4_SGIS 0x811E
3434 #define GL_QUAD_ALPHA8_SGIS 0x811F
3435 #define GL_QUAD_LUMINANCE4_SGIS 0x8120
3436 #define GL_QUAD_LUMINANCE8_SGIS 0x8121
3437 #define GL_QUAD_INTENSITY4_SGIS 0x8122
3438 #define GL_QUAD_INTENSITY8_SGIS 0x8123
3439 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
3440 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3443 #ifndef GL_SGIX_sprite
3444 #define GL_SPRITE_SGIX 0x8148
3445 #define GL_SPRITE_MODE_SGIX 0x8149
3446 #define GL_SPRITE_AXIS_SGIX 0x814A
3447 #define GL_SPRITE_TRANSLATION_SGIX 0x814B
3448 #define GL_SPRITE_AXIAL_SGIX 0x814C
3449 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
3450 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
3453 #ifndef GL_SGIX_texture_multi_buffer
3454 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
3457 #ifndef GL_EXT_point_parameters
3458 #define GL_POINT_SIZE_MIN_EXT 0x8126
3459 #define GL_POINT_SIZE_MAX_EXT 0x8127
3460 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3461 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
3464 #ifndef GL_SGIS_point_parameters
3465 #define GL_POINT_SIZE_MIN_SGIS 0x8126
3466 #define GL_POINT_SIZE_MAX_SGIS 0x8127
3467 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3468 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129
3471 #ifndef GL_SGIX_instruments
3472 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
3473 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
3476 #ifndef GL_SGIX_texture_scale_bias
3477 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3478 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3479 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3480 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3483 #ifndef GL_SGIX_framezoom
3484 #define GL_FRAMEZOOM_SGIX 0x818B
3485 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
3486 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
3489 #ifndef GL_SGIX_tag_sample_buffer
3492 #ifndef GL_SGIX_polynomial_ffd
3493 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
3494 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
3495 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
3496 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195
3497 #define GL_DEFORMATIONS_MASK_SGIX 0x8196
3498 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
3501 #ifndef GL_SGIX_reference_plane
3502 #define GL_REFERENCE_PLANE_SGIX 0x817D
3503 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3506 #ifndef GL_SGIX_flush_raster
3509 #ifndef GL_SGIX_depth_texture
3510 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
3511 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
3512 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
3515 #ifndef GL_SGIS_fog_function
3516 #define GL_FOG_FUNC_SGIS 0x812A
3517 #define GL_FOG_FUNC_POINTS_SGIS 0x812B
3518 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
3521 #ifndef GL_SGIX_fog_offset
3522 #define GL_FOG_OFFSET_SGIX 0x8198
3523 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
3526 #ifndef GL_HP_image_transform
3527 #define GL_IMAGE_SCALE_X_HP 0x8155
3528 #define GL_IMAGE_SCALE_Y_HP 0x8156
3529 #define GL_IMAGE_TRANSLATE_X_HP 0x8157
3530 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158
3531 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
3532 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
3533 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
3534 #define GL_IMAGE_MAG_FILTER_HP 0x815C
3535 #define GL_IMAGE_MIN_FILTER_HP 0x815D
3536 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
3537 #define GL_CUBIC_HP 0x815F
3538 #define GL_AVERAGE_HP 0x8160
3539 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161
3540 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3541 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3544 #ifndef GL_HP_convolution_border_modes
3545 #define GL_IGNORE_BORDER_HP 0x8150
3546 #define GL_CONSTANT_BORDER_HP 0x8151
3547 #define GL_REPLICATE_BORDER_HP 0x8153
3548 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
3551 #ifndef GL_INGR_palette_buffer
3554 #ifndef GL_SGIX_texture_add_env
3555 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
3558 #ifndef GL_EXT_color_subtable
3561 #ifndef GL_PGI_vertex_hints
3562 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A
3563 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
3564 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
3565 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D
3566 #define GL_VERTEX23_BIT_PGI 0x00000004
3567 #define GL_VERTEX4_BIT_PGI 0x00000008
3568 #define GL_COLOR3_BIT_PGI 0x00010000
3569 #define GL_COLOR4_BIT_PGI 0x00020000
3570 #define GL_EDGEFLAG_BIT_PGI 0x00040000
3571 #define GL_INDEX_BIT_PGI 0x00080000
3572 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
3573 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
3574 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
3575 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
3576 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
3577 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
3578 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
3579 #define GL_NORMAL_BIT_PGI 0x08000000
3580 #define GL_TEXCOORD1_BIT_PGI 0x10000000
3581 #define GL_TEXCOORD2_BIT_PGI 0x20000000
3582 #define GL_TEXCOORD3_BIT_PGI 0x40000000
3583 #define GL_TEXCOORD4_BIT_PGI 0x80000000
3586 #ifndef GL_PGI_misc_hints
3587 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3588 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
3589 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3590 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
3591 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
3592 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
3593 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
3594 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
3595 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
3596 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
3597 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
3598 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
3599 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
3600 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
3601 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
3602 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219
3603 #define GL_CLIP_NEAR_HINT_PGI 0x1A220
3604 #define GL_CLIP_FAR_HINT_PGI 0x1A221
3605 #define GL_WIDE_LINE_HINT_PGI 0x1A222
3606 #define GL_BACK_NORMALS_HINT_PGI 0x1A223
3609 #ifndef GL_EXT_paletted_texture
3610 #define GL_COLOR_INDEX1_EXT 0x80E2
3611 #define GL_COLOR_INDEX2_EXT 0x80E3
3612 #define GL_COLOR_INDEX4_EXT 0x80E4
3613 #define GL_COLOR_INDEX8_EXT 0x80E5
3614 #define GL_COLOR_INDEX12_EXT 0x80E6
3615 #define GL_COLOR_INDEX16_EXT 0x80E7
3616 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
3619 #ifndef GL_EXT_clip_volume_hint
3620 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
3623 #ifndef GL_SGIX_list_priority
3624 #define GL_LIST_PRIORITY_SGIX 0x8182
3627 #ifndef GL_SGIX_ir_instrument1
3628 #define GL_IR_INSTRUMENT1_SGIX 0x817F
3631 #ifndef GL_SGIX_calligraphic_fragment
3632 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
3635 #ifndef GL_SGIX_texture_lod_bias
3636 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
3637 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
3638 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
3641 #ifndef GL_SGIX_shadow_ambient
3642 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
3645 #ifndef GL_EXT_index_texture
3648 #ifndef GL_EXT_index_material
3649 #define GL_INDEX_MATERIAL_EXT 0x81B8
3650 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
3651 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
3654 #ifndef GL_EXT_index_func
3655 #define GL_INDEX_TEST_EXT 0x81B5
3656 #define GL_INDEX_TEST_FUNC_EXT 0x81B6
3657 #define GL_INDEX_TEST_REF_EXT 0x81B7
3660 #ifndef GL_EXT_index_array_formats
3661 #define GL_IUI_V2F_EXT 0x81AD
3662 #define GL_IUI_V3F_EXT 0x81AE
3663 #define GL_IUI_N3F_V2F_EXT 0x81AF
3664 #define GL_IUI_N3F_V3F_EXT 0x81B0
3665 #define GL_T2F_IUI_V2F_EXT 0x81B1
3666 #define GL_T2F_IUI_V3F_EXT 0x81B2
3667 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
3668 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
3671 #ifndef GL_EXT_compiled_vertex_array
3672 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
3673 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
3676 #ifndef GL_EXT_cull_vertex
3677 #define GL_CULL_VERTEX_EXT 0x81AA
3678 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
3679 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
3682 #ifndef GL_SGIX_ycrcb
3683 #define GL_YCRCB_422_SGIX 0x81BB
3684 #define GL_YCRCB_444_SGIX 0x81BC
3687 #ifndef GL_SGIX_fragment_lighting
3688 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400
3689 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
3690 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
3691 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
3692 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
3693 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
3694 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
3695 #define GL_LIGHT_ENV_MODE_SGIX 0x8407
3696 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
3697 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
3698 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
3699 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
3700 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C
3701 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D
3702 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E
3703 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F
3704 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410
3705 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411
3706 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412
3707 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413
3710 #ifndef GL_IBM_rasterpos_clip
3711 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3714 #ifndef GL_HP_texture_lighting
3715 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
3716 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168
3717 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
3720 #ifndef GL_EXT_draw_range_elements
3721 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
3722 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
3725 #ifndef GL_WIN_phong_shading
3726 #define GL_PHONG_WIN 0x80EA
3727 #define GL_PHONG_HINT_WIN 0x80EB
3730 #ifndef GL_WIN_specular_fog
3731 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
3734 #ifndef GL_EXT_light_texture
3735 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
3736 #define GL_FRAGMENT_NORMAL_EXT 0x834A
3737 #define GL_FRAGMENT_COLOR_EXT 0x834C
3738 #define GL_ATTENUATION_EXT 0x834D
3739 #define GL_SHADOW_ATTENUATION_EXT 0x834E
3740 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
3741 #define GL_TEXTURE_LIGHT_EXT 0x8350
3742 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
3743 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
3747 #ifndef GL_SGIX_blend_alpha_minmax
3748 #define GL_ALPHA_MIN_SGIX 0x8320
3749 #define GL_ALPHA_MAX_SGIX 0x8321
3753 #define GL_BGR_EXT 0x80E0
3754 #define GL_BGRA_EXT 0x80E1
3757 #ifndef GL_SGIX_async
3758 #define GL_ASYNC_MARKER_SGIX 0x8329
3761 #ifndef GL_SGIX_async_pixel
3762 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
3763 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
3764 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
3765 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
3766 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
3767 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
3770 #ifndef GL_SGIX_async_histogram
3771 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
3772 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
3775 #ifndef GL_INTEL_texture_scissor
3778 #ifndef GL_INTEL_parallel_arrays
3779 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
3780 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
3781 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
3782 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
3783 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
3786 #ifndef GL_HP_occlusion_test
3787 #define GL_OCCLUSION_TEST_HP 0x8165
3788 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
3791 #ifndef GL_EXT_pixel_transform
3792 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3793 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
3794 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
3795 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3796 #define GL_CUBIC_EXT 0x8334
3797 #define GL_AVERAGE_EXT 0x8335
3798 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3799 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
3800 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3803 #ifndef GL_EXT_pixel_transform_color_table
3806 #ifndef GL_EXT_shared_texture_palette
3807 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
3810 #ifndef GL_EXT_separate_specular_color
3811 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
3812 #define GL_SINGLE_COLOR_EXT 0x81F9
3813 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
3816 #ifndef GL_EXT_secondary_color
3817 #define GL_COLOR_SUM_EXT 0x8458
3818 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
3819 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
3820 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
3821 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
3822 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
3823 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
3826 #ifndef GL_EXT_texture_perturb_normal
3827 #define GL_PERTURB_EXT 0x85AE
3828 #define GL_TEXTURE_NORMAL_EXT 0x85AF
3831 #ifndef GL_EXT_multi_draw_arrays
3834 #ifndef GL_EXT_fog_coord
3835 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
3836 #define GL_FOG_COORDINATE_EXT 0x8451
3837 #define GL_FRAGMENT_DEPTH_EXT 0x8452
3838 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
3839 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
3840 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
3841 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
3842 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
3845 #ifndef GL_REND_screen_coordinates
3846 #define GL_SCREEN_COORDINATES_REND 0x8490
3847 #define GL_INVERTED_SCREEN_W_REND 0x8491
3850 #ifndef GL_EXT_coordinate_frame
3851 #define GL_TANGENT_ARRAY_EXT 0x8439
3852 #define GL_BINORMAL_ARRAY_EXT 0x843A
3853 #define GL_CURRENT_TANGENT_EXT 0x843B
3854 #define GL_CURRENT_BINORMAL_EXT 0x843C
3855 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
3856 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
3857 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
3858 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
3859 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
3860 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
3861 #define GL_MAP1_TANGENT_EXT 0x8444
3862 #define GL_MAP2_TANGENT_EXT 0x8445
3863 #define GL_MAP1_BINORMAL_EXT 0x8446
3864 #define GL_MAP2_BINORMAL_EXT 0x8447
3867 #ifndef GL_EXT_texture_env_combine
3868 #define GL_COMBINE_EXT 0x8570
3869 #define GL_COMBINE_RGB_EXT 0x8571
3870 #define GL_COMBINE_ALPHA_EXT 0x8572
3871 #define GL_RGB_SCALE_EXT 0x8573
3872 #define GL_ADD_SIGNED_EXT 0x8574
3873 #define GL_INTERPOLATE_EXT 0x8575
3874 #define GL_CONSTANT_EXT 0x8576
3875 #define GL_PRIMARY_COLOR_EXT 0x8577
3876 #define GL_PREVIOUS_EXT 0x8578
3877 #define GL_SOURCE0_RGB_EXT 0x8580
3878 #define GL_SOURCE1_RGB_EXT 0x8581
3879 #define GL_SOURCE2_RGB_EXT 0x8582
3880 #define GL_SOURCE0_ALPHA_EXT 0x8588
3881 #define GL_SOURCE1_ALPHA_EXT 0x8589
3882 #define GL_SOURCE2_ALPHA_EXT 0x858A
3883 #define GL_OPERAND0_RGB_EXT 0x8590
3884 #define GL_OPERAND1_RGB_EXT 0x8591
3885 #define GL_OPERAND2_RGB_EXT 0x8592
3886 #define GL_OPERAND0_ALPHA_EXT 0x8598
3887 #define GL_OPERAND1_ALPHA_EXT 0x8599
3888 #define GL_OPERAND2_ALPHA_EXT 0x859A
3891 #ifndef GL_APPLE_specular_vector
3892 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
3895 #ifndef GL_APPLE_transform_hint
3896 #define GL_TRANSFORM_HINT_APPLE 0x85B1
3899 #ifndef GL_SUNX_constant_data
3900 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
3901 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
3904 #ifndef GL_SUN_global_alpha
3905 #define GL_GLOBAL_ALPHA_SUN 0x81D9
3906 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
3909 #ifndef GL_SUN_triangle_list
3910 #define GL_RESTART_SUN 0x0001
3911 #define GL_REPLACE_MIDDLE_SUN 0x0002
3912 #define GL_REPLACE_OLDEST_SUN 0x0003
3913 #define GL_TRIANGLE_LIST_SUN 0x81D7
3914 #define GL_REPLACEMENT_CODE_SUN 0x81D8
3915 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3916 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3917 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3918 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3919 #define GL_R1UI_V3F_SUN 0x85C4
3920 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
3921 #define GL_R1UI_C3F_V3F_SUN 0x85C6
3922 #define GL_R1UI_N3F_V3F_SUN 0x85C7
3923 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3924 #define GL_R1UI_T2F_V3F_SUN 0x85C9
3925 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3926 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3929 #ifndef GL_SUN_vertex
3932 #ifndef GL_EXT_blend_func_separate
3933 #define GL_BLEND_DST_RGB_EXT 0x80C8
3934 #define GL_BLEND_SRC_RGB_EXT 0x80C9
3935 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
3936 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
3939 #ifndef GL_INGR_color_clamp
3940 #define GL_RED_MIN_CLAMP_INGR 0x8560
3941 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
3942 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
3943 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
3944 #define GL_RED_MAX_CLAMP_INGR 0x8564
3945 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
3946 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
3947 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
3950 #ifndef GL_INGR_interlace_read
3951 #define GL_INTERLACE_READ_INGR 0x8568
3954 #ifndef GL_EXT_stencil_wrap
3955 #define GL_INCR_WRAP_EXT 0x8507
3956 #define GL_DECR_WRAP_EXT 0x8508
3959 #ifndef GL_EXT_422_pixels
3960 #define GL_422_EXT 0x80CC
3961 #define GL_422_REV_EXT 0x80CD
3962 #define GL_422_AVERAGE_EXT 0x80CE
3963 #define GL_422_REV_AVERAGE_EXT 0x80CF
3966 #ifndef GL_NV_texgen_reflection
3967 #define GL_NORMAL_MAP_NV 0x8511
3968 #define GL_REFLECTION_MAP_NV 0x8512
3971 #ifndef GL_EXT_texture_cube_map
3972 #define GL_NORMAL_MAP_EXT 0x8511
3973 #define GL_REFLECTION_MAP_EXT 0x8512
3974 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
3975 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
3976 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
3977 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
3978 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
3979 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
3980 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
3981 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
3982 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3983 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
3986 #ifndef GL_SUN_convolution_border_modes
3987 #define GL_WRAP_BORDER_SUN 0x81D4
3990 #ifndef GL_EXT_texture_env_add
3993 #ifndef GL_EXT_texture_lod_bias
3994 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
3995 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
3996 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
3999 #ifndef GL_EXT_texture_filter_anisotropic
4000 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
4001 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
4004 #ifndef GL_EXT_vertex_weighting
4005 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
4006 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
4007 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
4008 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
4009 #define GL_VERTEX_WEIGHTING_EXT 0x8509
4010 #define GL_MODELVIEW0_EXT 0x1700
4011 #define GL_MODELVIEW1_EXT 0x850A
4012 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
4013 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
4014 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
4015 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
4016 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
4017 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
4020 #ifndef GL_NV_light_max_exponent
4021 #define GL_MAX_SHININESS_NV 0x8504
4022 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
4025 #ifndef GL_NV_vertex_array_range
4026 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
4027 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
4028 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
4029 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
4030 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
4033 #ifndef GL_NV_register_combiners
4034 #define GL_REGISTER_COMBINERS_NV 0x8522
4035 #define GL_VARIABLE_A_NV 0x8523
4036 #define GL_VARIABLE_B_NV 0x8524
4037 #define GL_VARIABLE_C_NV 0x8525
4038 #define GL_VARIABLE_D_NV 0x8526
4039 #define GL_VARIABLE_E_NV 0x8527
4040 #define GL_VARIABLE_F_NV 0x8528
4041 #define GL_VARIABLE_G_NV 0x8529
4042 #define GL_CONSTANT_COLOR0_NV 0x852A
4043 #define GL_CONSTANT_COLOR1_NV 0x852B
4044 #define GL_PRIMARY_COLOR_NV 0x852C
4045 #define GL_SECONDARY_COLOR_NV 0x852D
4046 #define GL_SPARE0_NV 0x852E
4047 #define GL_SPARE1_NV 0x852F
4048 #define GL_DISCARD_NV 0x8530
4049 #define GL_E_TIMES_F_NV 0x8531
4050 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
4051 #define GL_UNSIGNED_IDENTITY_NV 0x8536
4052 #define GL_UNSIGNED_INVERT_NV 0x8537
4053 #define GL_EXPAND_NORMAL_NV 0x8538
4054 #define GL_EXPAND_NEGATE_NV 0x8539
4055 #define GL_HALF_BIAS_NORMAL_NV 0x853A
4056 #define GL_HALF_BIAS_NEGATE_NV 0x853B
4057 #define GL_SIGNED_IDENTITY_NV 0x853C
4058 #define GL_SIGNED_NEGATE_NV 0x853D
4059 #define GL_SCALE_BY_TWO_NV 0x853E
4060 #define GL_SCALE_BY_FOUR_NV 0x853F
4061 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
4062 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
4063 #define GL_COMBINER_INPUT_NV 0x8542
4064 #define GL_COMBINER_MAPPING_NV 0x8543
4065 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
4066 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
4067 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
4068 #define GL_COMBINER_MUX_SUM_NV 0x8547
4069 #define GL_COMBINER_SCALE_NV 0x8548
4070 #define GL_COMBINER_BIAS_NV 0x8549
4071 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
4072 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
4073 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
4074 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
4075 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
4076 #define GL_COLOR_SUM_CLAMP_NV 0x854F
4077 #define GL_COMBINER0_NV 0x8550
4078 #define GL_COMBINER1_NV 0x8551
4079 #define GL_COMBINER2_NV 0x8552
4080 #define GL_COMBINER3_NV 0x8553
4081 #define GL_COMBINER4_NV 0x8554
4082 #define GL_COMBINER5_NV 0x8555
4083 #define GL_COMBINER6_NV 0x8556
4084 #define GL_COMBINER7_NV 0x8557
4092 #ifndef GL_NV_fog_distance
4093 #define GL_FOG_DISTANCE_MODE_NV 0x855A
4094 #define GL_EYE_RADIAL_NV 0x855B
4095 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
4099 #ifndef GL_NV_texgen_emboss
4100 #define GL_EMBOSS_LIGHT_NV 0x855D
4101 #define GL_EMBOSS_CONSTANT_NV 0x855E
4102 #define GL_EMBOSS_MAP_NV 0x855F
4105 #ifndef GL_NV_blend_square
4108 #ifndef GL_NV_texture_env_combine4
4109 #define GL_COMBINE4_NV 0x8503
4110 #define GL_SOURCE3_RGB_NV 0x8583
4111 #define GL_SOURCE3_ALPHA_NV 0x858B
4112 #define GL_OPERAND3_RGB_NV 0x8593
4113 #define GL_OPERAND3_ALPHA_NV 0x859B
4116 #ifndef GL_MESA_resize_buffers
4119 #ifndef GL_MESA_window_pos
4122 #ifndef GL_EXT_texture_compression_s3tc
4123 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
4124 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
4125 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
4126 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
4129 #ifndef GL_IBM_cull_vertex
4130 #define GL_CULL_VERTEX_IBM 103050
4133 #ifndef GL_IBM_multimode_draw_arrays
4136 #ifndef GL_IBM_vertex_array_lists
4137 #define GL_VERTEX_ARRAY_LIST_IBM 103070
4138 #define GL_NORMAL_ARRAY_LIST_IBM 103071
4139 #define GL_COLOR_ARRAY_LIST_IBM 103072
4140 #define GL_INDEX_ARRAY_LIST_IBM 103073
4141 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
4142 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
4143 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
4144 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
4145 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
4146 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
4147 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
4148 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
4149 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
4150 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
4151 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
4152 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
4155 #ifndef GL_SGIX_subsample
4156 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
4157 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
4158 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
4159 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
4160 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
4163 #ifndef GL_SGIX_ycrcb_subsample
4166 #ifndef GL_SGIX_ycrcba
4167 #define GL_YCRCB_SGIX 0x8318
4168 #define GL_YCRCBA_SGIX 0x8319
4171 #ifndef GL_3DFX_texture_compression_FXT1
4172 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
4173 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
4176 #ifndef GL_3DFX_multisample
4177 #define GL_MULTISAMPLE_3DFX 0x86B2
4178 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
4179 #define GL_SAMPLES_3DFX 0x86B4
4180 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
4183 #ifndef GL_3DFX_tbuffer
4186 #ifndef GL_EXT_multisample
4187 #define GL_MULTISAMPLE_EXT 0x809D
4188 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
4189 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
4190 #define GL_SAMPLE_MASK_EXT 0x80A0
4191 #define GL_1PASS_EXT 0x80A1
4192 #define GL_2PASS_0_EXT 0x80A2
4193 #define GL_2PASS_1_EXT 0x80A3
4194 #define GL_4PASS_0_EXT 0x80A4
4195 #define GL_4PASS_1_EXT 0x80A5
4196 #define GL_4PASS_2_EXT 0x80A6
4197 #define GL_4PASS_3_EXT 0x80A7
4198 #define GL_SAMPLE_BUFFERS_EXT 0x80A8
4199 #define GL_SAMPLES_EXT 0x80A9
4200 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
4201 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
4202 #define GL_SAMPLE_PATTERN_EXT 0x80AC
4203 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
4206 #ifndef GL_SGIX_vertex_preclip
4207 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
4208 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
4211 #ifndef GL_SGIX_convolution_accuracy
4212 #define GL_CONVOLUTION_HINT_SGIX 0x8316
4215 #ifndef GL_SGIX_resample
4216 #define GL_PACK_RESAMPLE_SGIX 0x842C
4217 #define GL_UNPACK_RESAMPLE_SGIX 0x842D
4218 #define GL_RESAMPLE_REPLICATE_SGIX 0x842E
4219 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
4220 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
4223 #ifndef GL_SGIS_point_line_texgen
4224 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
4225 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
4226 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
4227 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
4228 #define GL_EYE_POINT_SGIS 0x81F4
4229 #define GL_OBJECT_POINT_SGIS 0x81F5
4230 #define GL_EYE_LINE_SGIS 0x81F6
4231 #define GL_OBJECT_LINE_SGIS 0x81F7
4234 #ifndef GL_SGIS_texture_color_mask
4235 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
4238 #ifndef GL_EXT_texture_env_dot3
4239 #define GL_DOT3_RGB_EXT 0x8740
4240 #define GL_DOT3_RGBA_EXT 0x8741
4243 #ifndef GL_ATI_texture_mirror_once
4244 #define GL_MIRROR_CLAMP_ATI 0x8742
4245 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
4249 #define GL_ALL_COMPLETED_NV 0x84F2
4250 #define GL_FENCE_STATUS_NV 0x84F3
4251 #define GL_FENCE_CONDITION_NV 0x84F4
4254 #ifndef GL_IBM_static_data
4255 #define GL_ALL_STATIC_DATA_IBM 103060
4256 #define GL_STATIC_VERTEX_ARRAY_IBM 103061
4259 #ifndef GL_IBM_texture_mirrored_repeat
4260 #define GL_MIRRORED_REPEAT_IBM 0x8370
4263 #ifndef GL_NV_evaluators
4264 #define GL_EVAL_2D_NV 0x86C0
4265 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
4266 #define GL_MAP_TESSELLATION_NV 0x86C2
4267 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
4268 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
4269 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
4270 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
4271 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
4272 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
4273 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
4274 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
4275 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
4276 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
4277 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
4278 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
4279 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
4280 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
4281 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
4282 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
4283 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
4284 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
4285 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
4286 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
4287 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
4290 #ifndef GL_NV_packed_depth_stencil
4291 #define GL_DEPTH_STENCIL_NV 0x84F9
4292 #define GL_UNSIGNED_INT_24_8_NV 0x84FA
4295 #ifndef GL_NV_register_combiners2
4296 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
4299 #ifndef GL_NV_texture_compression_vtc
4302 #ifndef GL_NV_texture_rectangle
4303 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
4304 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
4305 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
4306 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
4309 #ifndef GL_NV_texture_shader
4310 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
4311 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
4312 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
4313 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
4314 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
4315 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
4316 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
4317 #define GL_SHADER_CONSISTENT_NV 0x86DD
4318 #define GL_TEXTURE_SHADER_NV 0x86DE
4319 #define GL_SHADER_OPERATION_NV 0x86DF
4320 #define GL_CULL_MODES_NV 0x86E0
4321 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
4322 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
4323 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
4324 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
4325 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
4326 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
4327 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
4328 #define GL_CONST_EYE_NV 0x86E5
4329 #define GL_PASS_THROUGH_NV 0x86E6
4330 #define GL_CULL_FRAGMENT_NV 0x86E7
4331 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
4332 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
4333 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
4334 #define GL_DOT_PRODUCT_NV 0x86EC
4335 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
4336 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
4337 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
4338 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
4339 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
4340 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
4341 #define GL_HILO_NV 0x86F4
4342 #define GL_DSDT_NV 0x86F5
4343 #define GL_DSDT_MAG_NV 0x86F6
4344 #define GL_DSDT_MAG_VIB_NV 0x86F7
4345 #define GL_HILO16_NV 0x86F8
4346 #define GL_SIGNED_HILO_NV 0x86F9
4347 #define GL_SIGNED_HILO16_NV 0x86FA
4348 #define GL_SIGNED_RGBA_NV 0x86FB
4349 #define GL_SIGNED_RGBA8_NV 0x86FC
4350 #define GL_SIGNED_RGB_NV 0x86FE
4351 #define GL_SIGNED_RGB8_NV 0x86FF
4352 #define GL_SIGNED_LUMINANCE_NV 0x8701
4353 #define GL_SIGNED_LUMINANCE8_NV 0x8702
4354 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
4355 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
4356 #define GL_SIGNED_ALPHA_NV 0x8705
4357 #define GL_SIGNED_ALPHA8_NV 0x8706
4358 #define GL_SIGNED_INTENSITY_NV 0x8707
4359 #define GL_SIGNED_INTENSITY8_NV 0x8708
4360 #define GL_DSDT8_NV 0x8709
4361 #define GL_DSDT8_MAG8_NV 0x870A
4362 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
4363 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
4364 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
4365 #define GL_HI_SCALE_NV 0x870E
4366 #define GL_LO_SCALE_NV 0x870F
4367 #define GL_DS_SCALE_NV 0x8710
4368 #define GL_DT_SCALE_NV 0x8711
4369 #define GL_MAGNITUDE_SCALE_NV 0x8712
4370 #define GL_VIBRANCE_SCALE_NV 0x8713
4371 #define GL_HI_BIAS_NV 0x8714
4372 #define GL_LO_BIAS_NV 0x8715
4373 #define GL_DS_BIAS_NV 0x8716
4374 #define GL_DT_BIAS_NV 0x8717
4375 #define GL_MAGNITUDE_BIAS_NV 0x8718
4376 #define GL_VIBRANCE_BIAS_NV 0x8719
4377 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
4378 #define GL_TEXTURE_HI_SIZE_NV 0x871B
4379 #define GL_TEXTURE_LO_SIZE_NV 0x871C
4380 #define GL_TEXTURE_DS_SIZE_NV 0x871D
4381 #define GL_TEXTURE_DT_SIZE_NV 0x871E
4382 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
4385 #ifndef GL_NV_texture_shader2
4386 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
4389 #ifndef GL_NV_vertex_array_range2
4390 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
4393 #ifndef GL_NV_vertex_program
4394 #define GL_VERTEX_PROGRAM_NV 0x8620
4395 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
4396 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
4397 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
4398 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
4399 #define GL_CURRENT_ATTRIB_NV 0x8626
4400 #define GL_PROGRAM_LENGTH_NV 0x8627
4401 #define GL_PROGRAM_STRING_NV 0x8628
4402 #define GL_MODELVIEW_PROJECTION_NV 0x8629
4403 #define GL_IDENTITY_NV 0x862A
4404 #define GL_INVERSE_NV 0x862B
4405 #define GL_TRANSPOSE_NV 0x862C
4406 #define GL_INVERSE_TRANSPOSE_NV 0x862D
4407 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
4408 #define GL_MAX_TRACK_MATRICES_NV 0x862F
4409 #define GL_MATRIX0_NV 0x8630
4410 #define GL_MATRIX1_NV 0x8631
4411 #define GL_MATRIX2_NV 0x8632
4412 #define GL_MATRIX3_NV 0x8633
4413 #define GL_MATRIX4_NV 0x8634
4414 #define GL_MATRIX5_NV 0x8635
4415 #define GL_MATRIX6_NV 0x8636
4416 #define GL_MATRIX7_NV 0x8637
4417 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
4418 #define GL_CURRENT_MATRIX_NV 0x8641
4419 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
4420 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
4421 #define GL_PROGRAM_PARAMETER_NV 0x8644
4422 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
4423 #define GL_PROGRAM_TARGET_NV 0x8646
4424 #define GL_PROGRAM_RESIDENT_NV 0x8647
4425 #define GL_TRACK_MATRIX_NV 0x8648
4426 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
4427 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
4428 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
4429 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
4430 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
4431 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
4432 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
4433 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
4434 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
4435 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
4436 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
4437 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
4438 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
4439 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
4440 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
4441 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
4442 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
4443 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
4444 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
4445 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
4446 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
4447 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
4448 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
4449 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
4450 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
4451 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
4452 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
4453 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
4454 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
4455 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
4456 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
4457 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
4458 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
4459 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
4460 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
4461 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
4462 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
4463 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
4464 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
4465 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
4466 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
4467 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
4468 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
4469 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
4470 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
4471 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
4472 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
4473 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
4474 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
4475 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
4476 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
4479 #ifndef GL_SGIX_texture_coordinate_clamp
4480 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
4481 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
4482 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
4485 #ifndef GL_SGIX_scalebias_hint
4486 #define GL_SCALEBIAS_HINT_SGIX 0x8322
4489 #ifndef GL_OML_interlace
4490 #define GL_INTERLACE_OML 0x8980
4491 #define GL_INTERLACE_READ_OML 0x8981
4494 #ifndef GL_OML_subsample
4495 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
4496 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
4499 #ifndef GL_OML_resample
4500 #define GL_PACK_RESAMPLE_OML 0x8984
4501 #define GL_UNPACK_RESAMPLE_OML 0x8985
4502 #define GL_RESAMPLE_REPLICATE_OML 0x8986
4503 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
4504 #define GL_RESAMPLE_AVERAGE_OML 0x8988
4505 #define GL_RESAMPLE_DECIMATE_OML 0x8989
4508 #ifndef GL_NV_copy_depth_to_color
4509 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
4510 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
4513 #ifndef GL_ATI_envmap_bumpmap
4514 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
4515 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
4516 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
4517 #define GL_BUMP_TEX_UNITS_ATI 0x8778
4518 #define GL_DUDV_ATI 0x8779
4519 #define GL_DU8DV8_ATI 0x877A
4520 #define GL_BUMP_ENVMAP_ATI 0x877B
4521 #define GL_BUMP_TARGET_ATI 0x877C
4524 #ifndef GL_ATI_fragment_shader
4525 #define GL_FRAGMENT_SHADER_ATI 0x8920
4526 #define GL_REG_0_ATI 0x8921
4527 #define GL_REG_1_ATI 0x8922
4528 #define GL_REG_2_ATI 0x8923
4529 #define GL_REG_3_ATI 0x8924
4530 #define GL_REG_4_ATI 0x8925
4531 #define GL_REG_5_ATI 0x8926
4532 #define GL_REG_6_ATI 0x8927
4533 #define GL_REG_7_ATI 0x8928
4534 #define GL_REG_8_ATI 0x8929
4535 #define GL_REG_9_ATI 0x892A
4536 #define GL_REG_10_ATI 0x892B
4537 #define GL_REG_11_ATI 0x892C
4538 #define GL_REG_12_ATI 0x892D
4539 #define GL_REG_13_ATI 0x892E
4540 #define GL_REG_14_ATI 0x892F
4541 #define GL_REG_15_ATI 0x8930
4542 #define GL_REG_16_ATI 0x8931
4543 #define GL_REG_17_ATI 0x8932
4544 #define GL_REG_18_ATI 0x8933
4545 #define GL_REG_19_ATI 0x8934
4546 #define GL_REG_20_ATI 0x8935
4547 #define GL_REG_21_ATI 0x8936
4548 #define GL_REG_22_ATI 0x8937
4549 #define GL_REG_23_ATI 0x8938
4550 #define GL_REG_24_ATI 0x8939
4551 #define GL_REG_25_ATI 0x893A
4552 #define GL_REG_26_ATI 0x893B
4553 #define GL_REG_27_ATI 0x893C
4554 #define GL_REG_28_ATI 0x893D
4555 #define GL_REG_29_ATI 0x893E
4556 #define GL_REG_30_ATI 0x893F
4557 #define GL_REG_31_ATI 0x8940
4558 #define GL_CON_0_ATI 0x8941
4559 #define GL_CON_1_ATI 0x8942
4560 #define GL_CON_2_ATI 0x8943
4561 #define GL_CON_3_ATI 0x8944
4562 #define GL_CON_4_ATI 0x8945
4563 #define GL_CON_5_ATI 0x8946
4564 #define GL_CON_6_ATI 0x8947
4565 #define GL_CON_7_ATI 0x8948
4566 #define GL_CON_8_ATI 0x8949
4567 #define GL_CON_9_ATI 0x894A
4568 #define GL_CON_10_ATI 0x894B
4569 #define GL_CON_11_ATI 0x894C
4570 #define GL_CON_12_ATI 0x894D
4571 #define GL_CON_13_ATI 0x894E
4572 #define GL_CON_14_ATI 0x894F
4573 #define GL_CON_15_ATI 0x8950
4574 #define GL_CON_16_ATI 0x8951
4575 #define GL_CON_17_ATI 0x8952
4576 #define GL_CON_18_ATI 0x8953
4577 #define GL_CON_19_ATI 0x8954
4578 #define GL_CON_20_ATI 0x8955
4579 #define GL_CON_21_ATI 0x8956
4580 #define GL_CON_22_ATI 0x8957
4581 #define GL_CON_23_ATI 0x8958
4582 #define GL_CON_24_ATI 0x8959
4583 #define GL_CON_25_ATI 0x895A
4584 #define GL_CON_26_ATI 0x895B
4585 #define GL_CON_27_ATI 0x895C
4586 #define GL_CON_28_ATI 0x895D
4587 #define GL_CON_29_ATI 0x895E
4588 #define GL_CON_30_ATI 0x895F
4589 #define GL_CON_31_ATI 0x8960
4590 #define GL_MOV_ATI 0x8961
4591 #define GL_ADD_ATI 0x8963
4592 #define GL_MUL_ATI 0x8964
4593 #define GL_SUB_ATI 0x8965
4594 #define GL_DOT3_ATI 0x8966
4595 #define GL_DOT4_ATI 0x8967
4596 #define GL_MAD_ATI 0x8968
4597 #define GL_LERP_ATI 0x8969
4598 #define GL_CND_ATI 0x896A
4599 #define GL_CND0_ATI 0x896B
4600 #define GL_DOT2_ADD_ATI 0x896C
4601 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
4602 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
4603 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
4604 #define GL_NUM_PASSES_ATI 0x8970
4605 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
4606 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
4607 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
4608 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
4609 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
4610 #define GL_SWIZZLE_STR_ATI 0x8976
4611 #define GL_SWIZZLE_STQ_ATI 0x8977
4612 #define GL_SWIZZLE_STR_DR_ATI 0x8978
4613 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
4614 #define GL_SWIZZLE_STRQ_ATI 0x897A
4615 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
4616 #define GL_RED_BIT_ATI 0x00000001
4617 #define GL_GREEN_BIT_ATI 0x00000002
4618 #define GL_BLUE_BIT_ATI 0x00000004
4619 #define GL_2X_BIT_ATI 0x00000001
4620 #define GL_4X_BIT_ATI 0x00000002
4621 #define GL_8X_BIT_ATI 0x00000004
4622 #define GL_HALF_BIT_ATI 0x00000008
4623 #define GL_QUARTER_BIT_ATI 0x00000010
4624 #define GL_EIGHTH_BIT_ATI 0x00000020
4625 #define GL_SATURATE_BIT_ATI 0x00000040
4626 #define GL_COMP_BIT_ATI 0x00000002
4627 #define GL_NEGATE_BIT_ATI 0x00000004
4628 #define GL_BIAS_BIT_ATI 0x00000008
4631 #ifndef GL_ATI_pn_triangles
4632 #define GL_PN_TRIANGLES_ATI 0x87F0
4633 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
4634 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
4635 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
4636 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
4637 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
4638 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
4639 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
4640 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
4643 #ifndef GL_ATI_vertex_array_object
4644 #define GL_STATIC_ATI 0x8760
4645 #define GL_DYNAMIC_ATI 0x8761
4646 #define GL_PRESERVE_ATI 0x8762
4647 #define GL_DISCARD_ATI 0x8763
4648 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
4649 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
4650 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
4651 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
4654 #ifndef GL_EXT_vertex_shader
4655 #define GL_VERTEX_SHADER_EXT 0x8780
4656 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
4657 #define GL_OP_INDEX_EXT 0x8782
4658 #define GL_OP_NEGATE_EXT 0x8783
4659 #define GL_OP_DOT3_EXT 0x8784
4660 #define GL_OP_DOT4_EXT 0x8785
4661 #define GL_OP_MUL_EXT 0x8786
4662 #define GL_OP_ADD_EXT 0x8787
4663 #define GL_OP_MADD_EXT 0x8788
4664 #define GL_OP_FRAC_EXT 0x8789
4665 #define GL_OP_MAX_EXT 0x878A
4666 #define GL_OP_MIN_EXT 0x878B
4667 #define GL_OP_SET_GE_EXT 0x878C
4668 #define GL_OP_SET_LT_EXT 0x878D
4669 #define GL_OP_CLAMP_EXT 0x878E
4670 #define GL_OP_FLOOR_EXT 0x878F
4671 #define GL_OP_ROUND_EXT 0x8790
4672 #define GL_OP_EXP_BASE_2_EXT 0x8791
4673 #define GL_OP_LOG_BASE_2_EXT 0x8792
4674 #define GL_OP_POWER_EXT 0x8793
4675 #define GL_OP_RECIP_EXT 0x8794
4676 #define GL_OP_RECIP_SQRT_EXT 0x8795
4677 #define GL_OP_SUB_EXT 0x8796
4678 #define GL_OP_CROSS_PRODUCT_EXT 0x8797
4679 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
4680 #define GL_OP_MOV_EXT 0x8799
4681 #define GL_OUTPUT_VERTEX_EXT 0x879A
4682 #define GL_OUTPUT_COLOR0_EXT 0x879B
4683 #define GL_OUTPUT_COLOR1_EXT 0x879C
4684 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
4685 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
4686 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
4687 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
4688 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
4689 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
4690 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
4691 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
4692 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
4693 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
4694 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
4695 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
4696 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
4697 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
4698 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
4699 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
4700 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
4701 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
4702 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
4703 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
4704 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
4705 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
4706 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
4707 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
4708 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
4709 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
4710 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
4711 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
4712 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
4713 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
4714 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
4715 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
4716 #define GL_OUTPUT_FOG_EXT 0x87BD
4717 #define GL_SCALAR_EXT 0x87BE
4718 #define GL_VECTOR_EXT 0x87BF
4719 #define GL_MATRIX_EXT 0x87C0
4720 #define GL_VARIANT_EXT 0x87C1
4721 #define GL_INVARIANT_EXT 0x87C2
4722 #define GL_LOCAL_CONSTANT_EXT 0x87C3
4723 #define GL_LOCAL_EXT 0x87C4
4724 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
4725 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
4726 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
4727 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
4728 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
4729 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
4730 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
4731 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
4732 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
4733 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
4734 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
4735 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
4736 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
4737 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
4738 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
4739 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
4740 #define GL_X_EXT 0x87D5
4741 #define GL_Y_EXT 0x87D6
4742 #define GL_Z_EXT 0x87D7
4743 #define GL_W_EXT 0x87D8
4744 #define GL_NEGATIVE_X_EXT 0x87D9
4745 #define GL_NEGATIVE_Y_EXT 0x87DA
4746 #define GL_NEGATIVE_Z_EXT 0x87DB
4747 #define GL_NEGATIVE_W_EXT 0x87DC
4748 #define GL_ZERO_EXT 0x87DD
4749 #define GL_ONE_EXT 0x87DE
4750 #define GL_NEGATIVE_ONE_EXT 0x87DF
4751 #define GL_NORMALIZED_RANGE_EXT 0x87E0
4752 #define GL_FULL_RANGE_EXT 0x87E1
4753 #define GL_CURRENT_VERTEX_EXT 0x87E2
4754 #define GL_MVP_MATRIX_EXT 0x87E3
4755 #define GL_VARIANT_VALUE_EXT 0x87E4
4756 #define GL_VARIANT_DATATYPE_EXT 0x87E5
4757 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
4758 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
4759 #define GL_VARIANT_ARRAY_EXT 0x87E8
4760 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
4761 #define GL_INVARIANT_VALUE_EXT 0x87EA
4762 #define GL_INVARIANT_DATATYPE_EXT 0x87EB
4763 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
4764 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
4767 #ifndef GL_ATI_vertex_streams
4768 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
4769 #define GL_VERTEX_STREAM0_ATI 0x876C
4770 #define GL_VERTEX_STREAM1_ATI 0x876D
4771 #define GL_VERTEX_STREAM2_ATI 0x876E
4772 #define GL_VERTEX_STREAM3_ATI 0x876F
4773 #define GL_VERTEX_STREAM4_ATI 0x8770
4774 #define GL_VERTEX_STREAM5_ATI 0x8771
4775 #define GL_VERTEX_STREAM6_ATI 0x8772
4776 #define GL_VERTEX_STREAM7_ATI 0x8773
4777 #define GL_VERTEX_SOURCE_ATI 0x8774
4780 #ifndef GL_ATI_element_array
4781 #define GL_ELEMENT_ARRAY_ATI 0x8768
4782 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
4783 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
4786 #ifndef GL_SUN_mesh_array
4787 #define GL_QUAD_MESH_SUN 0x8614
4788 #define GL_TRIANGLE_MESH_SUN 0x8615
4791 #ifndef GL_SUN_slice_accum
4792 #define GL_SLICE_ACCUM_SUN 0x85CC
4795 #ifndef GL_NV_multisample_filter_hint
4796 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
4799 #ifndef GL_NV_depth_clamp
4800 #define GL_DEPTH_CLAMP_NV 0x864F
4803 #ifndef GL_NV_occlusion_query
4804 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
4805 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
4806 #define GL_PIXEL_COUNT_NV 0x8866
4807 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
4810 #ifndef GL_NV_point_sprite
4811 #define GL_POINT_SPRITE_NV 0x8861
4812 #define GL_COORD_REPLACE_NV 0x8862
4813 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
4816 #ifndef GL_NV_texture_shader3
4817 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
4818 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
4819 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
4820 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
4821 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
4822 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
4823 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
4824 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
4825 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
4826 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
4827 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
4828 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
4829 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
4830 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
4831 #define GL_HILO8_NV 0x885E
4832 #define GL_SIGNED_HILO8_NV 0x885F
4833 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
4836 #ifndef GL_NV_vertex_program1_1
4839 #ifndef GL_EXT_shadow_funcs
4842 #ifndef GL_EXT_stencil_two_side
4843 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
4844 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
4847 #ifndef GL_ATI_text_fragment_shader
4848 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
4851 #ifndef GL_APPLE_client_storage
4852 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
4855 #ifndef GL_APPLE_element_array
4856 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C
4857 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
4858 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
4861 #ifndef GL_APPLE_fence
4862 #define GL_DRAW_PIXELS_APPLE 0x8A0A
4863 #define GL_FENCE_APPLE 0x8A0B
4866 #ifndef GL_APPLE_vertex_array_object
4867 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
4870 #ifndef GL_APPLE_vertex_array_range
4871 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
4872 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
4873 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
4874 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
4875 #define GL_STORAGE_CLIENT_APPLE 0x85B4
4876 #define GL_STORAGE_CACHED_APPLE 0x85BE
4877 #define GL_STORAGE_SHARED_APPLE 0x85BF
4880 #ifndef GL_APPLE_ycbcr_422
4881 #define GL_YCBCR_422_APPLE 0x85B9
4882 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
4883 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
4887 #define GL_RGB_S3TC 0x83A0
4888 #define GL_RGB4_S3TC 0x83A1
4889 #define GL_RGBA_S3TC 0x83A2
4890 #define GL_RGBA4_S3TC 0x83A3
4891 #define GL_RGBA_DXT5_S3TC 0x83A4
4892 #define GL_RGBA4_DXT5_S3TC 0x83A5
4895 #ifndef GL_ATI_draw_buffers
4896 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
4897 #define GL_DRAW_BUFFER0_ATI 0x8825
4898 #define GL_DRAW_BUFFER1_ATI 0x8826
4899 #define GL_DRAW_BUFFER2_ATI 0x8827
4900 #define GL_DRAW_BUFFER3_ATI 0x8828
4901 #define GL_DRAW_BUFFER4_ATI 0x8829
4902 #define GL_DRAW_BUFFER5_ATI 0x882A
4903 #define GL_DRAW_BUFFER6_ATI 0x882B
4904 #define GL_DRAW_BUFFER7_ATI 0x882C
4905 #define GL_DRAW_BUFFER8_ATI 0x882D
4906 #define GL_DRAW_BUFFER9_ATI 0x882E
4907 #define GL_DRAW_BUFFER10_ATI 0x882F
4908 #define GL_DRAW_BUFFER11_ATI 0x8830
4909 #define GL_DRAW_BUFFER12_ATI 0x8831
4910 #define GL_DRAW_BUFFER13_ATI 0x8832
4911 #define GL_DRAW_BUFFER14_ATI 0x8833
4912 #define GL_DRAW_BUFFER15_ATI 0x8834
4915 #ifndef GL_ATI_pixel_format_float
4916 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
4917 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
4920 #ifndef GL_ATI_texture_env_combine3
4921 #define GL_MODULATE_ADD_ATI 0x8744
4922 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
4923 #define GL_MODULATE_SUBTRACT_ATI 0x8746
4926 #ifndef GL_ATI_texture_float
4927 #define GL_RGBA_FLOAT32_ATI 0x8814
4928 #define GL_RGB_FLOAT32_ATI 0x8815
4929 #define GL_ALPHA_FLOAT32_ATI 0x8816
4930 #define GL_INTENSITY_FLOAT32_ATI 0x8817
4931 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
4932 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
4933 #define GL_RGBA_FLOAT16_ATI 0x881A
4934 #define GL_RGB_FLOAT16_ATI 0x881B
4935 #define GL_ALPHA_FLOAT16_ATI 0x881C
4936 #define GL_INTENSITY_FLOAT16_ATI 0x881D
4937 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
4938 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
4941 #ifndef GL_NV_float_buffer
4942 #define GL_FLOAT_R_NV 0x8880
4943 #define GL_FLOAT_RG_NV 0x8881
4944 #define GL_FLOAT_RGB_NV 0x8882
4945 #define GL_FLOAT_RGBA_NV 0x8883
4946 #define GL_FLOAT_R16_NV 0x8884
4947 #define GL_FLOAT_R32_NV 0x8885
4948 #define GL_FLOAT_RG16_NV 0x8886
4949 #define GL_FLOAT_RG32_NV 0x8887
4950 #define GL_FLOAT_RGB16_NV 0x8888
4951 #define GL_FLOAT_RGB32_NV 0x8889
4952 #define GL_FLOAT_RGBA16_NV 0x888A
4953 #define GL_FLOAT_RGBA32_NV 0x888B
4954 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
4955 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
4956 #define GL_FLOAT_RGBA_MODE_NV 0x888E
4959 #ifndef GL_NV_fragment_program
4960 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
4961 #define GL_FRAGMENT_PROGRAM_NV 0x8870
4962 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
4963 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
4964 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
4965 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
4968 #ifndef GL_NV_half_float
4969 #define GL_HALF_FLOAT_NV 0x140B
4972 #ifndef GL_NV_pixel_data_range
4973 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
4974 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
4975 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
4976 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
4977 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
4978 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
4981 #ifndef GL_NV_primitive_restart
4982 #define GL_PRIMITIVE_RESTART_NV 0x8558
4983 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
4986 #ifndef GL_NV_texture_expand_normal
4987 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
4990 #ifndef GL_NV_vertex_program2
4993 #ifndef GL_ATI_map_object_buffer
4996 #ifndef GL_ATI_separate_stencil
4997 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
4998 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
4999 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
5000 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
5003 #ifndef GL_ATI_vertex_attrib_array_object
5006 #ifndef GL_OES_byte_coordinates
5009 #ifndef GL_OES_fixed_point
5010 #define GL_FIXED_OES 0x140C
5013 #ifndef GL_OES_single_precision
5016 #ifndef GL_OES_compressed_paletted_texture
5017 #define GL_PALETTE4_RGB8_OES 0x8B90
5018 #define GL_PALETTE4_RGBA8_OES 0x8B91
5019 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
5020 #define GL_PALETTE4_RGBA4_OES 0x8B93
5021 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
5022 #define GL_PALETTE8_RGB8_OES 0x8B95
5023 #define GL_PALETTE8_RGBA8_OES 0x8B96
5024 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
5025 #define GL_PALETTE8_RGBA4_OES 0x8B98
5026 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
5029 #ifndef GL_OES_read_format
5030 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
5031 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
5034 #ifndef GL_OES_query_matrix
5037 #ifndef GL_EXT_depth_bounds_test
5038 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
5039 #define GL_DEPTH_BOUNDS_EXT 0x8891
5042 #ifndef GL_EXT_texture_mirror_clamp
5043 #define GL_MIRROR_CLAMP_EXT 0x8742
5044 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
5045 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
5048 #ifndef GL_EXT_blend_equation_separate
5049 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
5050 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
5053 #ifndef GL_MESA_pack_invert
5054 #define GL_PACK_INVERT_MESA 0x8758
5057 #ifndef GL_MESA_ycbcr_texture
5058 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
5059 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
5060 #define GL_YCBCR_MESA 0x8757
5063 #ifndef GL_EXT_pixel_buffer_object
5064 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
5065 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
5066 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
5067 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
5070 #ifndef GL_NV_fragment_program_option
5073 #ifndef GL_NV_fragment_program2
5074 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
5075 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
5076 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
5077 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
5078 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
5081 #ifndef GL_NV_vertex_program2_option
5086 #ifndef GL_NV_vertex_program3
5090 #ifndef GL_EXT_framebuffer_object
5091 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
5092 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
5093 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
5094 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
5095 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
5096 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
5097 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
5098 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
5099 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
5100 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
5101 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
5102 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
5103 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
5104 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
5105 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
5106 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
5107 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
5108 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
5109 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
5110 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
5111 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
5112 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
5113 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
5114 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
5115 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
5116 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
5117 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
5118 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
5119 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
5120 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
5121 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
5122 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
5123 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
5124 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
5125 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
5126 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
5127 #define GL_FRAMEBUFFER_EXT 0x8D40
5128 #define GL_RENDERBUFFER_EXT 0x8D41
5129 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
5130 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
5131 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
5132 #define GL_STENCIL_INDEX1_EXT 0x8D46
5133 #define GL_STENCIL_INDEX4_EXT 0x8D47
5134 #define GL_STENCIL_INDEX8_EXT 0x8D48
5135 #define GL_STENCIL_INDEX16_EXT 0x8D49
5136 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
5137 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
5138 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
5139 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
5140 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
5141 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
5144 #ifndef GL_GREMEDY_string_marker
5147 #ifndef GL_EXT_packed_depth_stencil
5148 #define GL_DEPTH_STENCIL_EXT 0x84F9
5149 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
5150 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
5151 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
5154 #ifndef GL_EXT_stencil_clear_tag
5155 #define GL_STENCIL_TAG_BITS_EXT 0x88F2
5156 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
5159 #ifndef GL_EXT_texture_sRGB
5160 #define GL_SRGB_EXT 0x8C40
5161 #define GL_SRGB8_EXT 0x8C41
5162 #define GL_SRGB_ALPHA_EXT 0x8C42
5163 #define GL_SRGB8_ALPHA8_EXT 0x8C43
5164 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
5165 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
5166 #define GL_SLUMINANCE_EXT 0x8C46
5167 #define GL_SLUMINANCE8_EXT 0x8C47
5168 #define GL_COMPRESSED_SRGB_EXT 0x8C48
5169 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
5170 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
5171 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
5172 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
5173 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
5174 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
5175 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
5178 #ifndef GL_EXT_framebuffer_blit
5179 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
5180 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
5181 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
5182 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
5185 #ifndef GL_EXT_framebuffer_multisample
5186 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
5187 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
5188 #define GL_MAX_SAMPLES_EXT 0x8D57
5191 #ifndef GL_MESAX_texture_stack
5192 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
5193 #define GL_TEXTURE_2D_STACK_MESAX 0x875A
5194 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
5195 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
5196 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
5197 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
5200 #ifndef GL_EXT_timer_query
5201 #define GL_TIME_ELAPSED_EXT 0x88BF
5204 #ifndef GL_EXT_gpu_program_parameters
5207 #ifndef GL_APPLE_flush_buffer_range
5208 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
5209 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
5212 #ifndef GL_NV_gpu_program4
5213 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
5214 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
5215 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
5216 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
5217 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
5218 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
5219 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
5220 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
5223 #ifndef GL_NV_geometry_program4
5224 #define GL_LINES_ADJACENCY_EXT 0x000A
5225 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
5226 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
5227 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
5228 #define GL_GEOMETRY_PROGRAM_NV 0x8C26
5229 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
5230 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
5231 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
5232 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
5233 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
5234 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
5235 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
5236 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
5237 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
5238 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
5239 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
5242 #ifndef GL_EXT_geometry_shader4
5243 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
5248 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
5249 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
5250 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
5251 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
5252 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
5253 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
5265 #ifndef GL_NV_vertex_program4
5266 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
5269 #ifndef GL_EXT_gpu_shader4
5270 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
5271 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
5272 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
5273 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
5274 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
5275 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
5276 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
5277 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
5278 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
5279 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
5280 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
5281 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
5282 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
5283 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
5284 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
5285 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
5286 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
5287 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
5288 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
5289 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
5290 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
5291 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
5292 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
5293 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
5294 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
5297 #ifndef GL_EXT_draw_instanced
5300 #ifndef GL_EXT_packed_float
5301 #define GL_R11F_G11F_B10F_EXT 0x8C3A
5302 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
5303 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
5306 #ifndef GL_EXT_texture_array
5307 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
5308 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
5309 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
5310 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
5311 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
5312 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
5313 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
5314 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
5318 #ifndef GL_EXT_texture_buffer_object
5319 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
5320 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
5321 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
5322 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
5323 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
5326 #ifndef GL_EXT_texture_compression_latc
5327 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
5328 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
5329 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
5330 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
5333 #ifndef GL_EXT_texture_compression_rgtc
5334 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
5335 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
5336 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
5337 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
5340 #ifndef GL_EXT_texture_shared_exponent
5341 #define GL_RGB9_E5_EXT 0x8C3D
5342 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
5343 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
5346 #ifndef GL_NV_depth_buffer_float
5347 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB
5348 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC
5349 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
5350 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
5353 #ifndef GL_NV_fragment_program4
5356 #ifndef GL_NV_framebuffer_multisample_coverage
5357 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
5358 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
5359 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
5360 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
5363 #ifndef GL_EXT_framebuffer_sRGB
5364 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
5365 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
5368 #ifndef GL_NV_geometry_shader4
5371 #ifndef GL_NV_parameter_buffer_object
5372 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
5373 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
5374 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
5375 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
5376 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
5379 #ifndef GL_EXT_draw_buffers2
5382 #ifndef GL_NV_transform_feedback
5383 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77
5384 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78
5385 #define GL_TEXTURE_COORD_NV 0x8C79
5386 #define GL_CLIP_DISTANCE_NV 0x8C7A
5387 #define GL_VERTEX_ID_NV 0x8C7B
5388 #define GL_PRIMITIVE_ID_NV 0x8C7C
5389 #define GL_GENERIC_ATTRIB_NV 0x8C7D
5390 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
5391 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
5392 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
5393 #define GL_ACTIVE_VARYINGS_NV 0x8C81
5394 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
5395 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
5396 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
5397 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
5398 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
5399 #define GL_PRIMITIVES_GENERATED_NV 0x8C87
5400 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
5401 #define GL_RASTERIZER_DISCARD_NV 0x8C89
5402 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
5403 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
5404 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
5405 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D
5406 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
5407 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
5408 #define GL_LAYER_NV 0x8DAA
5409 #define GL_NEXT_BUFFER_NV -2
5410 #define GL_SKIP_COMPONENTS4_NV -3
5411 #define GL_SKIP_COMPONENTS3_NV -4
5412 #define GL_SKIP_COMPONENTS2_NV -5
5413 #define GL_SKIP_COMPONENTS1_NV -6
5416 #ifndef GL_EXT_bindable_uniform
5417 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
5418 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
5419 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
5420 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
5421 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
5422 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
5425 #ifndef GL_EXT_texture_integer
5426 #define GL_RGBA32UI_EXT 0x8D70
5427 #define GL_RGB32UI_EXT 0x8D71
5428 #define GL_ALPHA32UI_EXT 0x8D72
5429 #define GL_INTENSITY32UI_EXT 0x8D73
5430 #define GL_LUMINANCE32UI_EXT 0x8D74
5431 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
5432 #define GL_RGBA16UI_EXT 0x8D76
5433 #define GL_RGB16UI_EXT 0x8D77
5434 #define GL_ALPHA16UI_EXT 0x8D78
5435 #define GL_INTENSITY16UI_EXT 0x8D79
5436 #define GL_LUMINANCE16UI_EXT 0x8D7A
5437 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
5438 #define GL_RGBA8UI_EXT 0x8D7C
5439 #define GL_RGB8UI_EXT 0x8D7D
5440 #define GL_ALPHA8UI_EXT 0x8D7E
5441 #define GL_INTENSITY8UI_EXT 0x8D7F
5442 #define GL_LUMINANCE8UI_EXT 0x8D80
5443 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
5444 #define GL_RGBA32I_EXT 0x8D82
5445 #define GL_RGB32I_EXT 0x8D83
5446 #define GL_ALPHA32I_EXT 0x8D84
5447 #define GL_INTENSITY32I_EXT 0x8D85
5448 #define GL_LUMINANCE32I_EXT 0x8D86
5449 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
5450 #define GL_RGBA16I_EXT 0x8D88
5451 #define GL_RGB16I_EXT 0x8D89
5452 #define GL_ALPHA16I_EXT 0x8D8A
5453 #define GL_INTENSITY16I_EXT 0x8D8B
5454 #define GL_LUMINANCE16I_EXT 0x8D8C
5455 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
5456 #define GL_RGBA8I_EXT 0x8D8E
5457 #define GL_RGB8I_EXT 0x8D8F
5458 #define GL_ALPHA8I_EXT 0x8D90
5459 #define GL_INTENSITY8I_EXT 0x8D91
5460 #define GL_LUMINANCE8I_EXT 0x8D92
5461 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
5462 #define GL_RED_INTEGER_EXT 0x8D94
5463 #define GL_GREEN_INTEGER_EXT 0x8D95
5464 #define GL_BLUE_INTEGER_EXT 0x8D96
5465 #define GL_ALPHA_INTEGER_EXT 0x8D97
5466 #define GL_RGB_INTEGER_EXT 0x8D98
5467 #define GL_RGBA_INTEGER_EXT 0x8D99
5468 #define GL_BGR_INTEGER_EXT 0x8D9A
5469 #define GL_BGRA_INTEGER_EXT 0x8D9B
5470 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C
5471 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
5472 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
5475 #ifndef GL_GREMEDY_frame_terminator
5478 #ifndef GL_NV_conditional_render
5479 #define GL_QUERY_WAIT_NV 0x8E13
5480 #define GL_QUERY_NO_WAIT_NV 0x8E14
5481 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
5482 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
5485 #ifndef GL_NV_present_video
5486 #define GL_FRAME_NV 0x8E26
5487 #define GL_FIELDS_NV 0x8E27
5488 #define GL_CURRENT_TIME_NV 0x8E28
5489 #define GL_NUM_FILL_STREAMS_NV 0x8E29
5490 #define GL_PRESENT_TIME_NV 0x8E2A
5491 #define GL_PRESENT_DURATION_NV 0x8E2B
5494 #ifndef GL_EXT_transform_feedback
5495 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
5496 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
5497 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
5498 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
5499 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
5500 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
5501 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
5502 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
5503 #define GL_RASTERIZER_DISCARD_EXT 0x8C89
5504 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
5505 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
5506 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
5507 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
5508 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
5509 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
5512 #ifndef GL_EXT_direct_state_access
5513 #define GL_PROGRAM_MATRIX_EXT 0x8E2D
5514 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
5515 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
5518 #ifndef GL_EXT_vertex_array_bgra
5522 #ifndef GL_EXT_texture_swizzle
5523 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
5524 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
5525 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
5526 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
5527 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
5530 #ifndef GL_NV_explicit_multisample
5531 #define GL_SAMPLE_POSITION_NV 0x8E50
5532 #define GL_SAMPLE_MASK_NV 0x8E51
5533 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52
5534 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
5535 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
5536 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
5537 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
5538 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
5539 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
5540 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
5543 #ifndef GL_NV_transform_feedback2
5544 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22
5545 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
5546 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
5547 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
5550 #ifndef GL_ATI_meminfo
5551 #define GL_VBO_FREE_MEMORY_ATI 0x87FB
5552 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
5553 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
5556 #ifndef GL_AMD_performance_monitor
5557 #define GL_COUNTER_TYPE_AMD 0x8BC0
5558 #define GL_COUNTER_RANGE_AMD 0x8BC1
5559 #define GL_UNSIGNED_INT64_AMD 0x8BC2
5560 #define GL_PERCENTAGE_AMD 0x8BC3
5561 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
5562 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
5563 #define GL_PERFMON_RESULT_AMD 0x8BC6
5566 #ifndef GL_AMD_texture_texture4
5569 #ifndef GL_AMD_vertex_shader_tessellator
5570 #define GL_SAMPLER_BUFFER_AMD 0x9001
5571 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002
5572 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
5573 #define GL_TESSELLATION_MODE_AMD 0x9004
5574 #define GL_TESSELLATION_FACTOR_AMD 0x9005
5575 #define GL_DISCRETE_AMD 0x9006
5576 #define GL_CONTINUOUS_AMD 0x9007
5579 #ifndef GL_EXT_provoking_vertex
5580 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
5581 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
5582 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
5583 #define GL_PROVOKING_VERTEX_EXT 0x8E4F
5586 #ifndef GL_EXT_texture_snorm
5587 #define GL_ALPHA_SNORM 0x9010
5588 #define GL_LUMINANCE_SNORM 0x9011
5589 #define GL_LUMINANCE_ALPHA_SNORM 0x9012
5590 #define GL_INTENSITY_SNORM 0x9013
5591 #define GL_ALPHA8_SNORM 0x9014
5592 #define GL_LUMINANCE8_SNORM 0x9015
5593 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
5594 #define GL_INTENSITY8_SNORM 0x9017
5595 #define GL_ALPHA16_SNORM 0x9018
5596 #define GL_LUMINANCE16_SNORM 0x9019
5597 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
5598 #define GL_INTENSITY16_SNORM 0x901B
5614 #ifndef GL_AMD_draw_buffers_blend
5617 #ifndef GL_APPLE_texture_range
5618 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
5619 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
5620 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
5621 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
5626 #ifndef GL_APPLE_float_pixels
5627 #define GL_HALF_APPLE 0x140B
5628 #define GL_RGBA_FLOAT32_APPLE 0x8814
5629 #define GL_RGB_FLOAT32_APPLE 0x8815
5630 #define GL_ALPHA_FLOAT32_APPLE 0x8816
5631 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
5632 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
5633 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
5634 #define GL_RGBA_FLOAT16_APPLE 0x881A
5635 #define GL_RGB_FLOAT16_APPLE 0x881B
5636 #define GL_ALPHA_FLOAT16_APPLE 0x881C
5637 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
5638 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
5639 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
5640 #define GL_COLOR_FLOAT_APPLE 0x8A0F
5643 #ifndef GL_APPLE_vertex_program_evaluators
5644 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
5645 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
5646 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
5647 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
5648 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
5649 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
5650 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
5651 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
5652 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
5653 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
5656 #ifndef GL_APPLE_aux_depth_stencil
5657 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
5660 #ifndef GL_APPLE_object_purgeable
5661 #define GL_BUFFER_OBJECT_APPLE 0x85B3
5662 #define GL_RELEASED_APPLE 0x8A19
5663 #define GL_VOLATILE_APPLE 0x8A1A
5664 #define GL_RETAINED_APPLE 0x8A1B
5665 #define GL_UNDEFINED_APPLE 0x8A1C
5666 #define GL_PURGEABLE_APPLE 0x8A1D
5669 #ifndef GL_APPLE_row_bytes
5670 #define GL_PACK_ROW_BYTES_APPLE 0x8A15
5671 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
5674 #ifndef GL_APPLE_rgb_422
5675 #define GL_RGB_422_APPLE 0x8A1F
5680 #ifndef GL_NV_video_capture
5681 #define GL_VIDEO_BUFFER_NV 0x9020
5682 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021
5683 #define GL_FIELD_UPPER_NV 0x9022
5684 #define GL_FIELD_LOWER_NV 0x9023
5685 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
5686 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
5687 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
5688 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
5689 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028
5690 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
5691 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
5692 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
5693 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
5694 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
5695 #define GL_PARTIAL_SUCCESS_NV 0x902E
5696 #define GL_SUCCESS_NV 0x902F
5697 #define GL_FAILURE_NV 0x9030
5698 #define GL_YCBYCR8_422_NV 0x9031
5699 #define GL_YCBAYCR8A_4224_NV 0x9032
5700 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
5701 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
5702 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
5703 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
5704 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
5705 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
5706 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
5707 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
5708 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
5709 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
5712 #ifndef GL_NV_copy_image
5715 #ifndef GL_EXT_separate_shader_objects
5716 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D
5719 #ifndef GL_NV_parameter_buffer_object2
5722 #ifndef GL_NV_shader_buffer_load
5723 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
5724 #define GL_GPU_ADDRESS_NV 0x8F34
5725 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
5728 #ifndef GL_NV_vertex_buffer_unified_memory
5729 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
5730 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
5731 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
5732 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
5733 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
5734 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
5735 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
5736 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
5737 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
5738 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
5739 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
5740 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
5741 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
5742 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
5743 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
5744 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
5745 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
5746 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
5747 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
5748 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
5749 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
5750 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
5751 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
5752 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
5753 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
5756 #ifndef GL_NV_texture_barrier
5759 #ifndef GL_AMD_shader_stencil_export
5762 #ifndef GL_AMD_seamless_cubemap_per_texture
5766 #ifndef GL_AMD_conservative_depth
5769 #ifndef GL_EXT_shader_image_load_store
5770 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
5771 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
5772 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
5773 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
5774 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
5775 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
5776 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
5777 #define GL_IMAGE_1D_EXT 0x904C
5778 #define GL_IMAGE_2D_EXT 0x904D
5779 #define GL_IMAGE_3D_EXT 0x904E
5780 #define GL_IMAGE_2D_RECT_EXT 0x904F
5781 #define GL_IMAGE_CUBE_EXT 0x9050
5782 #define GL_IMAGE_BUFFER_EXT 0x9051
5783 #define GL_IMAGE_1D_ARRAY_EXT 0x9052
5784 #define GL_IMAGE_2D_ARRAY_EXT 0x9053
5785 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
5786 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
5787 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
5788 #define GL_INT_IMAGE_1D_EXT 0x9057
5789 #define GL_INT_IMAGE_2D_EXT 0x9058
5790 #define GL_INT_IMAGE_3D_EXT 0x9059
5791 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A
5792 #define GL_INT_IMAGE_CUBE_EXT 0x905B
5793 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
5794 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
5795 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
5796 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
5797 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
5798 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
5799 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
5800 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
5801 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
5802 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
5803 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
5804 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
5805 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
5806 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
5807 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
5808 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
5809 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
5810 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
5811 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
5812 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
5813 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
5814 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
5815 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
5816 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
5817 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
5818 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
5819 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
5820 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
5821 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
5822 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
5823 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
5824 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
5827 #ifndef GL_EXT_vertex_attrib_64bit
5829 #define GL_DOUBLE_VEC2_EXT 0x8FFC
5830 #define GL_DOUBLE_VEC3_EXT 0x8FFD
5831 #define GL_DOUBLE_VEC4_EXT 0x8FFE
5832 #define GL_DOUBLE_MAT2_EXT 0x8F46
5833 #define GL_DOUBLE_MAT3_EXT 0x8F47
5834 #define GL_DOUBLE_MAT4_EXT 0x8F48
5835 #define GL_DOUBLE_MAT2x3_EXT 0x8F49
5836 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A
5837 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B
5838 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C
5839 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D
5840 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E
5843 #ifndef GL_NV_gpu_program5
5844 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
5845 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
5846 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
5847 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
5848 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
5849 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
5850 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
5851 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
5854 #ifndef GL_NV_gpu_shader5
5855 #define GL_INT64_NV 0x140E
5856 #define GL_UNSIGNED_INT64_NV 0x140F
5857 #define GL_INT8_NV 0x8FE0
5858 #define GL_INT8_VEC2_NV 0x8FE1
5859 #define GL_INT8_VEC3_NV 0x8FE2
5860 #define GL_INT8_VEC4_NV 0x8FE3
5861 #define GL_INT16_NV 0x8FE4
5862 #define GL_INT16_VEC2_NV 0x8FE5
5863 #define GL_INT16_VEC3_NV 0x8FE6
5864 #define GL_INT16_VEC4_NV 0x8FE7
5865 #define GL_INT64_VEC2_NV 0x8FE9
5866 #define GL_INT64_VEC3_NV 0x8FEA
5867 #define GL_INT64_VEC4_NV 0x8FEB
5868 #define GL_UNSIGNED_INT8_NV 0x8FEC
5869 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
5870 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
5871 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
5872 #define GL_UNSIGNED_INT16_NV 0x8FF0
5873 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
5874 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
5875 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
5876 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
5877 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
5878 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
5879 #define GL_FLOAT16_NV 0x8FF8
5880 #define GL_FLOAT16_VEC2_NV 0x8FF9
5881 #define GL_FLOAT16_VEC3_NV 0x8FFA
5882 #define GL_FLOAT16_VEC4_NV 0x8FFB
5886 #ifndef GL_NV_shader_buffer_store
5887 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
5892 #ifndef GL_NV_tessellation_program5
5893 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
5894 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E
5895 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
5896 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
5897 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
5900 #ifndef GL_NV_vertex_attrib_integer_64bit
5905 #ifndef GL_NV_multisample_coverage
5906 #define GL_COLOR_SAMPLES_NV 0x8E20
5910 #ifndef GL_AMD_name_gen_delete
5911 #define GL_DATA_BUFFER_AMD 0x9151
5912 #define GL_PERFORMANCE_MONITOR_AMD 0x9152
5913 #define GL_QUERY_OBJECT_AMD 0x9153
5914 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
5915 #define GL_SAMPLER_OBJECT_AMD 0x9155
5918 #ifndef GL_AMD_debug_output
5919 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
5920 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
5921 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
5922 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
5923 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
5924 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
5925 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
5926 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
5927 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
5928 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
5929 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
5930 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
5931 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
5932 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
5935 #ifndef GL_NV_vdpau_interop
5936 #define GL_SURFACE_STATE_NV 0x86EB
5937 #define GL_SURFACE_REGISTERED_NV 0x86FD
5938 #define GL_SURFACE_MAPPED_NV 0x8700
5939 #define GL_WRITE_DISCARD_NV 0x88BE
5942 #ifndef GL_AMD_transform_feedback3_lines_triangles
5945 #ifndef GL_AMD_depth_clamp_separate
5946 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
5947 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F
5950 #ifndef GL_EXT_texture_sRGB_decode
5951 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
5952 #define GL_DECODE_EXT 0x8A49
5953 #define GL_SKIP_DECODE_EXT 0x8A4A
5956 #ifndef GL_NV_texture_multisample
5957 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
5958 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
5961 #ifndef GL_AMD_blend_minmax_factor
5962 #define GL_FACTOR_MIN_AMD 0x901C
5963 #define GL_FACTOR_MAX_AMD 0x901D
5966 #ifndef GL_AMD_sample_positions
5967 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
5970 #ifndef GL_EXT_x11_sync_object
5971 #define GL_SYNC_X11_FENCE_EXT 0x90E1
5974 #ifndef GL_AMD_multi_draw_indirect
5977 #ifndef GL_EXT_framebuffer_multisample_blit_scaled
5978 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
5979 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
5982 #ifndef GL_NV_path_rendering
5983 #define GL_PATH_FORMAT_SVG_NV 0x9070
5984 #define GL_PATH_FORMAT_PS_NV 0x9071
5985 #define GL_STANDARD_FONT_NAME_NV 0x9072
5986 #define GL_SYSTEM_FONT_NAME_NV 0x9073
5987 #define GL_FILE_NAME_NV 0x9074
5988 #define GL_PATH_STROKE_WIDTH_NV 0x9075
5989 #define GL_PATH_END_CAPS_NV 0x9076
5990 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
5991 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
5992 #define GL_PATH_JOIN_STYLE_NV 0x9079
5993 #define GL_PATH_MITER_LIMIT_NV 0x907A
5994 #define GL_PATH_DASH_CAPS_NV 0x907B
5995 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
5996 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
5997 #define GL_PATH_DASH_OFFSET_NV 0x907E
5998 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
5999 #define GL_PATH_FILL_MODE_NV 0x9080
6000 #define GL_PATH_FILL_MASK_NV 0x9081
6001 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
6002 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
6003 #define GL_PATH_STROKE_MASK_NV 0x9084
6004 #define GL_COUNT_UP_NV 0x9088
6005 #define GL_COUNT_DOWN_NV 0x9089
6006 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
6007 #define GL_CONVEX_HULL_NV 0x908B
6008 #define GL_BOUNDING_BOX_NV 0x908D
6009 #define GL_TRANSLATE_X_NV 0x908E
6010 #define GL_TRANSLATE_Y_NV 0x908F
6011 #define GL_TRANSLATE_2D_NV 0x9090
6012 #define GL_TRANSLATE_3D_NV 0x9091
6013 #define GL_AFFINE_2D_NV 0x9092
6014 #define GL_AFFINE_3D_NV 0x9094
6015 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
6016 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
6017 #define GL_UTF8_NV 0x909A
6018 #define GL_UTF16_NV 0x909B
6019 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
6020 #define GL_PATH_COMMAND_COUNT_NV 0x909D
6021 #define GL_PATH_COORD_COUNT_NV 0x909E
6022 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
6023 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
6024 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
6025 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
6026 #define GL_SQUARE_NV 0x90A3
6027 #define GL_ROUND_NV 0x90A4
6028 #define GL_TRIANGULAR_NV 0x90A5
6029 #define GL_BEVEL_NV 0x90A6
6030 #define GL_MITER_REVERT_NV 0x90A7
6031 #define GL_MITER_TRUNCATE_NV 0x90A8
6032 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
6033 #define GL_USE_MISSING_GLYPH_NV 0x90AA
6034 #define GL_PATH_ERROR_POSITION_NV 0x90AB
6035 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC
6036 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
6037 #define GL_ADJACENT_PAIRS_NV 0x90AE
6038 #define GL_FIRST_TO_REST_NV 0x90AF
6039 #define GL_PATH_GEN_MODE_NV 0x90B0
6040 #define GL_PATH_GEN_COEFF_NV 0x90B1
6041 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
6042 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
6043 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
6044 #define GL_PATH_STENCIL_REF_NV 0x90B8
6045 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
6046 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
6047 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
6048 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
6049 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
6050 #define GL_MOVE_TO_RESETS_NV 0x90B5
6051 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
6052 #define GL_CLOSE_PATH_NV 0x00
6053 #define GL_MOVE_TO_NV 0x02
6054 #define GL_RELATIVE_MOVE_TO_NV 0x03
6055 #define GL_LINE_TO_NV 0x04
6056 #define GL_RELATIVE_LINE_TO_NV 0x05
6057 #define GL_HORIZONTAL_LINE_TO_NV 0x06
6058 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
6059 #define GL_VERTICAL_LINE_TO_NV 0x08
6060 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
6061 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
6062 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
6063 #define GL_CUBIC_CURVE_TO_NV 0x0C
6064 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
6065 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
6066 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
6067 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
6068 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
6069 #define GL_SMALL_CCW_ARC_TO_NV 0x12
6070 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
6071 #define GL_SMALL_CW_ARC_TO_NV 0x14
6072 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
6073 #define GL_LARGE_CCW_ARC_TO_NV 0x16
6074 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
6075 #define GL_LARGE_CW_ARC_TO_NV 0x18
6076 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
6077 #define GL_RESTART_PATH_NV 0xF0
6078 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
6079 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
6080 #define GL_RECT_NV 0xF6
6081 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
6082 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
6083 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
6084 #define GL_ARC_TO_NV 0xFE
6085 #define GL_RELATIVE_ARC_TO_NV 0xFF
6086 #define GL_BOLD_BIT_NV 0x01
6087 #define GL_ITALIC_BIT_NV 0x02
6088 #define GL_GLYPH_WIDTH_BIT_NV 0x01
6089 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
6090 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
6091 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
6092 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
6093 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
6094 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
6095 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
6096 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
6097 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
6098 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
6099 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
6100 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
6101 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
6102 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
6103 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
6104 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
6105 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
6106 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
6107 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
6108 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
6109 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
6115 #ifndef GL_AMD_pinned_memory
6116 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
6119 #ifndef GL_AMD_stencil_operation_extended
6120 #define GL_SET_AMD 0x874A
6121 #define GL_REPLACE_VALUE_AMD 0x874B
6122 #define GL_STENCIL_OP_VALUE_AMD 0x874C
6123 #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
6126 #ifndef GL_AMD_vertex_shader_viewport_index
6129 #ifndef GL_AMD_vertex_shader_layer
6132 #ifndef GL_NV_bindless_texture
6135 #ifndef GL_NV_shader_atomic_float
6138 #ifndef GL_AMD_query_buffer_object
6139 #define GL_QUERY_BUFFER_AMD 0x9192
6140 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193
6141 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
6144 #ifndef GL_NV_compute_program5
6145 #define GL_COMPUTE_PROGRAM_NV 0x90FB
6146 #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
6149 #ifndef GL_NV_shader_storage_buffer_object
6152 #ifndef GL_NV_shader_atomic_counters
6155 #ifndef GL_NV_deep_texture3D
6156 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
6157 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
6160 #ifndef GL_NVX_conditional_render
6163 #ifndef GL_AMD_sparse_texture
6164 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
6165 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
6166 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
6167 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
6168 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
6169 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
6170 #define GL_MIN_SPARSE_LEVEL_AMD 0x919B
6171 #define GL_MIN_LOD_WARNING_AMD 0x919C
6172 #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
6175 #ifndef GL_AMD_shader_trinary_minmax
6178 #ifndef GL_INTEL_map_texture
6179 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
6180 #define GL_LAYOUT_DEFAULT_INTEL 0
6181 #define GL_LAYOUT_LINEAR_INTEL 1
6182 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
6185 #ifndef GL_NV_draw_texture
6191 #ifndef GL_VERSION_2_0
6196 #ifndef GL_VERSION_1_5
6202 #ifndef GL_ARB_vertex_buffer_object
6208 #ifndef GL_ARB_shader_objects
6215 #ifndef GL_ARB_half_float_pixel
6219 #ifndef GL_NV_half_float
6223 #ifndef GLEXT_64_TYPES_DEFINED
6225 #define GLEXT_64_TYPES_DEFINED
6228 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
6229 #include <inttypes.h>
6230 #elif defined(__sun__) || defined(__digital__)
6231 #include <inttypes.h>
6232 #if defined(__STDC__)
6233 #if defined(__arch64__) || defined(_LP64)
6234 typedef long int int64_t;
6235 typedef unsigned long int uint64_t;
6237 typedef long long int int64_t;
6238 typedef unsigned long long int uint64_t;
6241 #elif defined(__VMS) || defined(__sgi)
6242 #include <inttypes.h>
6243 #elif defined(__SCO__) || defined(__USLC__)
6245 #elif defined(__UNIXOS2__) || defined(__SOL64__)
6246 typedef long int int32_t;
6247 typedef long long int int64_t;
6248 typedef unsigned long long int uint64_t;
6249 #elif defined(_WIN32) && defined(__GNUC__)
6251 #elif defined(_WIN32)
6252 typedef __int32 int32_t;
6253 typedef __int64 int64_t;
6254 typedef unsigned __int64 uint64_t;
6257 #include <inttypes.h>
6261 #ifndef GL_EXT_timer_query
6272 #ifndef GL_ARB_cl_event
6278 #ifndef GL_ARB_debug_output
6282 #ifndef GL_AMD_debug_output
6286 #ifndef GL_KHR_debug
6290 #ifndef GL_NV_vdpau_interop
6294 #ifndef GL_OES_fixed_point
6299 #ifndef GL_VERSION_1_2
6300 #define GL_VERSION_1_2 1
6301 #ifdef GL_GLEXT_PROTOTYPES
6306 GLAPI void APIENTRY glTexSubImage3D(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
6345 typedef void(
APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
6381 #ifndef GL_VERSION_1_3
6382 #define GL_VERSION_1_3 1
6383 #ifdef GL_GLEXT_PROTOTYPES
6389 GLAPI void APIENTRY glCompressedTexSubImage3D(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei
imageSize,
const GLvoid *
data);
6436 typedef void(
APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format, GLsizei
imageSize,
const GLvoid *
data);
6474 typedef void(
APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(
const GLdouble *
m);
6476 typedef void(
APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(
const GLdouble *
m);
6479 #ifndef GL_VERSION_1_4
6480 #define GL_VERSION_1_4 1
6481 #ifdef GL_GLEXT_PROTOTYPES
6494 GLAPI void APIENTRY glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
6496 GLAPI void APIENTRY glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
6502 GLAPI void APIENTRY glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
6504 GLAPI void APIENTRY glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
6508 GLAPI void APIENTRY glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
6519 GLAPI void APIENTRY glWindowPos3d(GLdouble x, GLdouble y, GLdouble
z);
6525 GLAPI void APIENTRY glWindowPos3s(GLshort x, GLshort y, GLshort
z);
6541 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(
const GLbyte *
v);
6543 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(
const GLdouble *
v);
6549 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(
const GLshort *
v);
6551 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(
const GLubyte *
v);
6555 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(
const GLushort *
v);
6558 typedef void(
APIENTRYP PFNGLWINDOWPOS2DVPROC)(
const GLdouble *
v);
6566 typedef void(
APIENTRYP PFNGLWINDOWPOS3DVPROC)(
const GLdouble *
v);
6571 typedef void(
APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort
x, GLshort
y, GLshort
z);
6575 #ifndef GL_VERSION_1_5
6576 #define GL_VERSION_1_5 1
6577 #ifdef GL_GLEXT_PROTOTYPES
6619 #ifndef GL_VERSION_2_0
6620 #define GL_VERSION_2_0 1
6621 #ifdef GL_GLEXT_PROTOTYPES
6811 #ifndef GL_VERSION_2_1
6812 #define GL_VERSION_2_1 1
6813 #ifdef GL_GLEXT_PROTOTYPES
6829 #ifndef GL_VERSION_3_0
6830 #define GL_VERSION_3_0 1
6835 #ifdef GL_GLEXT_PROTOTYPES
6955 #ifndef GL_VERSION_3_1
6956 #define GL_VERSION_3_1 1
6960 #ifdef GL_GLEXT_PROTOTYPES
6972 #ifndef GL_VERSION_3_2
6973 #define GL_VERSION_3_2 1
6979 #ifdef GL_GLEXT_PROTOTYPES
6989 #ifndef GL_VERSION_3_3
6990 #define GL_VERSION_3_3 1
7001 #ifdef GL_GLEXT_PROTOTYPES
7007 #ifndef GL_VERSION_4_0
7008 #define GL_VERSION_4_0 1
7021 #ifdef GL_GLEXT_PROTOTYPES
7035 #ifndef GL_VERSION_4_1
7036 #define GL_VERSION_4_1 1
7046 #ifndef GL_VERSION_4_2
7047 #define GL_VERSION_4_2 1
7062 #ifndef GL_VERSION_4_3
7063 #define GL_VERSION_4_3 1
7089 #ifndef GL_ARB_multitexture
7090 #define GL_ARB_multitexture 1
7091 #ifdef GL_GLEXT_PROTOTYPES
7110 GLAPI void APIENTRY glMultiTexCoord3dARB(
GLenum target, GLdouble s, GLdouble t, GLdouble r);
7118 GLAPI void APIENTRY glMultiTexCoord4dARB(
GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble
q);
7124 GLAPI void APIENTRY glMultiTexCoord4sARB(
GLenum target, GLshort s, GLshort t, GLshort r, GLshort
q);
7163 #ifndef GL_ARB_transpose_matrix
7164 #define GL_ARB_transpose_matrix 1
7165 #ifdef GL_GLEXT_PROTOTYPES
7167 GLAPI void APIENTRY glLoadTransposeMatrixdARB(
const GLdouble *
m);
7169 GLAPI void APIENTRY glMultTransposeMatrixdARB(
const GLdouble *
m);
7172 typedef void(
APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC)(
const GLdouble *
m);
7174 typedef void(
APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC)(
const GLdouble *
m);
7177 #ifndef GL_ARB_multisample
7178 #define GL_ARB_multisample 1
7179 #ifdef GL_GLEXT_PROTOTYPES
7185 #ifndef GL_ARB_texture_env_add
7186 #define GL_ARB_texture_env_add 1
7189 #ifndef GL_ARB_texture_cube_map
7190 #define GL_ARB_texture_cube_map 1
7193 #ifndef GL_ARB_texture_compression
7194 #define GL_ARB_texture_compression 1
7195 #ifdef GL_GLEXT_PROTOTYPES
7196 GLAPI void APIENTRY glCompressedTexImage3DARB(
GLenum target,
GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLsizei imageSize,
const GLvoid *data);
7197 GLAPI void APIENTRY glCompressedTexImage2DARB(
GLenum target,
GLint level,
GLenum internalformat, GLsizei width, GLsizei height,
GLint border, GLsizei imageSize,
const GLvoid *data);
7199 GLAPI void APIENTRY glCompressedTexSubImage3DARB(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize,
const GLvoid *data);
7207 typedef void(
APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format, GLsizei
imageSize,
const GLvoid *
data);
7213 #ifndef GL_ARB_texture_border_clamp
7214 #define GL_ARB_texture_border_clamp 1
7217 #ifndef GL_ARB_point_parameters
7218 #define GL_ARB_point_parameters 1
7219 #ifdef GL_GLEXT_PROTOTYPES
7227 #ifndef GL_ARB_vertex_blend
7228 #define GL_ARB_vertex_blend 1
7229 #ifdef GL_GLEXT_PROTOTYPES
7253 #ifndef GL_ARB_matrix_palette
7254 #define GL_ARB_matrix_palette 1
7255 #ifdef GL_GLEXT_PROTOTYPES
7269 #ifndef GL_ARB_texture_env_combine
7270 #define GL_ARB_texture_env_combine 1
7273 #ifndef GL_ARB_texture_env_crossbar
7274 #define GL_ARB_texture_env_crossbar 1
7277 #ifndef GL_ARB_texture_env_dot3
7278 #define GL_ARB_texture_env_dot3 1
7281 #ifndef GL_ARB_texture_mirrored_repeat
7282 #define GL_ARB_texture_mirrored_repeat 1
7285 #ifndef GL_ARB_depth_texture
7286 #define GL_ARB_depth_texture 1
7289 #ifndef GL_ARB_shadow
7290 #define GL_ARB_shadow 1
7293 #ifndef GL_ARB_shadow_ambient
7294 #define GL_ARB_shadow_ambient 1
7297 #ifndef GL_ARB_window_pos
7298 #define GL_ARB_window_pos 1
7299 #ifdef GL_GLEXT_PROTOTYPES
7300 GLAPI void APIENTRY glWindowPos2dARB(GLdouble x, GLdouble y);
7308 GLAPI void APIENTRY glWindowPos3dARB(GLdouble x, GLdouble y, GLdouble z);
7314 GLAPI void APIENTRY glWindowPos3sARB(GLshort x, GLshort y, GLshort z);
7317 typedef void(
APIENTRYP PFNGLWINDOWPOS2DARBPROC)(GLdouble
x, GLdouble
y);
7318 typedef void(
APIENTRYP PFNGLWINDOWPOS2DVARBPROC)(
const GLdouble *
v);
7323 typedef void(
APIENTRYP PFNGLWINDOWPOS2SARBPROC)(GLshort
x, GLshort
y);
7324 typedef void(
APIENTRYP PFNGLWINDOWPOS2SVARBPROC)(
const GLshort *
v);
7325 typedef void(
APIENTRYP PFNGLWINDOWPOS3DARBPROC)(GLdouble
x, GLdouble
y, GLdouble
z);
7326 typedef void(
APIENTRYP PFNGLWINDOWPOS3DVARBPROC)(
const GLdouble *
v);
7331 typedef void(
APIENTRYP PFNGLWINDOWPOS3SARBPROC)(GLshort
x, GLshort
y, GLshort
z);
7332 typedef void(
APIENTRYP PFNGLWINDOWPOS3SVARBPROC)(
const GLshort *
v);
7335 #ifndef GL_ARB_vertex_program
7336 #define GL_ARB_vertex_program 1
7337 #ifdef GL_GLEXT_PROTOTYPES
7350 GLAPI void APIENTRY glVertexAttrib3dARB(
GLuint index, GLdouble x, GLdouble y, GLdouble z);
7359 GLAPI void APIENTRY glVertexAttrib4NubARB(
GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte
w);
7364 GLAPI void APIENTRY glVertexAttrib4dARB(
GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble
w);
7369 GLAPI void APIENTRY glVertexAttrib4sARB(
GLuint index, GLshort x, GLshort y, GLshort z, GLshort
w);
7385 GLAPI void APIENTRY glProgramLocalParameter4dARB(
GLenum target,
GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble
w);
7465 #ifndef GL_ARB_fragment_program
7466 #define GL_ARB_fragment_program 1
7470 #ifndef GL_ARB_vertex_buffer_object
7471 #define GL_ARB_vertex_buffer_object 1
7472 #ifdef GL_GLEXT_PROTOTYPES
7478 GLAPI void APIENTRY glBufferSubDataARB(
GLenum target, GLintptrARB offset, GLsizeiptrARB size,
const GLvoid *data);
7479 GLAPI void APIENTRY glGetBufferSubDataARB(
GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
7498 #ifndef GL_ARB_occlusion_query
7499 #define GL_ARB_occlusion_query 1
7500 #ifdef GL_GLEXT_PROTOTYPES
7520 #ifndef GL_ARB_shader_objects
7521 #define GL_ARB_shader_objects 1
7522 #ifdef GL_GLEXT_PROTOTYPES
7527 GLAPI void APIENTRY glShaderSourceARB(GLhandleARB shaderObj, GLsizei count,
const GLcharARB **
string,
const GLint *length);
7528 GLAPI void APIENTRY glCompileShaderARB(GLhandleARB shaderObj);
7530 GLAPI void APIENTRY glAttachObjectARB(GLhandleARB containerObj, GLhandleARB
obj);
7531 GLAPI void APIENTRY glLinkProgramARB(GLhandleARB programObj);
7532 GLAPI void APIENTRY glUseProgramObjectARB(GLhandleARB programObj);
7533 GLAPI void APIENTRY glValidateProgramARB(GLhandleARB programObj);
7556 GLAPI void APIENTRY glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *
obj);
7568 typedef void(
APIENTRYP PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj);
7570 typedef void(
APIENTRYP PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB
obj);
7571 typedef void(
APIENTRYP PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj);
7572 typedef void(
APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj);
7573 typedef void(
APIENTRYP PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj);
7597 typedef GLint(
APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj,
const GLcharARB *
name);
7604 #ifndef GL_ARB_vertex_shader
7605 #define GL_ARB_vertex_shader 1
7606 #ifdef GL_GLEXT_PROTOTYPES
7613 typedef GLint(
APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj,
const GLcharARB *
name);
7616 #ifndef GL_ARB_fragment_shader
7617 #define GL_ARB_fragment_shader 1
7620 #ifndef GL_ARB_shading_language_100
7621 #define GL_ARB_shading_language_100 1
7624 #ifndef GL_ARB_texture_non_power_of_two
7625 #define GL_ARB_texture_non_power_of_two 1
7628 #ifndef GL_ARB_point_sprite
7629 #define GL_ARB_point_sprite 1
7632 #ifndef GL_ARB_fragment_program_shadow
7633 #define GL_ARB_fragment_program_shadow 1
7636 #ifndef GL_ARB_draw_buffers
7637 #define GL_ARB_draw_buffers 1
7638 #ifdef GL_GLEXT_PROTOTYPES
7644 #ifndef GL_ARB_texture_rectangle
7645 #define GL_ARB_texture_rectangle 1
7648 #ifndef GL_ARB_color_buffer_float
7649 #define GL_ARB_color_buffer_float 1
7650 #ifdef GL_GLEXT_PROTOTYPES
7656 #ifndef GL_ARB_half_float_pixel
7657 #define GL_ARB_half_float_pixel 1
7660 #ifndef GL_ARB_texture_float
7661 #define GL_ARB_texture_float 1
7664 #ifndef GL_ARB_pixel_buffer_object
7665 #define GL_ARB_pixel_buffer_object 1
7668 #ifndef GL_ARB_depth_buffer_float
7669 #define GL_ARB_depth_buffer_float 1
7672 #ifndef GL_ARB_draw_instanced
7673 #define GL_ARB_draw_instanced 1
7674 #ifdef GL_GLEXT_PROTOTYPES
7682 #ifndef GL_ARB_framebuffer_object
7683 #define GL_ARB_framebuffer_object 1
7684 #ifdef GL_GLEXT_PROTOTYPES
7728 #ifndef GL_ARB_framebuffer_sRGB
7729 #define GL_ARB_framebuffer_sRGB 1
7732 #ifndef GL_ARB_geometry_shader4
7733 #define GL_ARB_geometry_shader4 1
7734 #ifdef GL_GLEXT_PROTOTYPES
7746 #ifndef GL_ARB_half_float_vertex
7747 #define GL_ARB_half_float_vertex 1
7750 #ifndef GL_ARB_instanced_arrays
7751 #define GL_ARB_instanced_arrays 1
7752 #ifdef GL_GLEXT_PROTOTYPES
7758 #ifndef GL_ARB_map_buffer_range
7759 #define GL_ARB_map_buffer_range 1
7760 #ifdef GL_GLEXT_PROTOTYPES
7762 GLAPI void APIENTRY glFlushMappedBufferRange(
GLenum target, GLintptr offset, GLsizeiptr length);
7768 #ifndef GL_ARB_texture_buffer_object
7769 #define GL_ARB_texture_buffer_object 1
7770 #ifdef GL_GLEXT_PROTOTYPES
7776 #ifndef GL_ARB_texture_compression_rgtc
7777 #define GL_ARB_texture_compression_rgtc 1
7780 #ifndef GL_ARB_texture_rg
7781 #define GL_ARB_texture_rg 1
7784 #ifndef GL_ARB_vertex_array_object
7785 #define GL_ARB_vertex_array_object 1
7786 #ifdef GL_GLEXT_PROTOTYPES
7798 #ifndef GL_ARB_uniform_buffer_object
7799 #define GL_ARB_uniform_buffer_object 1
7800 #ifdef GL_GLEXT_PROTOTYPES
7818 #ifndef GL_ARB_compatibility
7819 #define GL_ARB_compatibility 1
7822 #ifndef GL_ARB_copy_buffer
7823 #define GL_ARB_copy_buffer 1
7824 #ifdef GL_GLEXT_PROTOTYPES
7830 #ifndef GL_ARB_shader_texture_lod
7831 #define GL_ARB_shader_texture_lod 1
7834 #ifndef GL_ARB_depth_clamp
7835 #define GL_ARB_depth_clamp 1
7838 #ifndef GL_ARB_draw_elements_base_vertex
7839 #define GL_ARB_draw_elements_base_vertex 1
7840 #ifdef GL_GLEXT_PROTOTYPES
7852 #ifndef GL_ARB_fragment_coord_conventions
7853 #define GL_ARB_fragment_coord_conventions 1
7856 #ifndef GL_ARB_provoking_vertex
7857 #define GL_ARB_provoking_vertex 1
7858 #ifdef GL_GLEXT_PROTOTYPES
7864 #ifndef GL_ARB_seamless_cube_map
7865 #define GL_ARB_seamless_cube_map 1
7869 #define GL_ARB_sync 1
7870 #ifdef GL_GLEXT_PROTOTYPES
7888 #ifndef GL_ARB_texture_multisample
7889 #define GL_ARB_texture_multisample 1
7890 #ifdef GL_GLEXT_PROTOTYPES
7902 #ifndef GL_ARB_vertex_array_bgra
7903 #define GL_ARB_vertex_array_bgra 1
7906 #ifndef GL_ARB_draw_buffers_blend
7907 #define GL_ARB_draw_buffers_blend 1
7908 #ifdef GL_GLEXT_PROTOTYPES
7920 #ifndef GL_ARB_sample_shading
7921 #define GL_ARB_sample_shading 1
7922 #ifdef GL_GLEXT_PROTOTYPES
7928 #ifndef GL_ARB_texture_cube_map_array
7929 #define GL_ARB_texture_cube_map_array 1
7932 #ifndef GL_ARB_texture_gather
7933 #define GL_ARB_texture_gather 1
7936 #ifndef GL_ARB_texture_query_lod
7937 #define GL_ARB_texture_query_lod 1
7940 #ifndef GL_ARB_shading_language_include
7941 #define GL_ARB_shading_language_include 1
7942 #ifdef GL_GLEXT_PROTOTYPES
7958 #ifndef GL_ARB_texture_compression_bptc
7959 #define GL_ARB_texture_compression_bptc 1
7962 #ifndef GL_ARB_blend_func_extended
7963 #define GL_ARB_blend_func_extended 1
7964 #ifdef GL_GLEXT_PROTOTYPES
7972 #ifndef GL_ARB_explicit_attrib_location
7973 #define GL_ARB_explicit_attrib_location 1
7976 #ifndef GL_ARB_occlusion_query2
7977 #define GL_ARB_occlusion_query2 1
7980 #ifndef GL_ARB_sampler_objects
7981 #define GL_ARB_sampler_objects 1
7982 #ifdef GL_GLEXT_PROTOTYPES
8014 #ifndef GL_ARB_shader_bit_encoding
8015 #define GL_ARB_shader_bit_encoding 1
8018 #ifndef GL_ARB_texture_rgb10_a2ui
8019 #define GL_ARB_texture_rgb10_a2ui 1
8022 #ifndef GL_ARB_texture_swizzle
8023 #define GL_ARB_texture_swizzle 1
8026 #ifndef GL_ARB_timer_query
8027 #define GL_ARB_timer_query 1
8028 #ifdef GL_GLEXT_PROTOTYPES
8038 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
8039 #define GL_ARB_vertex_type_2_10_10_10_rev 1
8040 #ifdef GL_GLEXT_PROTOTYPES
8120 #ifndef GL_ARB_draw_indirect
8121 #define GL_ARB_draw_indirect 1
8122 #ifdef GL_GLEXT_PROTOTYPES
8130 #ifndef GL_ARB_gpu_shader5
8131 #define GL_ARB_gpu_shader5 1
8134 #ifndef GL_ARB_gpu_shader_fp64
8135 #define GL_ARB_gpu_shader_fp64 1
8136 #ifdef GL_GLEXT_PROTOTYPES
8140 GLAPI void APIENTRY glUniform4d(
GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble
w);
8141 GLAPI void APIENTRY glUniform1dv(
GLint location, GLsizei count,
const GLdouble *value);
8142 GLAPI void APIENTRY glUniform2dv(
GLint location, GLsizei count,
const GLdouble *value);
8143 GLAPI void APIENTRY glUniform3dv(
GLint location, GLsizei count,
const GLdouble *value);
8144 GLAPI void APIENTRY glUniform4dv(
GLint location, GLsizei count,
const GLdouble *value);
8176 #ifndef GL_ARB_shader_subroutine
8177 #define GL_ARB_shader_subroutine 1
8178 #ifdef GL_GLEXT_PROTOTYPES
8198 #ifndef GL_ARB_tessellation_shader
8199 #define GL_ARB_tessellation_shader 1
8200 #ifdef GL_GLEXT_PROTOTYPES
8208 #ifndef GL_ARB_texture_buffer_object_rgb32
8209 #define GL_ARB_texture_buffer_object_rgb32 1
8212 #ifndef GL_ARB_transform_feedback2
8213 #define GL_ARB_transform_feedback2 1
8214 #ifdef GL_GLEXT_PROTOTYPES
8232 #ifndef GL_ARB_transform_feedback3
8233 #define GL_ARB_transform_feedback3 1
8234 #ifdef GL_GLEXT_PROTOTYPES
8246 #ifndef GL_ARB_ES2_compatibility
8247 #define GL_ARB_ES2_compatibility 1
8248 #ifdef GL_GLEXT_PROTOTYPES
8262 #ifndef GL_ARB_get_program_binary
8263 #define GL_ARB_get_program_binary 1
8264 #ifdef GL_GLEXT_PROTOTYPES
8274 #ifndef GL_ARB_separate_shader_objects
8275 #define GL_ARB_separate_shader_objects 1
8276 #ifdef GL_GLEXT_PROTOTYPES
8400 #ifndef GL_ARB_vertex_attrib_64bit
8401 #define GL_ARB_vertex_attrib_64bit 1
8402 #ifdef GL_GLEXT_PROTOTYPES
8406 GLAPI void APIENTRY glVertexAttribL4d(
GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble
w);
8426 #ifndef GL_ARB_viewport_array
8427 #define GL_ARB_viewport_array 1
8428 #ifdef GL_GLEXT_PROTOTYPES
8452 #ifndef GL_ARB_cl_event
8453 #define GL_ARB_cl_event 1
8454 #ifdef GL_GLEXT_PROTOTYPES
8460 #ifndef GL_ARB_debug_output
8461 #define GL_ARB_debug_output 1
8462 #ifdef GL_GLEXT_PROTOTYPES
8470 typedef void(
APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback,
const GLvoid *
userParam);
8474 #ifndef GL_ARB_robustness
8475 #define GL_ARB_robustness 1
8476 #ifdef GL_GLEXT_PROTOTYPES
8520 #ifndef GL_ARB_shader_stencil_export
8521 #define GL_ARB_shader_stencil_export 1
8524 #ifndef GL_ARB_base_instance
8525 #define GL_ARB_base_instance 1
8526 #ifdef GL_GLEXT_PROTOTYPES
8536 #ifndef GL_ARB_shading_language_420pack
8537 #define GL_ARB_shading_language_420pack 1
8540 #ifndef GL_ARB_transform_feedback_instanced
8541 #define GL_ARB_transform_feedback_instanced 1
8542 #ifdef GL_GLEXT_PROTOTYPES
8550 #ifndef GL_ARB_compressed_texture_pixel_storage
8551 #define GL_ARB_compressed_texture_pixel_storage 1
8554 #ifndef GL_ARB_conservative_depth
8555 #define GL_ARB_conservative_depth 1
8558 #ifndef GL_ARB_internalformat_query
8559 #define GL_ARB_internalformat_query 1
8560 #ifdef GL_GLEXT_PROTOTYPES
8566 #ifndef GL_ARB_map_buffer_alignment
8567 #define GL_ARB_map_buffer_alignment 1
8570 #ifndef GL_ARB_shader_atomic_counters
8571 #define GL_ARB_shader_atomic_counters 1
8572 #ifdef GL_GLEXT_PROTOTYPES
8578 #ifndef GL_ARB_shader_image_load_store
8579 #define GL_ARB_shader_image_load_store 1
8580 #ifdef GL_GLEXT_PROTOTYPES
8588 #ifndef GL_ARB_shading_language_packing
8589 #define GL_ARB_shading_language_packing 1
8592 #ifndef GL_ARB_texture_storage
8593 #define GL_ARB_texture_storage 1
8594 #ifdef GL_GLEXT_PROTOTYPES
8610 #ifndef GL_KHR_texture_compression_astc_ldr
8611 #define GL_KHR_texture_compression_astc_ldr 1
8614 #ifndef GL_KHR_debug
8615 #define GL_KHR_debug 1
8616 #ifdef GL_GLEXT_PROTOTYPES
8625 GLAPI void APIENTRY glObjectPtrLabel(
const void *ptr, GLsizei length,
const GLchar *
label);
8626 GLAPI void APIENTRY glGetObjectPtrLabel(
const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *
label);
8640 #ifndef GL_ARB_arrays_of_arrays
8641 #define GL_ARB_arrays_of_arrays 1
8644 #ifndef GL_ARB_clear_buffer_object
8645 #define GL_ARB_clear_buffer_object 1
8646 #ifdef GL_GLEXT_PROTOTYPES
8658 #ifndef GL_ARB_compute_shader
8659 #define GL_ARB_compute_shader 1
8660 #ifdef GL_GLEXT_PROTOTYPES
8668 #ifndef GL_ARB_copy_image
8669 #define GL_ARB_copy_image 1
8670 #ifdef GL_GLEXT_PROTOTYPES
8671 GLAPI void APIENTRY glCopyImageSubData(
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ, GLsizei
srcWidth, GLsizei
srcHeight, GLsizei
srcDepth);
8673 typedef void(
APIENTRYP PFNGLCOPYIMAGESUBDATAPROC)(
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ, GLsizei
srcWidth, GLsizei
srcHeight, GLsizei
srcDepth);
8676 #ifndef GL_ARB_texture_view
8677 #define GL_ARB_texture_view 1
8678 #ifdef GL_GLEXT_PROTOTYPES
8684 #ifndef GL_ARB_vertex_attrib_binding
8685 #define GL_ARB_vertex_attrib_binding 1
8686 #ifdef GL_GLEXT_PROTOTYPES
8714 #ifndef GL_ARB_robustness_isolation
8715 #define GL_ARB_robustness_isolation 1
8718 #ifndef GL_ARB_ES3_compatibility
8719 #define GL_ARB_ES3_compatibility 1
8722 #ifndef GL_ARB_explicit_uniform_location
8723 #define GL_ARB_explicit_uniform_location 1
8726 #ifndef GL_ARB_fragment_layer_viewport
8727 #define GL_ARB_fragment_layer_viewport 1
8730 #ifndef GL_ARB_framebuffer_no_attachments
8731 #define GL_ARB_framebuffer_no_attachments 1
8732 #ifdef GL_GLEXT_PROTOTYPES
8744 #ifndef GL_ARB_internalformat_query2
8745 #define GL_ARB_internalformat_query2 1
8746 #ifdef GL_GLEXT_PROTOTYPES
8752 #ifndef GL_ARB_invalidate_subdata
8753 #define GL_ARB_invalidate_subdata 1
8754 #ifdef GL_GLEXT_PROTOTYPES
8757 GLAPI void APIENTRY glInvalidateBufferSubData(
GLuint buffer, GLintptr offset, GLsizeiptr length);
8770 #ifndef GL_ARB_multi_draw_indirect
8771 #define GL_ARB_multi_draw_indirect 1
8772 #ifdef GL_GLEXT_PROTOTYPES
8780 #ifndef GL_ARB_program_interface_query
8781 #define GL_ARB_program_interface_query 1
8782 #ifdef GL_GLEXT_PROTOTYPES
8798 #ifndef GL_ARB_robust_buffer_access_behavior
8799 #define GL_ARB_robust_buffer_access_behavior 1
8802 #ifndef GL_ARB_shader_image_size
8803 #define GL_ARB_shader_image_size 1
8806 #ifndef GL_ARB_shader_storage_buffer_object
8807 #define GL_ARB_shader_storage_buffer_object 1
8808 #ifdef GL_GLEXT_PROTOTYPES
8814 #ifndef GL_ARB_stencil_texturing
8815 #define GL_ARB_stencil_texturing 1
8818 #ifndef GL_ARB_texture_buffer_range
8819 #define GL_ARB_texture_buffer_range 1
8820 #ifdef GL_GLEXT_PROTOTYPES
8828 #ifndef GL_ARB_texture_query_levels
8829 #define GL_ARB_texture_query_levels 1
8832 #ifndef GL_ARB_texture_storage_multisample
8833 #define GL_ARB_texture_storage_multisample 1
8834 #ifdef GL_GLEXT_PROTOTYPES
8847 #define GL_EXT_abgr 1
8850 #ifndef GL_EXT_blend_color
8851 #define GL_EXT_blend_color 1
8852 #ifdef GL_GLEXT_PROTOTYPES
8858 #ifndef GL_EXT_polygon_offset
8859 #define GL_EXT_polygon_offset 1
8860 #ifdef GL_GLEXT_PROTOTYPES
8866 #ifndef GL_EXT_texture
8867 #define GL_EXT_texture 1
8870 #ifndef GL_EXT_texture3D
8871 #define GL_EXT_texture3D 1
8872 #ifdef GL_GLEXT_PROTOTYPES
8874 GLAPI void APIENTRY glTexSubImage3DEXT(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
8877 typedef void(
APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
8880 #ifndef GL_SGIS_texture_filter4
8881 #define GL_SGIS_texture_filter4 1
8882 #ifdef GL_GLEXT_PROTOTYPES
8890 #ifndef GL_EXT_subtexture
8891 #define GL_EXT_subtexture 1
8892 #ifdef GL_GLEXT_PROTOTYPES
8900 #ifndef GL_EXT_copy_texture
8901 #define GL_EXT_copy_texture 1
8902 #ifdef GL_GLEXT_PROTOTYPES
8916 #ifndef GL_EXT_histogram
8917 #define GL_EXT_histogram 1
8918 #ifdef GL_GLEXT_PROTOTYPES
8942 #ifndef GL_EXT_convolution
8943 #define GL_EXT_convolution 1
8944 #ifdef GL_GLEXT_PROTOTYPES
8957 GLAPI void APIENTRY glSeparableFilter2DEXT(
GLenum target,
GLenum internalformat, GLsizei width, GLsizei height,
GLenum format,
GLenum type,
const GLvoid *row,
const GLvoid *column);
8974 #ifndef GL_SGI_color_matrix
8975 #define GL_SGI_color_matrix 1
8978 #ifndef GL_SGI_color_table
8979 #define GL_SGI_color_table 1
8980 #ifdef GL_GLEXT_PROTOTYPES
8998 #ifndef GL_SGIX_pixel_texture
8999 #define GL_SGIX_pixel_texture 1
9000 #ifdef GL_GLEXT_PROTOTYPES
9006 #ifndef GL_SGIS_pixel_texture
9007 #define GL_SGIS_pixel_texture 1
9008 #ifdef GL_GLEXT_PROTOTYPES
9024 #ifndef GL_SGIS_texture4D
9025 #define GL_SGIS_texture4D 1
9026 #ifdef GL_GLEXT_PROTOTYPES
9027 GLAPI void APIENTRY glTexImage4DSGIS(
GLenum target,
GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei
size4d,
GLint border,
GLenum format,
GLenum type,
const GLvoid *
pixels);
9028 GLAPI void APIENTRY glTexSubImage4DSGIS(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei
size4d,
GLenum format,
GLenum type,
const GLvoid *
pixels);
9030 typedef void(
APIENTRYP PFNGLTEXIMAGE4DSGISPROC)(
GLenum target,
GLint level,
GLenum internalformat, GLsizei
width, GLsizei
height, GLsizei
depth, GLsizei
size4d,
GLint border,
GLenum format,
GLenum type,
const GLvoid *
pixels);
9031 typedef void(
APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLint woffset, GLsizei
width, GLsizei
height, GLsizei
depth, GLsizei
size4d,
GLenum format,
GLenum type,
const GLvoid *
pixels);
9034 #ifndef GL_SGI_texture_color_table
9035 #define GL_SGI_texture_color_table 1
9038 #ifndef GL_EXT_cmyka
9039 #define GL_EXT_cmyka 1
9042 #ifndef GL_EXT_texture_object
9043 #define GL_EXT_texture_object 1
9044 #ifdef GL_GLEXT_PROTOTYPES
9060 #ifndef GL_SGIS_detail_texture
9061 #define GL_SGIS_detail_texture 1
9062 #ifdef GL_GLEXT_PROTOTYPES
9070 #ifndef GL_SGIS_sharpen_texture
9071 #define GL_SGIS_sharpen_texture 1
9072 #ifdef GL_GLEXT_PROTOTYPES
9080 #ifndef GL_EXT_packed_pixels
9081 #define GL_EXT_packed_pixels 1
9084 #ifndef GL_SGIS_texture_lod
9085 #define GL_SGIS_texture_lod 1
9088 #ifndef GL_SGIS_multisample
9089 #define GL_SGIS_multisample 1
9090 #ifdef GL_GLEXT_PROTOTYPES
9098 #ifndef GL_EXT_rescale_normal
9099 #define GL_EXT_rescale_normal 1
9102 #ifndef GL_EXT_vertex_array
9103 #define GL_EXT_vertex_array 1
9104 #ifdef GL_GLEXT_PROTOTYPES
9126 #ifndef GL_EXT_misc_attribute
9127 #define GL_EXT_misc_attribute 1
9130 #ifndef GL_SGIS_generate_mipmap
9131 #define GL_SGIS_generate_mipmap 1
9134 #ifndef GL_SGIX_clipmap
9135 #define GL_SGIX_clipmap 1
9138 #ifndef GL_SGIX_shadow
9139 #define GL_SGIX_shadow 1
9142 #ifndef GL_SGIS_texture_edge_clamp
9143 #define GL_SGIS_texture_edge_clamp 1
9146 #ifndef GL_SGIS_texture_border_clamp
9147 #define GL_SGIS_texture_border_clamp 1
9150 #ifndef GL_EXT_blend_minmax
9151 #define GL_EXT_blend_minmax 1
9152 #ifdef GL_GLEXT_PROTOTYPES
9158 #ifndef GL_EXT_blend_subtract
9159 #define GL_EXT_blend_subtract 1
9162 #ifndef GL_EXT_blend_logic_op
9163 #define GL_EXT_blend_logic_op 1
9166 #ifndef GL_SGIX_interlace
9167 #define GL_SGIX_interlace 1
9170 #ifndef GL_SGIX_pixel_tiles
9171 #define GL_SGIX_pixel_tiles 1
9174 #ifndef GL_SGIS_texture_select
9175 #define GL_SGIS_texture_select 1
9179 #ifndef GL_SGIX_sprite
9180 #define GL_SGIX_sprite 1
9181 #ifdef GL_GLEXT_PROTOTYPES
9193 #ifndef GL_SGIX_texture_multi_buffer
9194 #define GL_SGIX_texture_multi_buffer 1
9197 #ifndef GL_EXT_point_parameters
9198 #define GL_EXT_point_parameters 1
9199 #ifdef GL_GLEXT_PROTOTYPES
9207 #ifndef GL_SGIS_point_parameters
9208 #define GL_SGIS_point_parameters 1
9209 #ifdef GL_GLEXT_PROTOTYPES
9217 #ifndef GL_SGIX_instruments
9218 #define GL_SGIX_instruments 1
9219 #ifdef GL_GLEXT_PROTOTYPES
9235 #ifndef GL_SGIX_texture_scale_bias
9236 #define GL_SGIX_texture_scale_bias 1
9239 #ifndef GL_SGIX_framezoom
9240 #define GL_SGIX_framezoom 1
9241 #ifdef GL_GLEXT_PROTOTYPES
9247 #ifndef GL_SGIX_tag_sample_buffer
9248 #define GL_SGIX_tag_sample_buffer 1
9249 #ifdef GL_GLEXT_PROTOTYPES
9255 #ifndef GL_SGIX_polynomial_ffd
9256 #define GL_SGIX_polynomial_ffd 1
9257 #ifdef GL_GLEXT_PROTOTYPES
9258 GLAPI void APIENTRY glDeformationMap3dSGIX(
GLenum target, GLdouble
u1, GLdouble
u2,
GLint ustride,
GLint uorder, GLdouble v1, GLdouble v2,
GLint vstride,
GLint vorder, GLdouble
w1, GLdouble
w2,
GLint wstride,
GLint worder,
const GLdouble *
points);
9259 GLAPI void APIENTRY glDeformationMap3fSGIX(
GLenum target,
GLfloat u1,
GLfloat u2,
GLint ustride,
GLint uorder,
GLfloat v1,
GLfloat v2,
GLint vstride,
GLint vorder,
GLfloat w1,
GLfloat w2,
GLint wstride,
GLint worder,
const GLfloat *
points);
9263 typedef void(
APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC)(
GLenum target, GLdouble
u1, GLdouble
u2,
GLint ustride,
GLint uorder, GLdouble
v1, GLdouble
v2,
GLint vstride,
GLint vorder, GLdouble
w1, GLdouble
w2,
GLint wstride,
GLint worder,
const GLdouble *
points);
9264 typedef void(
APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC)(
GLenum target,
GLfloat u1,
GLfloat u2,
GLint ustride,
GLint uorder,
GLfloat v1,
GLfloat v2,
GLint vstride,
GLint vorder,
GLfloat w1,
GLfloat w2,
GLint wstride,
GLint worder,
const GLfloat *
points);
9269 #ifndef GL_SGIX_reference_plane
9270 #define GL_SGIX_reference_plane 1
9271 #ifdef GL_GLEXT_PROTOTYPES
9277 #ifndef GL_SGIX_flush_raster
9278 #define GL_SGIX_flush_raster 1
9279 #ifdef GL_GLEXT_PROTOTYPES
9285 #ifndef GL_SGIX_depth_texture
9286 #define GL_SGIX_depth_texture 1
9289 #ifndef GL_SGIS_fog_function
9290 #define GL_SGIS_fog_function 1
9291 #ifdef GL_GLEXT_PROTOTYPES
9299 #ifndef GL_SGIX_fog_offset
9300 #define GL_SGIX_fog_offset 1
9303 #ifndef GL_HP_image_transform
9304 #define GL_HP_image_transform 1
9305 #ifdef GL_GLEXT_PROTOTYPES
9321 #ifndef GL_HP_convolution_border_modes
9322 #define GL_HP_convolution_border_modes 1
9325 #ifndef GL_SGIX_texture_add_env
9326 #define GL_SGIX_texture_add_env 1
9329 #ifndef GL_EXT_color_subtable
9330 #define GL_EXT_color_subtable 1
9331 #ifdef GL_GLEXT_PROTOTYPES
9339 #ifndef GL_PGI_vertex_hints
9340 #define GL_PGI_vertex_hints 1
9343 #ifndef GL_PGI_misc_hints
9344 #define GL_PGI_misc_hints 1
9345 #ifdef GL_GLEXT_PROTOTYPES
9351 #ifndef GL_EXT_paletted_texture
9352 #define GL_EXT_paletted_texture 1
9353 #ifdef GL_GLEXT_PROTOTYPES
9365 #ifndef GL_EXT_clip_volume_hint
9366 #define GL_EXT_clip_volume_hint 1
9369 #ifndef GL_SGIX_list_priority
9370 #define GL_SGIX_list_priority 1
9371 #ifdef GL_GLEXT_PROTOTYPES
9387 #ifndef GL_SGIX_ir_instrument1
9388 #define GL_SGIX_ir_instrument1 1
9391 #ifndef GL_SGIX_calligraphic_fragment
9392 #define GL_SGIX_calligraphic_fragment 1
9395 #ifndef GL_SGIX_texture_lod_bias
9396 #define GL_SGIX_texture_lod_bias 1
9399 #ifndef GL_SGIX_shadow_ambient
9400 #define GL_SGIX_shadow_ambient 1
9403 #ifndef GL_EXT_index_texture
9404 #define GL_EXT_index_texture 1
9407 #ifndef GL_EXT_index_material
9408 #define GL_EXT_index_material 1
9409 #ifdef GL_GLEXT_PROTOTYPES
9415 #ifndef GL_EXT_index_func
9416 #define GL_EXT_index_func 1
9417 #ifdef GL_GLEXT_PROTOTYPES
9423 #ifndef GL_EXT_index_array_formats
9424 #define GL_EXT_index_array_formats 1
9427 #ifndef GL_EXT_compiled_vertex_array
9428 #define GL_EXT_compiled_vertex_array 1
9429 #ifdef GL_GLEXT_PROTOTYPES
9437 #ifndef GL_EXT_cull_vertex
9438 #define GL_EXT_cull_vertex 1
9439 #ifdef GL_GLEXT_PROTOTYPES
9447 #ifndef GL_SGIX_ycrcb
9448 #define GL_SGIX_ycrcb 1
9451 #ifndef GL_SGIX_fragment_lighting
9452 #define GL_SGIX_fragment_lighting 1
9453 #ifdef GL_GLEXT_PROTOTYPES
9493 #ifndef GL_IBM_rasterpos_clip
9494 #define GL_IBM_rasterpos_clip 1
9497 #ifndef GL_HP_texture_lighting
9498 #define GL_HP_texture_lighting 1
9501 #ifndef GL_EXT_draw_range_elements
9502 #define GL_EXT_draw_range_elements 1
9503 #ifdef GL_GLEXT_PROTOTYPES
9509 #ifndef GL_WIN_phong_shading
9510 #define GL_WIN_phong_shading 1
9513 #ifndef GL_WIN_specular_fog
9514 #define GL_WIN_specular_fog 1
9517 #ifndef GL_EXT_light_texture
9518 #define GL_EXT_light_texture 1
9519 #ifdef GL_GLEXT_PROTOTYPES
9529 #ifndef GL_SGIX_blend_alpha_minmax
9530 #define GL_SGIX_blend_alpha_minmax 1
9534 #define GL_EXT_bgra 1
9537 #ifndef GL_SGIX_async
9538 #define GL_SGIX_async 1
9539 #ifdef GL_GLEXT_PROTOTYPES
9555 #ifndef GL_SGIX_async_pixel
9556 #define GL_SGIX_async_pixel 1
9559 #ifndef GL_SGIX_async_histogram
9560 #define GL_SGIX_async_histogram 1
9563 #ifndef GL_INTEL_parallel_arrays
9564 #define GL_INTEL_parallel_arrays 1
9565 #ifdef GL_GLEXT_PROTOTYPES
9577 #ifndef GL_HP_occlusion_test
9578 #define GL_HP_occlusion_test 1
9581 #ifndef GL_EXT_pixel_transform
9582 #define GL_EXT_pixel_transform 1
9583 #ifdef GL_GLEXT_PROTOTYPES
9599 #ifndef GL_EXT_pixel_transform_color_table
9600 #define GL_EXT_pixel_transform_color_table 1
9603 #ifndef GL_EXT_shared_texture_palette
9604 #define GL_EXT_shared_texture_palette 1
9607 #ifndef GL_EXT_separate_specular_color
9608 #define GL_EXT_separate_specular_color 1
9611 #ifndef GL_EXT_secondary_color
9612 #define GL_EXT_secondary_color 1
9613 #ifdef GL_GLEXT_PROTOTYPES
9614 GLAPI void APIENTRY glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);
9616 GLAPI void APIENTRY glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);
9622 GLAPI void APIENTRY glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);
9624 GLAPI void APIENTRY glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);
9628 GLAPI void APIENTRY glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);
9633 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC)(
const GLbyte *
v);
9635 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC)(
const GLdouble *
v);
9641 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC)(
const GLshort *
v);
9643 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC)(
const GLubyte *
v);
9647 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC)(
const GLushort *
v);
9651 #ifndef GL_EXT_texture_perturb_normal
9652 #define GL_EXT_texture_perturb_normal 1
9653 #ifdef GL_GLEXT_PROTOTYPES
9659 #ifndef GL_EXT_multi_draw_arrays
9660 #define GL_EXT_multi_draw_arrays 1
9661 #ifdef GL_GLEXT_PROTOTYPES
9669 #ifndef GL_EXT_fog_coord
9670 #define GL_EXT_fog_coord 1
9671 #ifdef GL_GLEXT_PROTOTYPES
9685 #ifndef GL_REND_screen_coordinates
9686 #define GL_REND_screen_coordinates 1
9689 #ifndef GL_EXT_coordinate_frame
9690 #define GL_EXT_coordinate_frame 1
9691 #ifdef GL_GLEXT_PROTOTYPES
9717 typedef void(
APIENTRYP PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble
ty, GLdouble
tz);
9718 typedef void(
APIENTRYP PFNGLTANGENT3DVEXTPROC)(
const GLdouble *
v);
9723 typedef void(
APIENTRYP PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort
ty, GLshort
tz);
9724 typedef void(
APIENTRYP PFNGLTANGENT3SVEXTPROC)(
const GLshort *
v);
9726 typedef void(
APIENTRYP PFNGLBINORMAL3BVEXTPROC)(
const GLbyte *
v);
9727 typedef void(
APIENTRYP PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble
by, GLdouble
bz);
9728 typedef void(
APIENTRYP PFNGLBINORMAL3DVEXTPROC)(
const GLdouble *
v);
9733 typedef void(
APIENTRYP PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort
by, GLshort
bz);
9734 typedef void(
APIENTRYP PFNGLBINORMAL3SVEXTPROC)(
const GLshort *
v);
9739 #ifndef GL_EXT_texture_env_combine
9740 #define GL_EXT_texture_env_combine 1
9743 #ifndef GL_APPLE_specular_vector
9744 #define GL_APPLE_specular_vector 1
9747 #ifndef GL_APPLE_transform_hint
9748 #define GL_APPLE_transform_hint 1
9751 #ifndef GL_SGIX_fog_scale
9752 #define GL_SGIX_fog_scale 1
9755 #ifndef GL_SUNX_constant_data
9756 #define GL_SUNX_constant_data 1
9757 #ifdef GL_GLEXT_PROTOTYPES
9763 #ifndef GL_SUN_global_alpha
9764 #define GL_SUN_global_alpha 1
9765 #ifdef GL_GLEXT_PROTOTYPES
9767 GLAPI void APIENTRY glGlobalAlphaFactorsSUN(GLshort factor);
9770 GLAPI void APIENTRY glGlobalAlphaFactordSUN(GLdouble factor);
9771 GLAPI void APIENTRY glGlobalAlphaFactorubSUN(GLubyte factor);
9772 GLAPI void APIENTRY glGlobalAlphaFactorusSUN(GLushort factor);
9775 typedef void(
APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor);
9776 typedef void(
APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor);
9779 typedef void(
APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor);
9780 typedef void(
APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor);
9781 typedef void(
APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor);
9785 #ifndef GL_SUN_triangle_list
9786 #define GL_SUN_triangle_list 1
9787 #ifdef GL_GLEXT_PROTOTYPES
9792 GLAPI void APIENTRY glReplacementCodeusvSUN(
const GLushort *code);
9793 GLAPI void APIENTRY glReplacementCodeubvSUN(
const GLubyte *code);
9797 typedef void(
APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code);
9798 typedef void(
APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code);
9800 typedef void(
APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC)(
const GLushort *code);
9801 typedef void(
APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC)(
const GLubyte *code);
9805 #ifndef GL_SUN_vertex
9806 #define GL_SUN_vertex 1
9807 #ifdef GL_GLEXT_PROTOTYPES
9828 GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN(
GLfloat s,
GLfloat t,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z);
9830 GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN(
GLfloat s,
GLfloat t,
GLfloat p,
GLfloat q,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z,
GLfloat w);
9840 GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN(
GLuint rc,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z);
9846 GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(
GLuint rc,
GLfloat s,
GLfloat t,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z);
9869 typedef void(
APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(
GLfloat s,
GLfloat t,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z);
9871 typedef void(
APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(
GLfloat s,
GLfloat t,
GLfloat p,
GLfloat q,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z,
GLfloat w);
9881 typedef void(
APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(
GLuint rc,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z);
9887 typedef void(
APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(
GLuint rc,
GLfloat s,
GLfloat t,
GLfloat r,
GLfloat g,
GLfloat b,
GLfloat a,
GLfloat nx,
GLfloat ny,
GLfloat nz,
GLfloat x,
GLfloat y,
GLfloat z);
9891 #ifndef GL_EXT_blend_func_separate
9892 #define GL_EXT_blend_func_separate 1
9893 #ifdef GL_GLEXT_PROTOTYPES
9899 #ifndef GL_INGR_blend_func_separate
9900 #define GL_INGR_blend_func_separate 1
9901 #ifdef GL_GLEXT_PROTOTYPES
9907 #ifndef GL_INGR_color_clamp
9908 #define GL_INGR_color_clamp 1
9911 #ifndef GL_INGR_interlace_read
9912 #define GL_INGR_interlace_read 1
9915 #ifndef GL_EXT_stencil_wrap
9916 #define GL_EXT_stencil_wrap 1
9919 #ifndef GL_EXT_422_pixels
9920 #define GL_EXT_422_pixels 1
9923 #ifndef GL_NV_texgen_reflection
9924 #define GL_NV_texgen_reflection 1
9927 #ifndef GL_SUN_convolution_border_modes
9928 #define GL_SUN_convolution_border_modes 1
9931 #ifndef GL_EXT_texture_env_add
9932 #define GL_EXT_texture_env_add 1
9935 #ifndef GL_EXT_texture_lod_bias
9936 #define GL_EXT_texture_lod_bias 1
9939 #ifndef GL_EXT_texture_filter_anisotropic
9940 #define GL_EXT_texture_filter_anisotropic 1
9943 #ifndef GL_EXT_vertex_weighting
9944 #define GL_EXT_vertex_weighting 1
9945 #ifdef GL_GLEXT_PROTOTYPES
9955 #ifndef GL_NV_light_max_exponent
9956 #define GL_NV_light_max_exponent 1
9959 #ifndef GL_NV_vertex_array_range
9960 #define GL_NV_vertex_array_range 1
9961 #ifdef GL_GLEXT_PROTOTYPES
9969 #ifndef GL_NV_register_combiners
9970 #define GL_NV_register_combiners 1
9971 #ifdef GL_GLEXT_PROTOTYPES
10001 #ifndef GL_NV_fog_distance
10002 #define GL_NV_fog_distance 1
10005 #ifndef GL_NV_texgen_emboss
10006 #define GL_NV_texgen_emboss 1
10009 #ifndef GL_NV_blend_square
10010 #define GL_NV_blend_square 1
10013 #ifndef GL_NV_texture_env_combine4
10014 #define GL_NV_texture_env_combine4 1
10017 #ifndef GL_MESA_resize_buffers
10018 #define GL_MESA_resize_buffers 1
10019 #ifdef GL_GLEXT_PROTOTYPES
10025 #ifndef GL_MESA_window_pos
10026 #define GL_MESA_window_pos 1
10027 #ifdef GL_GLEXT_PROTOTYPES
10028 GLAPI void APIENTRY glWindowPos2dMESA(GLdouble x, GLdouble y);
10034 GLAPI void APIENTRY glWindowPos2sMESA(GLshort x, GLshort y);
10036 GLAPI void APIENTRY glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z);
10042 GLAPI void APIENTRY glWindowPos3sMESA(GLshort x, GLshort y, GLshort z);
10044 GLAPI void APIENTRY glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
10050 GLAPI void APIENTRY glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
10053 typedef void(
APIENTRYP PFNGLWINDOWPOS2DMESAPROC)(GLdouble
x, GLdouble
y);
10054 typedef void(
APIENTRYP PFNGLWINDOWPOS2DVMESAPROC)(
const GLdouble *
v);
10059 typedef void(
APIENTRYP PFNGLWINDOWPOS2SMESAPROC)(GLshort
x, GLshort
y);
10060 typedef void(
APIENTRYP PFNGLWINDOWPOS2SVMESAPROC)(
const GLshort *
v);
10061 typedef void(
APIENTRYP PFNGLWINDOWPOS3DMESAPROC)(GLdouble
x, GLdouble
y, GLdouble
z);
10062 typedef void(
APIENTRYP PFNGLWINDOWPOS3DVMESAPROC)(
const GLdouble *
v);
10067 typedef void(
APIENTRYP PFNGLWINDOWPOS3SMESAPROC)(GLshort
x, GLshort
y, GLshort
z);
10068 typedef void(
APIENTRYP PFNGLWINDOWPOS3SVMESAPROC)(
const GLshort *
v);
10069 typedef void(
APIENTRYP PFNGLWINDOWPOS4DMESAPROC)(GLdouble
x, GLdouble
y, GLdouble
z, GLdouble
w);
10070 typedef void(
APIENTRYP PFNGLWINDOWPOS4DVMESAPROC)(
const GLdouble *
v);
10075 typedef void(
APIENTRYP PFNGLWINDOWPOS4SMESAPROC)(GLshort
x, GLshort
y, GLshort
z, GLshort
w);
10076 typedef void(
APIENTRYP PFNGLWINDOWPOS4SVMESAPROC)(
const GLshort *
v);
10079 #ifndef GL_EXT_texture_compression_s3tc
10080 #define GL_EXT_texture_compression_s3tc 1
10083 #ifndef GL_IBM_cull_vertex
10084 #define GL_IBM_cull_vertex 1
10087 #ifndef GL_IBM_multimode_draw_arrays
10088 #define GL_IBM_multimode_draw_arrays 1
10089 #ifdef GL_GLEXT_PROTOTYPES
10097 #ifndef GL_IBM_vertex_array_lists
10098 #define GL_IBM_vertex_array_lists 1
10099 #ifdef GL_GLEXT_PROTOTYPES
10119 #ifndef GL_SGIX_subsample
10120 #define GL_SGIX_subsample 1
10123 #ifndef GL_SGIX_ycrcba
10124 #define GL_SGIX_ycrcba 1
10127 #ifndef GL_SGIX_ycrcb_subsample
10128 #define GL_SGIX_ycrcb_subsample 1
10131 #ifndef GL_SGIX_depth_pass_instrument
10132 #define GL_SGIX_depth_pass_instrument 1
10135 #ifndef GL_3DFX_texture_compression_FXT1
10136 #define GL_3DFX_texture_compression_FXT1 1
10139 #ifndef GL_3DFX_multisample
10140 #define GL_3DFX_multisample 1
10143 #ifndef GL_3DFX_tbuffer
10144 #define GL_3DFX_tbuffer 1
10145 #ifdef GL_GLEXT_PROTOTYPES
10151 #ifndef GL_EXT_multisample
10152 #define GL_EXT_multisample 1
10153 #ifdef GL_GLEXT_PROTOTYPES
10161 #ifndef GL_SGIX_vertex_preclip
10162 #define GL_SGIX_vertex_preclip 1
10165 #ifndef GL_SGIX_convolution_accuracy
10166 #define GL_SGIX_convolution_accuracy 1
10169 #ifndef GL_SGIX_resample
10170 #define GL_SGIX_resample 1
10173 #ifndef GL_SGIS_point_line_texgen
10174 #define GL_SGIS_point_line_texgen 1
10177 #ifndef GL_SGIS_texture_color_mask
10178 #define GL_SGIS_texture_color_mask 1
10179 #ifdef GL_GLEXT_PROTOTYPES
10185 #ifndef GL_SGIX_igloo_interface
10186 #define GL_SGIX_igloo_interface 1
10187 #ifdef GL_GLEXT_PROTOTYPES
10193 #ifndef GL_EXT_texture_env_dot3
10194 #define GL_EXT_texture_env_dot3 1
10197 #ifndef GL_ATI_texture_mirror_once
10198 #define GL_ATI_texture_mirror_once 1
10201 #ifndef GL_NV_fence
10202 #define GL_NV_fence 1
10203 #ifdef GL_GLEXT_PROTOTYPES
10221 #ifndef GL_IBM_static_data
10222 #define GL_IBM_static_data 1
10223 #ifdef GL_GLEXT_PROTOTYPES
10229 #ifndef GL_IBM_texture_mirrored_repeat
10230 #define GL_IBM_texture_mirrored_repeat 1
10233 #ifndef GL_NV_evaluators
10234 #define GL_NV_evaluators 1
10235 #ifdef GL_GLEXT_PROTOTYPES
10257 #ifndef GL_NV_packed_depth_stencil
10258 #define GL_NV_packed_depth_stencil 1
10261 #ifndef GL_NV_register_combiners2
10262 #define GL_NV_register_combiners2 1
10263 #ifdef GL_GLEXT_PROTOTYPES
10271 #ifndef GL_NV_texture_compression_vtc
10272 #define GL_NV_texture_compression_vtc 1
10275 #ifndef GL_NV_texture_rectangle
10276 #define GL_NV_texture_rectangle 1
10279 #ifndef GL_NV_texture_shader
10280 #define GL_NV_texture_shader 1
10283 #ifndef GL_NV_texture_shader2
10284 #define GL_NV_texture_shader2 1
10287 #ifndef GL_NV_vertex_array_range2
10288 #define GL_NV_vertex_array_range2 1
10291 #ifndef GL_NV_vertex_program
10292 #define GL_NV_vertex_program 1
10293 #ifdef GL_GLEXT_PROTOTYPES
10310 GLAPI void APIENTRY glProgramParameter4dNV(
GLenum target,
GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
10331 GLAPI void APIENTRY glVertexAttrib3dNV(
GLuint index, GLdouble x, GLdouble y, GLdouble z);
10337 GLAPI void APIENTRY glVertexAttrib4dNV(
GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
10341 GLAPI void APIENTRY glVertexAttrib4sNV(
GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
10343 GLAPI void APIENTRY glVertexAttrib4ubNV(
GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
10425 #ifndef GL_SGIX_texture_coordinate_clamp
10426 #define GL_SGIX_texture_coordinate_clamp 1
10429 #ifndef GL_SGIX_scalebias_hint
10430 #define GL_SGIX_scalebias_hint 1
10433 #ifndef GL_OML_interlace
10434 #define GL_OML_interlace 1
10437 #ifndef GL_OML_subsample
10438 #define GL_OML_subsample 1
10441 #ifndef GL_OML_resample
10442 #define GL_OML_resample 1
10445 #ifndef GL_NV_copy_depth_to_color
10446 #define GL_NV_copy_depth_to_color 1
10449 #ifndef GL_ATI_envmap_bumpmap
10450 #define GL_ATI_envmap_bumpmap 1
10451 #ifdef GL_GLEXT_PROTOTYPES
10463 #ifndef GL_ATI_fragment_shader
10464 #define GL_ATI_fragment_shader 1
10465 #ifdef GL_GLEXT_PROTOTYPES
10475 GLAPI void APIENTRY glColorFragmentOp3ATI(
GLenum op,
GLuint dst,
GLuint dstMask,
GLuint dstMod,
GLuint arg1,
GLuint arg1Rep,
GLuint arg1Mod,
GLuint arg2,
GLuint arg2Rep,
GLuint arg2Mod,
GLuint arg3,
GLuint arg3Rep,
GLuint arg3Mod);
10478 GLAPI void APIENTRY glAlphaFragmentOp3ATI(
GLenum op,
GLuint dst,
GLuint dstMod,
GLuint arg1,
GLuint arg1Rep,
GLuint arg1Mod,
GLuint arg2,
GLuint arg2Rep,
GLuint arg2Mod,
GLuint arg3,
GLuint arg3Rep,
GLuint arg3Mod);
10490 typedef void(
APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC)(
GLenum op,
GLuint dst,
GLuint dstMask,
GLuint dstMod,
GLuint arg1,
GLuint arg1Rep,
GLuint arg1Mod,
GLuint arg2,
GLuint arg2Rep,
GLuint arg2Mod,
GLuint arg3,
GLuint arg3Rep,
GLuint arg3Mod);
10493 typedef void(
APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC)(
GLenum op,
GLuint dst,
GLuint dstMod,
GLuint arg1,
GLuint arg1Rep,
GLuint arg1Mod,
GLuint arg2,
GLuint arg2Rep,
GLuint arg2Mod,
GLuint arg3,
GLuint arg3Rep,
GLuint arg3Mod);
10497 #ifndef GL_ATI_pn_triangles
10498 #define GL_ATI_pn_triangles 1
10499 #ifdef GL_GLEXT_PROTOTYPES
10507 #ifndef GL_ATI_vertex_array_object
10508 #define GL_ATI_vertex_array_object 1
10509 #ifdef GL_GLEXT_PROTOTYPES
10537 #ifndef GL_EXT_vertex_shader
10538 #define GL_EXT_vertex_shader 1
10539 #ifdef GL_GLEXT_PROTOTYPES
10627 #ifndef GL_ATI_vertex_streams
10628 #define GL_ATI_vertex_streams 1
10629 #ifdef GL_GLEXT_PROTOTYPES
10652 GLAPI void APIENTRY glVertexStream3dATI(
GLenum stream, GLdouble x, GLdouble y, GLdouble z);
10654 GLAPI void APIENTRY glVertexStream4sATI(
GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
10660 GLAPI void APIENTRY glVertexStream4dATI(
GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
10664 GLAPI void APIENTRY glNormalStream3sATI(
GLenum stream, GLshort nx, GLshort ny, GLshort nz);
10670 GLAPI void APIENTRY glNormalStream3dATI(
GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
10723 #ifndef GL_ATI_element_array
10724 #define GL_ATI_element_array 1
10725 #ifdef GL_GLEXT_PROTOTYPES
10735 #ifndef GL_SUN_mesh_array
10736 #define GL_SUN_mesh_array 1
10737 #ifdef GL_GLEXT_PROTOTYPES
10743 #ifndef GL_SUN_slice_accum
10744 #define GL_SUN_slice_accum 1
10747 #ifndef GL_NV_multisample_filter_hint
10748 #define GL_NV_multisample_filter_hint 1
10751 #ifndef GL_NV_depth_clamp
10752 #define GL_NV_depth_clamp 1
10755 #ifndef GL_NV_occlusion_query
10756 #define GL_NV_occlusion_query 1
10757 #ifdef GL_GLEXT_PROTOTYPES
10775 #ifndef GL_NV_point_sprite
10776 #define GL_NV_point_sprite 1
10777 #ifdef GL_GLEXT_PROTOTYPES
10785 #ifndef GL_NV_texture_shader3
10786 #define GL_NV_texture_shader3 1
10789 #ifndef GL_NV_vertex_program1_1
10790 #define GL_NV_vertex_program1_1 1
10793 #ifndef GL_EXT_shadow_funcs
10794 #define GL_EXT_shadow_funcs 1
10797 #ifndef GL_EXT_stencil_two_side
10798 #define GL_EXT_stencil_two_side 1
10799 #ifdef GL_GLEXT_PROTOTYPES
10805 #ifndef GL_ATI_text_fragment_shader
10806 #define GL_ATI_text_fragment_shader 1
10809 #ifndef GL_APPLE_client_storage
10810 #define GL_APPLE_client_storage 1
10813 #ifndef GL_APPLE_element_array
10814 #define GL_APPLE_element_array 1
10815 #ifdef GL_GLEXT_PROTOTYPES
10819 GLAPI void APIENTRY glMultiDrawElementArrayAPPLE(
GLenum mode,
const GLint *first,
const GLsizei *count, GLsizei primcount);
10829 #ifndef GL_APPLE_fence
10830 #define GL_APPLE_fence 1
10831 #ifdef GL_GLEXT_PROTOTYPES
10851 #ifndef GL_APPLE_vertex_array_object
10852 #define GL_APPLE_vertex_array_object 1
10853 #ifdef GL_GLEXT_PROTOTYPES
10865 #ifndef GL_APPLE_vertex_array_range
10866 #define GL_APPLE_vertex_array_range 1
10867 #ifdef GL_GLEXT_PROTOTYPES
10868 GLAPI void APIENTRY glVertexArrayRangeAPPLE(GLsizei length, GLvoid *pointer);
10869 GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid *pointer);
10877 #ifndef GL_APPLE_ycbcr_422
10878 #define GL_APPLE_ycbcr_422 1
10882 #define GL_S3_s3tc 1
10885 #ifndef GL_ATI_draw_buffers
10886 #define GL_ATI_draw_buffers 1
10887 #ifdef GL_GLEXT_PROTOTYPES
10893 #ifndef GL_ATI_pixel_format_float
10894 #define GL_ATI_pixel_format_float 1
10900 #ifndef GL_ATI_texture_env_combine3
10901 #define GL_ATI_texture_env_combine3 1
10904 #ifndef GL_ATI_texture_float
10905 #define GL_ATI_texture_float 1
10908 #ifndef GL_NV_float_buffer
10909 #define GL_NV_float_buffer 1
10912 #ifndef GL_NV_fragment_program
10913 #define GL_NV_fragment_program 1
10915 #ifdef GL_GLEXT_PROTOTYPES
10918 GLAPI void APIENTRY glProgramNamedParameter4dNV(
GLuint id, GLsizei len,
const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
10919 GLAPI void APIENTRY glProgramNamedParameter4dvNV(
GLuint id, GLsizei len,
const GLubyte *name,
const GLdouble *
v);
10931 #ifndef GL_NV_half_float
10932 #define GL_NV_half_float 1
10933 #ifdef GL_GLEXT_PROTOTYPES
10936 GLAPI void APIENTRY glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z);
10938 GLAPI void APIENTRY glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
10940 GLAPI void APIENTRY glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
10942 GLAPI void APIENTRY glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
10944 GLAPI void APIENTRY glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV
alpha);
10948 GLAPI void APIENTRY glTexCoord2hNV(GLhalfNV s, GLhalfNV t);
10950 GLAPI void APIENTRY glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r);
10952 GLAPI void APIENTRY glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
10958 GLAPI void APIENTRY glMultiTexCoord3hNV(
GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
10960 GLAPI void APIENTRY glMultiTexCoord4hNV(
GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
10964 GLAPI void APIENTRY glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
10972 GLAPI void APIENTRY glVertexAttrib3hNV(
GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
10974 GLAPI void APIENTRY glVertexAttrib4hNV(
GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
10982 typedef void(
APIENTRYP PFNGLVERTEX2HVNVPROC)(
const GLhalfNV *
v);
10983 typedef void(
APIENTRYP PFNGLVERTEX3HNVPROC)(GLhalfNV
x, GLhalfNV
y, GLhalfNV
z);
10984 typedef void(
APIENTRYP PFNGLVERTEX3HVNVPROC)(
const GLhalfNV *
v);
10985 typedef void(
APIENTRYP PFNGLVERTEX4HNVPROC)(GLhalfNV
x, GLhalfNV
y, GLhalfNV
z, GLhalfNV
w);
10986 typedef void(
APIENTRYP PFNGLVERTEX4HVNVPROC)(
const GLhalfNV *
v);
10988 typedef void(
APIENTRYP PFNGLNORMAL3HVNVPROC)(
const GLhalfNV *
v);
10994 typedef void(
APIENTRYP PFNGLTEXCOORD1HVNVPROC)(
const GLhalfNV *
v);
10995 typedef void(
APIENTRYP PFNGLTEXCOORD2HNVPROC)(GLhalfNV
s, GLhalfNV
t);
10996 typedef void(
APIENTRYP PFNGLTEXCOORD2HVNVPROC)(
const GLhalfNV *
v);
10997 typedef void(
APIENTRYP PFNGLTEXCOORD3HNVPROC)(GLhalfNV
s, GLhalfNV
t, GLhalfNV
r);
10998 typedef void(
APIENTRYP PFNGLTEXCOORD3HVNVPROC)(
const GLhalfNV *
v);
10999 typedef void(
APIENTRYP PFNGLTEXCOORD4HNVPROC)(GLhalfNV
s, GLhalfNV
t, GLhalfNV
r, GLhalfNV
q);
11000 typedef void(
APIENTRYP PFNGLTEXCOORD4HVNVPROC)(
const GLhalfNV *
v);
11009 typedef void(
APIENTRYP PFNGLFOGCOORDHNVPROC)(GLhalfNV fog);
11010 typedef void(
APIENTRYP PFNGLFOGCOORDHVNVPROC)(
const GLhalfNV *fog);
11012 typedef void(
APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC)(
const GLhalfNV *
v);
11029 #ifndef GL_NV_pixel_data_range
11030 #define GL_NV_pixel_data_range 1
11031 #ifdef GL_GLEXT_PROTOTYPES
11032 GLAPI void APIENTRY glPixelDataRangeNV(
GLenum target, GLsizei length,
const GLvoid *pointer);
11039 #ifndef GL_NV_primitive_restart
11040 #define GL_NV_primitive_restart 1
11041 #ifdef GL_GLEXT_PROTOTYPES
11049 #ifndef GL_NV_texture_expand_normal
11050 #define GL_NV_texture_expand_normal 1
11053 #ifndef GL_NV_vertex_program2
11054 #define GL_NV_vertex_program2 1
11057 #ifndef GL_ATI_map_object_buffer
11058 #define GL_ATI_map_object_buffer 1
11059 #ifdef GL_GLEXT_PROTOTYPES
11067 #ifndef GL_ATI_separate_stencil
11068 #define GL_ATI_separate_stencil 1
11069 #ifdef GL_GLEXT_PROTOTYPES
11077 #ifndef GL_ATI_vertex_attrib_array_object
11078 #define GL_ATI_vertex_attrib_array_object 1
11079 #ifdef GL_GLEXT_PROTOTYPES
11089 #ifndef GL_OES_byte_coordinates
11090 #define GL_OES_byte_coordinates 1
11091 #ifdef GL_GLEXT_PROTOTYPES
11098 GLAPI void APIENTRY glMultiTexCoord4bOES(
GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
11104 GLAPI void APIENTRY glTexCoord3bOES(GLbyte s, GLbyte t, GLbyte r);
11106 GLAPI void APIENTRY glTexCoord4bOES(GLbyte s, GLbyte t, GLbyte r, GLbyte q);
11112 GLAPI void APIENTRY glVertex4bOES(GLbyte x, GLbyte y, GLbyte z);
11127 typedef void(
APIENTRYP PFNGLTEXCOORD3BOESPROC)(GLbyte
s, GLbyte
t, GLbyte
r);
11129 typedef void(
APIENTRYP PFNGLTEXCOORD4BOESPROC)(GLbyte
s, GLbyte
t, GLbyte
r, GLbyte
q);
11135 typedef void(
APIENTRYP PFNGLVERTEX4BOESPROC)(GLbyte
x, GLbyte
y, GLbyte
z);
11139 #ifndef GL_OES_fixed_point
11140 #define GL_OES_fixed_point 1
11141 #ifdef GL_GLEXT_PROTOTYPES
11145 GLAPI void APIENTRY glBlendColorxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed
alpha);
11146 GLAPI void APIENTRY glClearAccumxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed
alpha);
11147 GLAPI void APIENTRY glClearColorxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed
alpha);
11150 GLAPI void APIENTRY glColor3xOES(GLfixed red, GLfixed green, GLfixed blue);
11151 GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed
alpha);
11164 GLAPI void APIENTRY glFrustumxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed
f);
11178 GLAPI void APIENTRY glIndexxvOES(
const GLfixed *component);
11185 GLAPI void APIENTRY glLoadTransposeMatrixxOES(
const GLfixed *
m);
11189 GLAPI void APIENTRY glMapGrid2xOES(
GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
11193 GLAPI void APIENTRY glMultTransposeMatrixxOES(
const GLfixed *
m);
11196 GLAPI void APIENTRY glMultiTexCoord3xOES(
GLenum texture, GLfixed s, GLfixed t, GLfixed r);
11197 GLAPI void APIENTRY glMultiTexCoord4xOES(
GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
11202 GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz);
11204 GLAPI void APIENTRY glOrthoxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed
f);
11214 GLAPI void APIENTRY glRasterPos2xOES(GLfixed x, GLfixed y);
11215 GLAPI void APIENTRY glRasterPos3xOES(GLfixed x, GLfixed y, GLfixed z);
11216 GLAPI void APIENTRY glRasterPos4xOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w);
11221 GLAPI void APIENTRY glRectxvOES(
const GLfixed *v1,
const GLfixed *v2);
11224 GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z);
11227 GLAPI void APIENTRY glTexCoord3xOES(GLfixed s, GLfixed t, GLfixed r);
11228 GLAPI void APIENTRY glTexCoord4xOES(GLfixed s, GLfixed t, GLfixed r, GLfixed q);
11239 GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z);
11242 GLAPI void APIENTRY glVertex4xOES(GLfixed x, GLfixed y, GLfixed z);
11261 typedef void(
APIENTRYP PFNGLDEPTHRANGEXOESPROC)(GLfixed
n, GLfixed
f);
11262 typedef void(
APIENTRYP PFNGLEVALCOORD1XOESPROC)(GLfixed u);
11263 typedef void(
APIENTRYP PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed
v);
11269 typedef void(
APIENTRYP PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed
r, GLfixed
b, GLfixed
t, GLfixed
n, GLfixed
f);
11282 typedef void(
APIENTRYP PFNGLINDEXXOESPROC)(GLfixed component);
11283 typedef void(
APIENTRYP PFNGLINDEXXVOESPROC)(
const GLfixed *component);
11289 typedef void(
APIENTRYP PFNGLLOADMATRIXXOESPROC)(
const GLfixed *
m);
11290 typedef void(
APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC)(
const GLfixed *
m);
11297 typedef void(
APIENTRYP PFNGLMULTMATRIXXOESPROC)(
const GLfixed *
m);
11298 typedef void(
APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC)(
const GLfixed *
m);
11309 typedef void(
APIENTRYP PFNGLORTHOXOESPROC)(GLfixed l, GLfixed
r, GLfixed
b, GLfixed
t, GLfixed
n, GLfixed
f);
11310 typedef void(
APIENTRYP PFNGLPASSTHROUGHXOESPROC)(GLfixed token);
11319 typedef void(
APIENTRYP PFNGLRASTERPOS2XOESPROC)(GLfixed
x, GLfixed
y);
11320 typedef void(
APIENTRYP PFNGLRASTERPOS3XOESPROC)(GLfixed
x, GLfixed
y, GLfixed
z);
11321 typedef void(
APIENTRYP PFNGLRASTERPOS4XOESPROC)(GLfixed
x, GLfixed
y, GLfixed
z, GLfixed
w);
11326 typedef void(
APIENTRYP PFNGLRECTXVOESPROC)(
const GLfixed *
v1,
const GLfixed *
v2);
11329 typedef void(
APIENTRYP PFNGLSCALEXOESPROC)(GLfixed
x, GLfixed
y, GLfixed
z);
11331 typedef void(
APIENTRYP PFNGLTEXCOORD2XOESPROC)(GLfixed
s, GLfixed
t);
11332 typedef void(
APIENTRYP PFNGLTEXCOORD3XOESPROC)(GLfixed
s, GLfixed
t, GLfixed
r);
11333 typedef void(
APIENTRYP PFNGLTEXCOORD4XOESPROC)(GLfixed
s, GLfixed
t, GLfixed
r, GLfixed
q);
11344 typedef void(
APIENTRYP PFNGLTRANSLATEXOESPROC)(GLfixed
x, GLfixed
y, GLfixed
z);
11347 typedef void(
APIENTRYP PFNGLVERTEX4XOESPROC)(GLfixed
x, GLfixed
y, GLfixed
z);
11353 #ifndef GL_OES_single_precision
11354 #define GL_OES_single_precision 1
11355 #ifdef GL_GLEXT_PROTOTYPES
11363 typedef void(
APIENTRYP PFNGLDEPTHRANGEFOESPROC)(GLclampf
n, GLclampf
f);
11371 #ifndef GL_OES_compressed_paletted_texture
11372 #define GL_OES_compressed_paletted_texture 1
11375 #ifndef GL_OES_read_format
11376 #define GL_OES_read_format 1
11379 #ifndef GL_OES_query_matrix
11380 #define GL_OES_query_matrix 1
11381 #ifdef GL_GLEXT_PROTOTYPES
11387 #ifndef GL_EXT_depth_bounds_test
11388 #define GL_EXT_depth_bounds_test 1
11389 #ifdef GL_GLEXT_PROTOTYPES
11395 #ifndef GL_EXT_texture_mirror_clamp
11396 #define GL_EXT_texture_mirror_clamp 1
11399 #ifndef GL_EXT_blend_equation_separate
11400 #define GL_EXT_blend_equation_separate 1
11401 #ifdef GL_GLEXT_PROTOTYPES
11407 #ifndef GL_MESA_pack_invert
11408 #define GL_MESA_pack_invert 1
11411 #ifndef GL_MESA_ycbcr_texture
11412 #define GL_MESA_ycbcr_texture 1
11415 #ifndef GL_EXT_pixel_buffer_object
11416 #define GL_EXT_pixel_buffer_object 1
11419 #ifndef GL_NV_fragment_program_option
11420 #define GL_NV_fragment_program_option 1
11423 #ifndef GL_NV_fragment_program2
11424 #define GL_NV_fragment_program2 1
11427 #ifndef GL_NV_vertex_program2_option
11428 #define GL_NV_vertex_program2_option 1
11431 #ifndef GL_NV_vertex_program3
11432 #define GL_NV_vertex_program3 1
11435 #ifndef GL_EXT_framebuffer_object
11436 #define GL_EXT_framebuffer_object 1
11437 #ifdef GL_GLEXT_PROTOTYPES
11475 #ifndef GL_GREMEDY_string_marker
11476 #define GL_GREMEDY_string_marker 1
11477 #ifdef GL_GLEXT_PROTOTYPES
11478 GLAPI void APIENTRY glStringMarkerGREMEDY(GLsizei len,
const GLvoid *
string);
11483 #ifndef GL_EXT_packed_depth_stencil
11484 #define GL_EXT_packed_depth_stencil 1
11487 #ifndef GL_EXT_stencil_clear_tag
11488 #define GL_EXT_stencil_clear_tag 1
11489 #ifdef GL_GLEXT_PROTOTYPES
11495 #ifndef GL_EXT_texture_sRGB
11496 #define GL_EXT_texture_sRGB 1
11499 #ifndef GL_EXT_framebuffer_blit
11500 #define GL_EXT_framebuffer_blit 1
11501 #ifdef GL_GLEXT_PROTOTYPES
11507 #ifndef GL_EXT_framebuffer_multisample
11508 #define GL_EXT_framebuffer_multisample 1
11509 #ifdef GL_GLEXT_PROTOTYPES
11510 GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT(
GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width, GLsizei height);
11515 #ifndef GL_MESAX_texture_stack
11516 #define GL_MESAX_texture_stack 1
11519 #ifndef GL_EXT_timer_query
11520 #define GL_EXT_timer_query 1
11521 #ifdef GL_GLEXT_PROTOTYPES
11529 #ifndef GL_EXT_gpu_program_parameters
11530 #define GL_EXT_gpu_program_parameters 1
11531 #ifdef GL_GLEXT_PROTOTYPES
11539 #ifndef GL_APPLE_flush_buffer_range
11540 #define GL_APPLE_flush_buffer_range 1
11541 #ifdef GL_GLEXT_PROTOTYPES
11543 GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE(
GLenum target, GLintptr offset, GLsizeiptr size);
11549 #ifndef GL_NV_gpu_program4
11550 #define GL_NV_gpu_program4 1
11551 #ifdef GL_GLEXT_PROTOTYPES
11587 #ifndef GL_NV_geometry_program4
11588 #define GL_NV_geometry_program4 1
11589 #ifdef GL_GLEXT_PROTOTYPES
11601 #ifndef GL_EXT_geometry_shader4
11602 #define GL_EXT_geometry_shader4 1
11603 #ifdef GL_GLEXT_PROTOTYPES
11609 #ifndef GL_NV_vertex_program4
11610 #define GL_NV_vertex_program4 1
11611 #ifdef GL_GLEXT_PROTOTYPES
11661 #ifndef GL_EXT_gpu_shader4
11662 #define GL_EXT_gpu_shader4 1
11663 #ifdef GL_GLEXT_PROTOTYPES
11689 #ifndef GL_EXT_draw_instanced
11690 #define GL_EXT_draw_instanced 1
11691 #ifdef GL_GLEXT_PROTOTYPES
11693 GLAPI void APIENTRY glDrawElementsInstancedEXT(
GLenum mode, GLsizei count,
GLenum type,
const GLvoid *indices, GLsizei primcount);
11699 #ifndef GL_EXT_packed_float
11700 #define GL_EXT_packed_float 1
11703 #ifndef GL_EXT_texture_array
11704 #define GL_EXT_texture_array 1
11707 #ifndef GL_EXT_texture_buffer_object
11708 #define GL_EXT_texture_buffer_object 1
11709 #ifdef GL_GLEXT_PROTOTYPES
11715 #ifndef GL_EXT_texture_compression_latc
11716 #define GL_EXT_texture_compression_latc 1
11719 #ifndef GL_EXT_texture_compression_rgtc
11720 #define GL_EXT_texture_compression_rgtc 1
11723 #ifndef GL_EXT_texture_shared_exponent
11724 #define GL_EXT_texture_shared_exponent 1
11727 #ifndef GL_NV_depth_buffer_float
11728 #define GL_NV_depth_buffer_float 1
11729 #ifdef GL_GLEXT_PROTOTYPES
11739 #ifndef GL_NV_fragment_program4
11740 #define GL_NV_fragment_program4 1
11743 #ifndef GL_NV_framebuffer_multisample_coverage
11744 #define GL_NV_framebuffer_multisample_coverage 1
11745 #ifdef GL_GLEXT_PROTOTYPES
11751 #ifndef GL_EXT_framebuffer_sRGB
11752 #define GL_EXT_framebuffer_sRGB 1
11755 #ifndef GL_NV_geometry_shader4
11756 #define GL_NV_geometry_shader4 1
11759 #ifndef GL_NV_parameter_buffer_object
11760 #define GL_NV_parameter_buffer_object 1
11761 #ifdef GL_GLEXT_PROTOTYPES
11771 #ifndef GL_EXT_draw_buffers2
11772 #define GL_EXT_draw_buffers2 1
11773 #ifdef GL_GLEXT_PROTOTYPES
11789 #ifndef GL_NV_transform_feedback
11790 #define GL_NV_transform_feedback 1
11791 #ifdef GL_GLEXT_PROTOTYPES
11819 #ifndef GL_EXT_bindable_uniform
11820 #define GL_EXT_bindable_uniform 1
11821 #ifdef GL_GLEXT_PROTOTYPES
11831 #ifndef GL_EXT_texture_integer
11832 #define GL_EXT_texture_integer 1
11833 #ifdef GL_GLEXT_PROTOTYPES
11849 #ifndef GL_GREMEDY_frame_terminator
11850 #define GL_GREMEDY_frame_terminator 1
11851 #ifdef GL_GLEXT_PROTOTYPES
11857 #ifndef GL_NV_conditional_render
11858 #define GL_NV_conditional_render 1
11859 #ifdef GL_GLEXT_PROTOTYPES
11867 #ifndef GL_NV_present_video
11868 #define GL_NV_present_video 1
11869 #ifdef GL_GLEXT_PROTOTYPES
11870 GLAPI void APIENTRY glPresentFrameKeyedNV(
GLuint video_slot, GLuint64EXT
minPresentTime,
GLuint beginPresentTimeId,
GLuint presentDurationId,
GLenum type,
GLenum target0,
GLuint fill0,
GLuint key0,
GLenum target1,
GLuint fill1,
GLuint key1);
11871 GLAPI void APIENTRY glPresentFrameDualFillNV(
GLuint video_slot, GLuint64EXT
minPresentTime,
GLuint beginPresentTimeId,
GLuint presentDurationId,
GLenum type,
GLenum target0,
GLuint fill0,
GLenum target1,
GLuint fill1,
GLenum target2,
GLuint fill2,
GLenum target3,
GLuint fill3);
11877 typedef void(
APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC)(
GLuint video_slot, GLuint64EXT
minPresentTime,
GLuint beginPresentTimeId,
GLuint presentDurationId,
GLenum type,
GLenum target0,
GLuint fill0,
GLuint key0,
GLenum target1,
GLuint fill1,
GLuint key1);
11878 typedef void(
APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC)(
GLuint video_slot, GLuint64EXT
minPresentTime,
GLuint beginPresentTimeId,
GLuint presentDurationId,
GLenum type,
GLenum target0,
GLuint fill0,
GLenum target1,
GLuint fill1,
GLenum target2,
GLuint fill2,
GLenum target3,
GLuint fill3);
11885 #ifndef GL_EXT_transform_feedback
11886 #define GL_EXT_transform_feedback 1
11887 #ifdef GL_GLEXT_PROTOTYPES
11894 GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT(
GLuint program,
GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size,
GLenum *type, GLchar *name);
11905 #ifndef GL_EXT_direct_state_access
11906 #define GL_EXT_direct_state_access 1
11907 #ifdef GL_GLEXT_PROTOTYPES
11916 GLAPI void APIENTRY glMatrixRotatedEXT(
GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
11920 GLAPI void APIENTRY glMatrixTranslatedEXT(
GLenum mode, GLdouble x, GLdouble y, GLdouble z);
11946 GLAPI void APIENTRY glTextureImage3DEXT(
GLuint texture,
GLenum target,
GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
GLint border,
GLenum format,
GLenum type,
const GLvoid *
pixels);
11947 GLAPI void APIENTRY glTextureSubImage3DEXT(
GLuint texture,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
11966 GLAPI void APIENTRY glMultiTexImage3DEXT(
GLenum texunit,
GLenum target,
GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
GLint border,
GLenum format,
GLenum type,
const GLvoid *
pixels);
11967 GLAPI void APIENTRY glMultiTexSubImage3DEXT(
GLenum texunit,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
11994 GLAPI void APIENTRY glCompressedTextureSubImage3DEXT(
GLuint texture,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize,
const GLvoid *
bits);
12001 GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT(
GLenum texunit,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize,
const GLvoid *
bits);
12065 GLAPI void APIENTRY glNamedBufferSubDataEXT(
GLuint buffer, GLintptr offset, GLsizeiptr size,
const GLvoid *data);
12069 GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT(
GLuint buffer, GLintptr offset, GLsizeiptr length);
12073 GLAPI void APIENTRY glGetNamedBufferSubDataEXT(
GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
12091 GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT(
GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples,
GLenum internalformat, GLsizei width, GLsizei height);
12100 GLAPI void APIENTRY glProgramUniform4dEXT(
GLuint program,
GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
12153 typedef void(
APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC)(
GLuint texture,
GLenum target,
GLint level,
GLenum internalformat, GLsizei
width, GLsizei
height, GLsizei
depth,
GLint border,
GLenum format,
GLenum type,
const GLvoid *
pixels);
12154 typedef void(
APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC)(
GLuint texture,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
12173 typedef void(
APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC)(
GLenum texunit,
GLenum target,
GLint level,
GLenum internalformat, GLsizei
width, GLsizei
height, GLsizei
depth,
GLint border,
GLenum format,
GLenum type,
const GLvoid *
pixels);
12174 typedef void(
APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC)(
GLenum texunit,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
12201 typedef void(
APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(
GLuint texture,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format, GLsizei
imageSize,
const GLvoid *
bits);
12208 typedef void(
APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(
GLenum texunit,
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format, GLsizei
imageSize,
const GLvoid *
bits);
12323 #ifndef GL_EXT_vertex_array_bgra
12324 #define GL_EXT_vertex_array_bgra 1
12327 #ifndef GL_EXT_texture_swizzle
12328 #define GL_EXT_texture_swizzle 1
12331 #ifndef GL_NV_explicit_multisample
12332 #define GL_NV_explicit_multisample 1
12333 #ifdef GL_GLEXT_PROTOTYPES
12343 #ifndef GL_NV_transform_feedback2
12344 #define GL_NV_transform_feedback2 1
12345 #ifdef GL_GLEXT_PROTOTYPES
12363 #ifndef GL_ATI_meminfo
12364 #define GL_ATI_meminfo 1
12367 #ifndef GL_AMD_performance_monitor
12368 #define GL_AMD_performance_monitor 1
12369 #ifdef GL_GLEXT_PROTOTYPES
12395 #ifndef GL_AMD_texture_texture4
12396 #define GL_AMD_texture_texture4 1
12399 #ifndef GL_AMD_vertex_shader_tessellator
12400 #define GL_AMD_vertex_shader_tessellator 1
12401 #ifdef GL_GLEXT_PROTOTYPES
12409 #ifndef GL_EXT_provoking_vertex
12410 #define GL_EXT_provoking_vertex 1
12411 #ifdef GL_GLEXT_PROTOTYPES
12417 #ifndef GL_EXT_texture_snorm
12418 #define GL_EXT_texture_snorm 1
12421 #ifndef GL_AMD_draw_buffers_blend
12422 #define GL_AMD_draw_buffers_blend 1
12423 #ifdef GL_GLEXT_PROTOTYPES
12435 #ifndef GL_APPLE_texture_range
12436 #define GL_APPLE_texture_range 1
12437 #ifdef GL_GLEXT_PROTOTYPES
12438 GLAPI void APIENTRY glTextureRangeAPPLE(
GLenum target, GLsizei length,
const GLvoid *pointer);
12445 #ifndef GL_APPLE_float_pixels
12446 #define GL_APPLE_float_pixels 1
12449 #ifndef GL_APPLE_vertex_program_evaluators
12450 #define GL_APPLE_vertex_program_evaluators 1
12451 #ifdef GL_GLEXT_PROTOTYPES
12457 GLAPI void APIENTRY glMapVertexAttrib2dAPPLE(
GLuint index,
GLuint size, GLdouble u1, GLdouble u2,
GLint ustride,
GLint uorder, GLdouble v1, GLdouble v2,
GLint vstride,
GLint vorder,
const GLdouble *
points);
12458 GLAPI void APIENTRY glMapVertexAttrib2fAPPLE(
GLuint index,
GLuint size,
GLfloat u1,
GLfloat u2,
GLint ustride,
GLint uorder,
GLfloat v1,
GLfloat v2,
GLint vstride,
GLint vorder,
const GLfloat *
points);
12465 typedef void(
APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(
GLuint index,
GLuint size, GLdouble
u1, GLdouble
u2,
GLint ustride,
GLint uorder, GLdouble
v1, GLdouble
v2,
GLint vstride,
GLint vorder,
const GLdouble *
points);
12466 typedef void(
APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(
GLuint index,
GLuint size,
GLfloat u1,
GLfloat u2,
GLint ustride,
GLint uorder,
GLfloat v1,
GLfloat v2,
GLint vstride,
GLint vorder,
const GLfloat *
points);
12469 #ifndef GL_APPLE_aux_depth_stencil
12470 #define GL_APPLE_aux_depth_stencil 1
12473 #ifndef GL_APPLE_object_purgeable
12474 #define GL_APPLE_object_purgeable 1
12475 #ifdef GL_GLEXT_PROTOTYPES
12485 #ifndef GL_APPLE_row_bytes
12486 #define GL_APPLE_row_bytes 1
12489 #ifndef GL_APPLE_rgb_422
12490 #define GL_APPLE_rgb_422 1
12493 #ifndef GL_NV_video_capture
12494 #define GL_NV_video_capture 1
12495 #ifdef GL_GLEXT_PROTOTYPES
12523 #ifndef GL_NV_copy_image
12524 #define GL_NV_copy_image 1
12525 #ifdef GL_GLEXT_PROTOTYPES
12526 GLAPI void APIENTRY glCopyImageSubDataNV(
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
12528 typedef void(
APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC)(
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ, GLsizei
width, GLsizei
height, GLsizei
depth);
12531 #ifndef GL_EXT_separate_shader_objects
12532 #define GL_EXT_separate_shader_objects 1
12533 #ifdef GL_GLEXT_PROTOTYPES
12543 #ifndef GL_NV_parameter_buffer_object2
12544 #define GL_NV_parameter_buffer_object2 1
12547 #ifndef GL_NV_shader_buffer_load
12548 #define GL_NV_shader_buffer_load 1
12549 #ifdef GL_GLEXT_PROTOTYPES
12560 GLAPI void APIENTRY glUniformui64vNV(
GLint location, GLsizei count,
const GLuint64EXT *value);
12563 GLAPI void APIENTRY glProgramUniformui64vNV(
GLuint program,
GLint location, GLsizei count,
const GLuint64EXT *value);
12581 #ifndef GL_NV_vertex_buffer_unified_memory
12582 #define GL_NV_vertex_buffer_unified_memory 1
12583 #ifdef GL_GLEXT_PROTOTYPES
12611 #ifndef GL_NV_texture_barrier
12612 #define GL_NV_texture_barrier 1
12613 #ifdef GL_GLEXT_PROTOTYPES
12619 #ifndef GL_AMD_shader_stencil_export
12620 #define GL_AMD_shader_stencil_export 1
12623 #ifndef GL_AMD_seamless_cubemap_per_texture
12624 #define GL_AMD_seamless_cubemap_per_texture 1
12627 #ifndef GL_AMD_conservative_depth
12628 #define GL_AMD_conservative_depth 1
12631 #ifndef GL_EXT_shader_image_load_store
12632 #define GL_EXT_shader_image_load_store 1
12633 #ifdef GL_GLEXT_PROTOTYPES
12641 #ifndef GL_EXT_vertex_attrib_64bit
12642 #define GL_EXT_vertex_attrib_64bit 1
12643 #ifdef GL_GLEXT_PROTOTYPES
12646 GLAPI void APIENTRY glVertexAttribL3dEXT(
GLuint index, GLdouble x, GLdouble y, GLdouble z);
12647 GLAPI void APIENTRY glVertexAttribL4dEXT(
GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
12669 #ifndef GL_NV_gpu_program5
12670 #define GL_NV_gpu_program5 1
12671 #ifdef GL_GLEXT_PROTOTYPES
12679 #ifndef GL_NV_gpu_shader5
12680 #define GL_NV_gpu_shader5 1
12681 #ifdef GL_GLEXT_PROTOTYPES
12684 GLAPI void APIENTRY glUniform3i64NV(
GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
12685 GLAPI void APIENTRY glUniform4i64NV(
GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
12686 GLAPI void APIENTRY glUniform1i64vNV(
GLint location, GLsizei count,
const GLint64EXT *value);
12687 GLAPI void APIENTRY glUniform2i64vNV(
GLint location, GLsizei count,
const GLint64EXT *value);
12688 GLAPI void APIENTRY glUniform3i64vNV(
GLint location, GLsizei count,
const GLint64EXT *value);
12689 GLAPI void APIENTRY glUniform4i64vNV(
GLint location, GLsizei count,
const GLint64EXT *value);
12692 GLAPI void APIENTRY glUniform3ui64NV(
GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
12693 GLAPI void APIENTRY glUniform4ui64NV(
GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
12694 GLAPI void APIENTRY glUniform1ui64vNV(
GLint location, GLsizei count,
const GLuint64EXT *value);
12695 GLAPI void APIENTRY glUniform2ui64vNV(
GLint location, GLsizei count,
const GLuint64EXT *value);
12696 GLAPI void APIENTRY glUniform3ui64vNV(
GLint location, GLsizei count,
const GLuint64EXT *value);
12697 GLAPI void APIENTRY glUniform4ui64vNV(
GLint location, GLsizei count,
const GLuint64EXT *value);
12701 GLAPI void APIENTRY glProgramUniform3i64NV(
GLuint program,
GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
12702 GLAPI void APIENTRY glProgramUniform4i64NV(
GLuint program,
GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
12703 GLAPI void APIENTRY glProgramUniform1i64vNV(
GLuint program,
GLint location, GLsizei count,
const GLint64EXT *value);
12704 GLAPI void APIENTRY glProgramUniform2i64vNV(
GLuint program,
GLint location, GLsizei count,
const GLint64EXT *value);
12705 GLAPI void APIENTRY glProgramUniform3i64vNV(
GLuint program,
GLint location, GLsizei count,
const GLint64EXT *value);
12706 GLAPI void APIENTRY glProgramUniform4i64vNV(
GLuint program,
GLint location, GLsizei count,
const GLint64EXT *value);
12709 GLAPI void APIENTRY glProgramUniform3ui64NV(
GLuint program,
GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
12710 GLAPI void APIENTRY glProgramUniform4ui64NV(
GLuint program,
GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
12711 GLAPI void APIENTRY glProgramUniform1ui64vNV(
GLuint program,
GLint location, GLsizei count,
const GLuint64EXT *value);
12712 GLAPI void APIENTRY glProgramUniform2ui64vNV(
GLuint program,
GLint location, GLsizei count,
const GLuint64EXT *value);
12713 GLAPI void APIENTRY glProgramUniform3ui64vNV(
GLuint program,
GLint location, GLsizei count,
const GLuint64EXT *value);
12714 GLAPI void APIENTRY glProgramUniform4ui64vNV(
GLuint program,
GLint location, GLsizei count,
const GLuint64EXT *value);
12751 #ifndef GL_NV_shader_buffer_store
12752 #define GL_NV_shader_buffer_store 1
12755 #ifndef GL_NV_tessellation_program5
12756 #define GL_NV_tessellation_program5 1
12759 #ifndef GL_NV_vertex_attrib_integer_64bit
12760 #define GL_NV_vertex_attrib_integer_64bit 1
12761 #ifdef GL_GLEXT_PROTOTYPES
12764 GLAPI void APIENTRY glVertexAttribL3i64NV(
GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
12765 GLAPI void APIENTRY glVertexAttribL4i64NV(
GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
12772 GLAPI void APIENTRY glVertexAttribL3ui64NV(
GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
12773 GLAPI void APIENTRY glVertexAttribL4ui64NV(
GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
12803 #ifndef GL_NV_multisample_coverage
12804 #define GL_NV_multisample_coverage 1
12807 #ifndef GL_AMD_name_gen_delete
12808 #define GL_AMD_name_gen_delete 1
12809 #ifdef GL_GLEXT_PROTOTYPES
12819 #ifndef GL_AMD_debug_output
12820 #define GL_AMD_debug_output 1
12821 #ifdef GL_GLEXT_PROTOTYPES
12833 #ifndef GL_NV_vdpau_interop
12834 #define GL_NV_vdpau_interop 1
12835 #ifdef GL_GLEXT_PROTOTYPES
12840 GLAPI void APIENTRY glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface);
12841 GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface);
12851 typedef void(
APIENTRYP PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface);
12852 typedef void(
APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface);
12856 typedef void(
APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface,
const GLvdpauSurfaceNV *
surfaces);
12859 #ifndef GL_AMD_transform_feedback3_lines_triangles
12860 #define GL_AMD_transform_feedback3_lines_triangles 1
12863 #ifndef GL_AMD_depth_clamp_separate
12864 #define GL_AMD_depth_clamp_separate 1
12867 #ifndef GL_EXT_texture_sRGB_decode
12868 #define GL_EXT_texture_sRGB_decode 1
12871 #ifndef GL_NV_texture_multisample
12872 #define GL_NV_texture_multisample 1
12873 #ifdef GL_GLEXT_PROTOTYPES
12889 #ifndef GL_AMD_blend_minmax_factor
12890 #define GL_AMD_blend_minmax_factor 1
12893 #ifndef GL_AMD_sample_positions
12894 #define GL_AMD_sample_positions 1
12895 #ifdef GL_GLEXT_PROTOTYPES
12901 #ifndef GL_EXT_x11_sync_object
12902 #define GL_EXT_x11_sync_object 1
12903 #ifdef GL_GLEXT_PROTOTYPES
12909 #ifndef GL_AMD_multi_draw_indirect
12910 #define GL_AMD_multi_draw_indirect 1
12911 #ifdef GL_GLEXT_PROTOTYPES
12912 GLAPI void APIENTRY glMultiDrawArraysIndirectAMD(
GLenum mode,
const GLvoid *indirect, GLsizei primcount, GLsizei stride);
12913 GLAPI void APIENTRY glMultiDrawElementsIndirectAMD(
GLenum mode,
GLenum type,
const GLvoid *indirect, GLsizei primcount, GLsizei stride);
12919 #ifndef GL_EXT_framebuffer_multisample_blit_scaled
12920 #define GL_EXT_framebuffer_multisample_blit_scaled 1
12923 #ifndef GL_NV_path_rendering
12924 #define GL_NV_path_rendering 1
12925 #ifdef GL_GLEXT_PROTOTYPES
13027 #ifndef GL_AMD_pinned_memory
13028 #define GL_AMD_pinned_memory 1
13031 #ifndef GL_AMD_stencil_operation_extended
13032 #define GL_AMD_stencil_operation_extended 1
13033 #ifdef GL_GLEXT_PROTOTYPES
13039 #ifndef GL_AMD_vertex_shader_viewport_index
13040 #define GL_AMD_vertex_shader_viewport_index 1
13043 #ifndef GL_AMD_vertex_shader_layer
13044 #define GL_AMD_vertex_shader_layer 1
13047 #ifndef GL_NV_bindless_texture
13048 #define GL_NV_bindless_texture 1
13049 #ifdef GL_GLEXT_PROTOTYPES
13052 GLAPI void APIENTRY glMakeTextureHandleResidentNV(GLuint64 handle);
13053 GLAPI void APIENTRY glMakeTextureHandleNonResidentNV(GLuint64 handle);
13056 GLAPI void APIENTRY glMakeImageHandleNonResidentNV(GLuint64 handle);
13058 GLAPI void APIENTRY glUniformHandleui64vNV(
GLint location, GLsizei count,
const GLuint64 *value);
13066 typedef void(
APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
13067 typedef void(
APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle);
13070 typedef void(
APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle);
13079 #ifndef GL_NV_shader_atomic_float
13080 #define GL_NV_shader_atomic_float 1
13083 #ifndef GL_AMD_query_buffer_object
13084 #define GL_AMD_query_buffer_object 1
13087 #ifndef GL_NV_compute_program5
13088 #define GL_NV_compute_program5 1
13091 #ifndef GL_NV_shader_storage_buffer_object
13092 #define GL_NV_shader_storage_buffer_object 1
13095 #ifndef GL_NV_shader_atomic_counters
13096 #define GL_NV_shader_atomic_counters 1
13099 #ifndef GL_NV_deep_texture3D
13100 #define GL_NV_deep_texture3D 1
13103 #ifndef GL_NVX_conditional_render
13104 #define GL_NVX_conditional_render 1
13105 #ifdef GL_GLEXT_PROTOTYPES
13113 #ifndef GL_AMD_sparse_texture
13114 #define GL_AMD_sparse_texture 1
13115 #ifdef GL_GLEXT_PROTOTYPES
13123 #ifndef GL_AMD_shader_trinary_minmax
13124 #define GL_AMD_shader_trinary_minmax 1
13127 #ifndef GL_INTEL_map_texture
13128 #define GL_INTEL_map_texture 1
13129 #ifdef GL_GLEXT_PROTOTYPES
13139 #ifndef GL_NV_draw_texture
13140 #define GL_NV_draw_texture 1
13141 #ifdef GL_GLEXT_PROTOTYPES
13142 GLAPI void APIENTRY glDrawTextureNV(
GLuint texture,
GLuint sampler,
GLfloat x0,
GLfloat y0,
GLfloat x1,
GLfloat y1,
GLfloat z,
GLfloat s0,
GLfloat t0,
GLfloat s1,
GLfloat t1);
13144 typedef void(
APIENTRYP PFNGLDRAWTEXTURENVPROC)(
GLuint texture,
GLuint sampler,
GLfloat x0,
GLfloat y0,
GLfloat x1,
GLfloat y1,
GLfloat z,
GLfloat s0,
GLfloat t0,
GLfloat s1,
GLfloat t1);
GLsizei const GLchar *const * uniformNames
Definition: khronos-glext.h:7809
GLint GLint GLint GLint GLint woffset
Definition: khronos-glext.h:9031
GLsizeiptr const GLvoid GLenum usage
Definition: khronos-glext.h:6610
GLenum GLenum dpfail
Definition: khronos-glext.h:6718
GLuint GLuint num_groups_z
Definition: khronos-glext.h:8664
GLuint GLenum option
Definition: khronos-glext.h:12480
GLint GLint GLint GLint GLint GLint y
Definition: khronos-glext.h:6346
GLint GLint GLint yoffset
Definition: khronos-glext.h:6345
GLsizei const GLint * locations
Definition: khronos-glext.h:11811
GLsizei GLsizei GLint GLsizei GLsizei GLboolean fixedSampleLocations
Definition: khronos-glext.h:12881
GLuint64EXT GLuint beginPresentTimeId
Definition: khronos-glext.h:11877
GLuint in
Definition: khronos-glext.h:10591
GLint fsize
Definition: khronos-glext.h:10383
const GLvoid * indirect
Definition: khronos-glext.h:8126
GLint drawbuffer
Definition: khronos-glext.h:6948
GLuint64EXT minPresentTime
Definition: khronos-glext.h:11877
GLuint GLenum GLsizei GLsizei GLint GLint GLboolean packed
Definition: khronos-glext.h:10246
GLuint GLenum outX
Definition: khronos-glext.h:10591
GLenum GLintptr GLintptr writeOffset
Definition: khronos-glext.h:7827
GLsizei const GLuint * paths
Definition: khronos-glext.h:12986
#define APIENTRYP
Definition: khronos-glext.h:60
GLuint GLuint storageBlockBinding
Definition: khronos-glext.h:8811
GLfloat green
Definition: khronos-glext.h:6341
GLenum GLint GLuint mask
Definition: khronos-glext.h:6719
GLuint GLenum frame_region
Definition: khronos-glext.h:12510
ptrdiff_t GLintptr
Definition: khronos-glext.h:6198
GLuint writeBuffer
Definition: khronos-glext.h:12277
GLenum GLsizei GLenum GLenum const GLvoid * image
Definition: khronos-glext.h:6356
GLint GLint GLsizei GLsizei GLsizei depth
Definition: khronos-glext.h:6344
GLuint * sequence_num
Definition: khronos-glext.h:12517
GLdouble GLdouble t
Definition: khronos-glext.h:6449
GLenum GLenum GLsizei const GLuint GLboolean enabled
Definition: khronos-glext.h:8468
GLfloat GLfloat blue
Definition: khronos-glext.h:6341
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean cdDotProduct
Definition: khronos-glext.h:9991
GLenum src
Definition: khronos-glext.h:7031
GLuint framebuffer
Definition: khronos-glext.h:7713
GLint GLint GLint GLint GLint GLint dstX1
Definition: khronos-glext.h:7723
GLenum precisiontype
Definition: khronos-glext.h:8257
GLenum dfactorRGB
Definition: khronos-glext.h:6528
GLsizei const GLfloat * value
Definition: khronos-glext.h:6760
GLenum modeRGB
Definition: khronos-glext.h:7030
GLint GLint GLint GLint GLint GLint GLint dstY1
Definition: khronos-glext.h:7723
uint64_t GLuint64
Definition: khronos-glext.h:6268
GLuint GLuint uniformBlockBinding
Definition: khronos-glext.h:7815
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s1
Definition: khronos-glext.h:13144
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: khronos-glext.h:6344
GLint GLint GLint srcY1
Definition: khronos-glext.h:7723
GLenum const GLvoid * fontName
Definition: khronos-glext.h:12984
GLdouble s
Definition: khronos-glext.h:6441
GLvoid *APIENTRYP PFNGLMAPTEXTURE2DINTELPROC(GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout)
Definition: khronos-glext.h:13136
GLfloat GLfloat v1
Definition: khronos-glext.h:6753
GLenum GLuint GLenum GLuint GLuint numlevels
Definition: khronos-glext.h:8681
int64_t GLint64EXT
Definition: khronos-glext.h:6262
GLint GLint GLint GLint GLint dstY0
Definition: khronos-glext.h:7723
GLint left
Definition: khronos-glext.h:8444
GLenum modeAlpha
Definition: khronos-glext.h:6716
GLenum GLint GLint GLint GLint GLuint GLenum GLint dstLevel
Definition: khronos-glext.h:8673
GLsizei GLfixed GLfixed GLfixed GLfixed ymove
Definition: khronos-glext.h:11249
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint dstX
Definition: khronos-glext.h:8673
GLint srcY0
Definition: khronos-glext.h:7723
GLboolean reset
Definition: khronos-glext.h:6369
GLenum GLint * range
Definition: khronos-glext.h:8257
GLuint GLenum swizzle
Definition: khronos-glext.h:10486
GLenum GLenum abOutput
Definition: khronos-glext.h:9991
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3
Definition: khronos-glext.h:10490
GLenum GLenum const GLfloat * coeffs
Definition: khronos-glext.h:13002
GLsizei GLenum const GLvoid GLuint GLfloat advanceScale
Definition: khronos-glext.h:13016
GLvoid *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition: khronos-glext.h:7764
typedef GLboolean(APIENTRYP PFNGLISQUERYPROC)(GLuint id)
typedef GLint(APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program
GLboolean invert
Definition: khronos-glext.h:6432
GLbitfield flags
Definition: khronos-glext.h:7879
GLenum GLenum colorFormat
Definition: khronos-glext.h:13002
GLenum GLint GLint GLint srcY
Definition: khronos-glext.h:8673
unsigned short GLhalfARB
Definition: khronos-glext.h:6216
GLsizei uniformCount
Definition: khronos-glext.h:7809
GLsizei GLsizei numSegments
Definition: khronos-glext.h:13023
char GLcharARB
Definition: khronos-glext.h:6210
GLenum GLenum GLenum cdOutput
Definition: khronos-glext.h:9991
GLenum const GLvoid GLbitfield GLsizei GLenum const GLvoid * charcodes
Definition: khronos-glext.h:12984
GLsizei commandStart
Definition: khronos-glext.h:12981
GLenum GLenum sfactorAlpha
Definition: khronos-glext.h:6528
GLsizei GLsizei colorSamples
Definition: khronos-glext.h:11748
const GLuint GLboolean * residences
Definition: khronos-glext.h:9052
GLuint GLenum const GLfloat * transformValues
Definition: khronos-glext.h:12989
GLuint bufferIndex
Definition: khronos-glext.h:8575
GLenum GLint GLint GLint GLint GLuint dstName
Definition: khronos-glext.h:8673
GLuint renderbuffer
Definition: khronos-glext.h:7707
GLuint GLuint end
Definition: khronos-glext.h:6343
GLuint GLenum matrix
Definition: khronos-glext.h:10382
GLfloat GLfloat GLfloat GLfloat v3
Definition: khronos-glext.h:6755
GLenum GLsizei len
Definition: khronos-glext.h:7440
const GLint GLsizei nbuffers
Definition: khronos-glext.h:11816
GLenum internalFormat
Definition: khronos-glext.h:9359
GLuint GLsizei GLsizei GLchar * uniformName
Definition: khronos-glext.h:7811
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum GLuint GLenum target3
Definition: khronos-glext.h:11878
typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target)
GLuint uniformBlockIndex
Definition: khronos-glext.h:7813
GLuint * monitors
Definition: khronos-glext.h:12387
GLsizei GLsizei GLuint * obj
Definition: khronos-glext.h:6733
GLsizei const GLchar *const * varyings
Definition: khronos-glext.h:6905
GLenum GLsizei numTextureNames
Definition: khronos-glext.h:12849
GLsizei startSegment
Definition: khronos-glext.h:13023
GLsizei maxLength
Definition: khronos-glext.h:7595
GLfloat GLfloat nz
Definition: khronos-glext.h:9855
GLsizei GLsizei commandsToDelete
Definition: khronos-glext.h:12981
GLenum func
Definition: khronos-glext.h:6719
GLdouble GLdouble GLint ustride
Definition: khronos-glext.h:9263
void(APIENTRY * GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam)
Definition: khronos-glext.h:6283
GLint namelen
Definition: khronos-glext.h:7950
GLint GLsizei GLsizei instancecount
Definition: khronos-glext.h:6966
GLboolean GLuint GLint GLuint * counterList
Definition: khronos-glext.h:12389
GLsizei GLfixed GLfixed GLfixed GLfixed const GLubyte * bitmap
Definition: khronos-glext.h:11249
const GLenum * bufs
Definition: khronos-glext.h:6717
GLenum const GLvoid GLbitfield GLsizei GLenum const GLvoid GLenum GLuint GLfloat emScale
Definition: khronos-glext.h:12984
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint GLenum GLuint fill1
Definition: khronos-glext.h:11877
GLdouble GLdouble GLdouble GLdouble top
Definition: khronos-glext.h:12128
GLenum writeTarget
Definition: khronos-glext.h:7827
GLuint GLfloat * val
Definition: khronos-glext.h:7898
GLuint GLuint GLuint GLuint GLuint GLuint arg1Mod
Definition: khronos-glext.h:10488
GLsizei GLenum GLenum GLuint GLenum GLsizei * lengths
Definition: khronos-glext.h:8471
GLenum shadertype
Definition: khronos-glext.h:8188
GLenum cap
Definition: khronos-glext.h:10614
GLuint attribindex
Definition: khronos-glext.h:8707
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
Definition: khronos-glext.h:9263
const GLvdpauSurfaceNV * surfaces
Definition: khronos-glext.h:12855
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Mod
Definition: khronos-glext.h:10490
char GLchar
Definition: khronos-glext.h:6193
const GLuint const GLclampf * priorities
Definition: khronos-glext.h:9057
GLint GLint GLint GLint GLint x
Definition: khronos-glext.h:6346
GLenum GLuint GLenum severity
Definition: khronos-glext.h:6279
GLvoid *APIENTRYP PFNGLMAPBUFFERARBPROC(GLenum target, GLenum access)
Definition: khronos-glext.h:7492
GLenum portion
Definition: khronos-glext.h:9990
GLuint GLsizei const GLchar * label
Definition: khronos-glext.h:8634
GLboolean enable
Definition: khronos-glext.h:12389
GLint GLfloat GLint stencil
Definition: khronos-glext.h:6951
GLint GLenum GLsizei GLsizei GLsizei GLsizei size4d
Definition: khronos-glext.h:9030
GLenum GLenum GLenum GLenum GLenum componentUsage
Definition: khronos-glext.h:9990
GLsizei const GLchar *const GLuint * uniformIndices
Definition: khronos-glext.h:7809
GLint lod
Definition: khronos-glext.h:8513
GLenum GLenum GLsizei GLvoid GLsizei columnBufSize
Definition: khronos-glext.h:8508
GLboolean GLenum GLenum GLvoid * values
Definition: khronos-glext.h:6369
GLenum coverMode
Definition: khronos-glext.h:13005
GLuint uniformIndex
Definition: khronos-glext.h:7811
GLbyte GLbyte bz
Definition: khronos-glext.h:9725
GLenum GLuint GLenum GLuint minlevel
Definition: khronos-glext.h:8681
void * GLhandleARB
Definition: khronos-glext.h:6211
GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2
Definition: khronos-glext.h:10489
GLint GLint internalformat
Definition: khronos-glext.h:6344
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble w2
Definition: khronos-glext.h:9263
GLenum sfail
Definition: khronos-glext.h:6718
GLenum GLint srcLevel
Definition: khronos-glext.h:8673
uint64_t GLuint64EXT
Definition: khronos-glext.h:6263
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint dstZ
Definition: khronos-glext.h:8673
GLsizei GLenum GLenum * types
Definition: khronos-glext.h:8471
GLsizei groupsSize
Definition: khronos-glext.h:12382
GLdouble GLdouble GLdouble GLdouble q
Definition: khronos-glext.h:6465
#define GLAPI
Definition: khronos-glext.h:63
GLuint64EXT GLuint GLuint GLenum GLenum target0
Definition: khronos-glext.h:11877
GLuint GLuint * names
Definition: khronos-glext.h:12814
GLenum GLenum GLvoid * row
Definition: khronos-glext.h:6367
GLenum genMode
Definition: khronos-glext.h:13002
GLuint firstPathName
Definition: khronos-glext.h:13015
GLint GLint * maxActiveCounters
Definition: khronos-glext.h:12383
const GLuint * buffers
Definition: khronos-glext.h:6607
const GLdouble * v
Definition: khronos-glext.h:6442
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum target2
Definition: khronos-glext.h:11878
GLuint GLint GLboolean GLint GLenum access
Definition: khronos-glext.h:8584
GLint const GLchar GLint stringlen
Definition: khronos-glext.h:7950
GLsizei GLsizei GLchar * groupString
Definition: khronos-glext.h:12384
GLuint * samplers
Definition: khronos-glext.h:7998
GLenum GLenum GLenum GLenum mapping
Definition: khronos-glext.h:9990
GLint GLenum GLboolean normalized
Definition: khronos-glext.h:6808
GLsizei GLenum const GLvoid GLuint GLsizei GLfloat * metrics
Definition: khronos-glext.h:13014
GLenum const GLfloat * params
Definition: khronos-glext.h:6348
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: khronos-glext.h:6343
GLsizei coverageSamples
Definition: khronos-glext.h:11748
GLdouble n
Definition: khronos-glext.h:8447
GLint * exponent
Definition: khronos-glext.h:11384
GLboolean GLboolean GLboolean b
Definition: khronos-glext.h:6895
const GLuint GLenum const GLvoid * binary
Definition: khronos-glext.h:8256
const GLint const GLsizei GLsizei GLint modestride
Definition: khronos-glext.h:10093
GLsizei const GLchar *const * strings
Definition: khronos-glext.h:8340
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei srcDepth
Definition: khronos-glext.h:8673
GLsizei GLfixed GLfixed GLfixed xmove
Definition: khronos-glext.h:11249
GLenum GLenum GLenum input
Definition: khronos-glext.h:9990
GLenum GLuint GLenum GLsizei const GLchar GLvoid * userParam
Definition: khronos-glext.h:6279
GLenum programInterface
Definition: khronos-glext.h:8790
GLenum GLsizei GLenum GLenum const GLvoid * table
Definition: khronos-glext.h:6347
GLuint64EXT GLuint GLuint GLenum GLenum GLuint fill0
Definition: khronos-glext.h:11877
GLuint GLuint GLuint dstMod
Definition: khronos-glext.h:10488
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
Definition: khronos-glext.h:9263
GLenum GLuint id
Definition: khronos-glext.h:6279
GLuint program
Definition: khronos-glext.h:7441
typedef void(APIENTRY *GLDEBUGPROCARB)(GLenum source
GLuint GLenum GLenum outY
Definition: khronos-glext.h:10591
const GLvoid * getProcAddress
Definition: khronos-glext.h:12847
GLuint * ids
Definition: khronos-glext.h:6598
GLsizei const GLfloat * points
Definition: khronos-glext.h:9066
GLintptr GLvdpauSurfaceNV
Definition: khronos-glext.h:6291
GLfloat ny
Definition: khronos-glext.h:9855
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition: khronos-glext.h:8469
GLuint srcPath
Definition: khronos-glext.h:12987
GLsizei const GLchar ** path
Definition: khronos-glext.h:7952
GLuint GLsizei bufSize
Definition: khronos-glext.h:6731
GLsizei GLenum const GLvoid GLint basevertex
Definition: khronos-glext.h:7846
GLenum attachment
Definition: khronos-glext.h:6986
GLubyte GLubyte GLubyte GLubyte w
Definition: khronos-glext.h:6793
GLenum const GLvoid GLuint pathBase
Definition: khronos-glext.h:12999
GLuint shader
Definition: khronos-glext.h:6721
GLsizei GLenum * sources
Definition: khronos-glext.h:8471
GLenum GLenum GLenum GLenum dstAlpha
Definition: khronos-glext.h:7032
const GLint const GLsizei GLsizei drawcount
Definition: khronos-glext.h:6529
GLuint start
Definition: khronos-glext.h:6343
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint dstY
Definition: khronos-glext.h:8673
GLenum GLenum GLvoid GLvoid * column
Definition: khronos-glext.h:6367
typedef GLfloat(APIENTRYP PFNGLGETPATHLENGTHNVPROC)(GLuint path
GLfixed units
Definition: khronos-glext.h:11317
GLuint GLuint GLfloat weight
Definition: khronos-glext.h:12988
GLsizei GLfixed GLfixed yorig
Definition: khronos-glext.h:11249
GLenum GLuint GLsizei const GLenum * props
Definition: khronos-glext.h:8793
GLenum type
Definition: khronos-glext.h:6279
GLdouble zFar
Definition: khronos-glext.h:11734
GLuint res
Definition: khronos-glext.h:10588
GLenum pname
Definition: khronos-glext.h:6348
GLenum GLuint GLsizei bufsize
Definition: khronos-glext.h:8191
typedef GLuint(APIENTRYP PFNGLCREATEPROGRAMPROC)(void)
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint GLenum GLuint GLuint key1
Definition: khronos-glext.h:11877
GLclampd zmax
Definition: khronos-glext.h:11392
GLenum GLsizei dataSize
Definition: khronos-glext.h:12392
GLenum GLint GLint * precision
Definition: khronos-glext.h:8257
GLuint GLint GLboolean layered
Definition: khronos-glext.h:8584
GLenum GLuint GLenum GLsizei const GLchar * message
Definition: khronos-glext.h:6279
GLenum GLintptr readOffset
Definition: khronos-glext.h:7827
GLenum GLuint GLenum GLuint GLuint GLuint GLuint numlayers
Definition: khronos-glext.h:8681
GLfixed GLfixed GLfixed y2
Definition: khronos-glext.h:11325
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Rep
Definition: khronos-glext.h:10489
GLfloat param
Definition: khronos-glext.h:6531
const GLint GLsizei const GLint * bufstreams
Definition: khronos-glext.h:11816
GLbitfield stages
Definition: khronos-glext.h:8338
GLenum condition
Definition: khronos-glext.h:10218
GLsizei const GLvoid * pointer
Definition: khronos-glext.h:6539
GLuint address
Definition: khronos-glext.h:10368
GLenum pathNameType
Definition: khronos-glext.h:12999
const GLfloat * tc
Definition: khronos-glext.h:9884
GLsizei numAttachments
Definition: khronos-glext.h:8766
GLenum backfunc
Definition: khronos-glext.h:11074
GLsizei GLenum const GLvoid GLuint GLfloat GLfloat kerningScale
Definition: khronos-glext.h:13016
GLsizei const GLubyte GLsizei GLenum coordType
Definition: khronos-glext.h:12979
GLsizei const GLchar *const * string
Definition: khronos-glext.h:6750
GLuint GLenum GLenum transform
Definition: khronos-glext.h:10382
const GLuint * renderbuffers
Definition: khronos-glext.h:7708
GLuint bindingIndex
Definition: khronos-glext.h:11766
const GLuint * shaders
Definition: khronos-glext.h:8256
GLenum GLenum GLenum GLenum GLenum scale
Definition: khronos-glext.h:9991
GLenum GLenum renderbuffertarget
Definition: khronos-glext.h:7720
GLdouble GLdouble z
Definition: khronos-glext.h:6565
GLuint GLuint64EXT * capture_time
Definition: khronos-glext.h:12517
ptrdiff_t GLsizeiptr
Definition: khronos-glext.h:6199
GLint GLenum GLboolean GLuint relativeoffset
Definition: khronos-glext.h:8701
GLsizei coordStart
Definition: khronos-glext.h:12982
GLenum GLuint GLint GLenum face
Definition: khronos-glext.h:7743
GLsizei GLsizei GLfloat GLfloat GLfloat GLfloat * tangentX
Definition: khronos-glext.h:13024
GLuint GLenum GLenum GLenum outZ
Definition: khronos-glext.h:10591
GLvoid *APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC(GLuint buffer, GLenum access)
Definition: khronos-glext.h:12273
const GLuint * framebuffers
Definition: khronos-glext.h:7714
GLuint GLuint GLsizei count
Definition: khronos-glext.h:6343
GLenum GLenum GLenum srcAlpha
Definition: khronos-glext.h:7032
GLsizei GLfixed xorig
Definition: khronos-glext.h:11249
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s0
Definition: khronos-glext.h:13144
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition: khronos-glext.h:7723
GLenum GLenum variable
Definition: khronos-glext.h:9990
GLenum GLint GLint srcX
Definition: khronos-glext.h:8673
GLint GLsizei GLsizei primcount
Definition: khronos-glext.h:7678
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t1
Definition: khronos-glext.h:13144
GLfloat angle
Definition: khronos-glext.h:12122
GLuint GLuint stream
Definition: khronos-glext.h:8240
GLuint index
Definition: khronos-glext.h:6722
GLfloat GLfloat GLfloat alpha
Definition: khronos-glext.h:6341
GLsizeiptr size
Definition: khronos-glext.h:6610
const GLfixed * equation
Definition: khronos-glext.h:11254
GLvoid *APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC(GLuint buffer)
Definition: khronos-glext.h:11063
GLint GLint GLint GLint zoffset
Definition: khronos-glext.h:6345
GLuint GLuint dstMask
Definition: khronos-glext.h:10488
GLfixed GLfixed GLint GLint order
Definition: khronos-glext.h:11291
GLsizei GLenum GLenum GLuint GLenum * severities
Definition: khronos-glext.h:8471
GLfixed GLfixed x2
Definition: khronos-glext.h:11325
GLbyte ty
Definition: khronos-glext.h:9715
GLuint GLfloat GLfloat y0
Definition: khronos-glext.h:13144
const GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)
Definition: khronos-glext.h:6952
GLuint counter
Definition: khronos-glext.h:12385
GLdouble u1
Definition: khronos-glext.h:9263
GLdouble GLdouble u2
Definition: khronos-glext.h:9263
GLenum GLuint GLint GLint layer
Definition: khronos-glext.h:7725
GLsizei GLsizei GLfloat GLfloat GLfloat GLfloat GLfloat * tangentY
Definition: khronos-glext.h:13024
GLuint stencilClearTag
Definition: khronos-glext.h:11492
GLuint GLfloat GLfloat GLfloat x1
Definition: khronos-glext.h:13144
GLsizei maxCount
Definition: khronos-glext.h:6733
GLdouble GLdouble right
Definition: khronos-glext.h:12128
GLintptr offset
Definition: khronos-glext.h:6611
GLuint GLuint GLuint GLuint GLuint arg1Rep
Definition: khronos-glext.h:10488
const GLuint * textures
Definition: khronos-glext.h:9052
GLenum const GLvoid GLbitfield fontStyle
Definition: khronos-glext.h:12984
GLenum srcTarget
Definition: khronos-glext.h:8673
GLint reference
Definition: khronos-glext.h:12998
GLfloat bias
Definition: khronos-glext.h:8863
GLenum mode
Definition: khronos-glext.h:6908
GLint limit
Definition: khronos-glext.h:11595
const GLuint * pipelines
Definition: khronos-glext.h:8342
GLsizei GLboolean transpose
Definition: khronos-glext.h:6768
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t0
Definition: khronos-glext.h:13144
GLenum storagetype
Definition: khronos-glext.h:10595
GLenum GLint ref
Definition: khronos-glext.h:6719
GLenum const GLvoid GLbitfield GLsizei GLenum const GLvoid GLenum handleMissingGlyphs
Definition: khronos-glext.h:12984
typedef GLbitfield(APIENTRYP PFNGLQUERYMATRIXXOESPROC)(GLfixed *mantissa
GLdouble GLdouble GLdouble r
Definition: khronos-glext.h:6457
GLsizei GLuint * groups
Definition: khronos-glext.h:12382
GLenum GLsizei const GLvoid * pathString
Definition: khronos-glext.h:12983
GLenum clamp
Definition: khronos-glext.h:6907
const GLbyte * weights
Definition: khronos-glext.h:7241
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum GLuint GLenum GLuint fill3
Definition: khronos-glext.h:11878
GLenum GLenum GLvoid GLvoid GLvoid * span
Definition: khronos-glext.h:6367
GLint GLint GLint GLint dstX0
Definition: khronos-glext.h:7723
GLuint color
Definition: khronos-glext.h:6934
GLsizei stride
Definition: khronos-glext.h:6539
GLenum GLuint GLenum GLuint GLuint GLuint minlayer
Definition: khronos-glext.h:8681
GLint GLint GLsizei GLuint * counters
Definition: khronos-glext.h:12383
const GLint * first
Definition: khronos-glext.h:6529
GLuint GLenum transformType
Definition: khronos-glext.h:12989
GLuint GLuint num
Definition: khronos-glext.h:10593
GLint GLint GLsizei width
Definition: khronos-glext.h:6344
GLfloat f
Definition: khronos-glext.h:8258
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint wstride
Definition: khronos-glext.h:9263
const GLubyte * c
Definition: khronos-glext.h:9864
GLenum const GLvoid * addr
Definition: khronos-glext.h:10596
GLsizei GLenum const GLvoid GLuint GLfloat GLfloat GLenum GLfloat * returnedSpacing
Definition: khronos-glext.h:13016
GLenum GLenum dst
Definition: khronos-glext.h:7031
GLsizei GLsizei GLenum GLenum const GLvoid * data
Definition: khronos-glext.h:6354
ptrdiff_t GLsizeiptrARB
Definition: khronos-glext.h:6205
GLsizei GLsizei GLchar * infoLog
Definition: khronos-glext.h:6736
GLint GLint bottom
Definition: khronos-glext.h:8444
GLint GLvoid * img
Definition: khronos-glext.h:6439
GLenum const GLvoid GLbitfield GLuint firstGlyph
Definition: khronos-glext.h:12985
GLenum GLenum GLenum dfactorAlpha
Definition: khronos-glext.h:6528
GLuint64EXT GLuint GLuint presentDurationId
Definition: khronos-glext.h:11877
ptrdiff_t GLintptrARB
Definition: khronos-glext.h:6204
void(APIENTRY * GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam)
Definition: khronos-glext.h:6287
GLuint GLenum GLenum GLenum GLenum outW
Definition: khronos-glext.h:10591
GLfloat GLfloat p
Definition: khronos-glext.h:9861
GLboolean GLboolean GLboolean GLboolean a
Definition: khronos-glext.h:6895
GLuint pathA
Definition: khronos-glext.h:12988
GLsizei GLenum * categories
Definition: khronos-glext.h:12830
GLubyte * pattern
Definition: khronos-glext.h:8505
GLenum GLuint GLenum GLsizei length
Definition: khronos-glext.h:6279
GLenum GLsizei GLsizei GLsizei GLsizei layers
Definition: khronos-glext.h:13119
GLuint GLuint pathB
Definition: khronos-glext.h:12988
GLint GLint xoffset
Definition: khronos-glext.h:6345
GLuint GLuint wordIndex
Definition: khronos-glext.h:11766
GLuint bindingindex
Definition: khronos-glext.h:8704
GLint GLsizei GLsizei GLuint baseinstance
Definition: khronos-glext.h:8531
GLsizei GLenum GLenum GLuint GLenum GLsizei GLchar * messageLog
Definition: khronos-glext.h:8471
GLenum GLuint origtexture
Definition: khronos-glext.h:8681
GLenum GLenum GLsizei rowBufSize
Definition: khronos-glext.h:8508
struct _cl_event * event
Definition: khronos-glext.h:8457
const GLint * attribs
Definition: khronos-glext.h:11807
GLenum GLsizei const GLuint * textureNames
Definition: khronos-glext.h:12849
GLsizei dashCount
Definition: khronos-glext.h:12994
unsigned short GLhalfNV
Definition: khronos-glext.h:6220
GLenum fillMode
Definition: khronos-glext.h:12997
GLenum GLint const GLvoid GLint ptrstride
Definition: khronos-glext.h:10109
GLuint GLsizei const GLvoid GLenum preserve
Definition: khronos-glext.h:10525
GLenum GLenum GLenum GLenum sumOutput
Definition: khronos-glext.h:9991
GLfloat GLfloat GLfloat GLfloat nx
Definition: khronos-glext.h:9857
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean GLboolean muxSum
Definition: khronos-glext.h:9991
GLuint buffer
Definition: khronos-glext.h:6606
GLbyte by
Definition: khronos-glext.h:9725
GLint GLint GLsizei counterSize
Definition: khronos-glext.h:12383
GLfixed y1
Definition: khronos-glext.h:11325
GLfloat v0
Definition: khronos-glext.h:6752
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint worder
Definition: khronos-glext.h:9263
GLint location
Definition: khronos-glext.h:6741
GLsizei GLenum GLboolean sink
Definition: khronos-glext.h:6375
GLuint colorNumber
Definition: khronos-glext.h:7968
GLuint divisor
Definition: khronos-glext.h:7004
GLfloat GLfloat GLfloat GLfloat h
Definition: khronos-glext.h:8441
GLenum srcRGB
Definition: khronos-glext.h:7032
GLint GLfixed
Definition: khronos-glext.h:6296
GLuint num_groups_y
Definition: khronos-glext.h:8664
GLsizei GLsizei GLchar * source
Definition: khronos-glext.h:6739
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei srcHeight
Definition: khronos-glext.h:8673
struct __GLsync * GLsync
Definition: khronos-glext.h:6269
const GLuint * fences
Definition: khronos-glext.h:10212
GLenum GLuint GLsizei propCount
Definition: khronos-glext.h:8793
GLsizei levels
Definition: khronos-glext.h:8602
GLvoid *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
Definition: khronos-glext.h:6613
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint GLenum target1
Definition: khronos-glext.h:11877
GLenum query
Definition: khronos-glext.h:8499
GLuint GLfloat x0
Definition: khronos-glext.h:13144
const GLuint * arrays
Definition: khronos-glext.h:7793
GLsizei GLsizei GLenum * binaryFormat
Definition: khronos-glext.h:8269
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
Definition: khronos-glext.h:12128
GLenum GLenum GLenum dppass
Definition: khronos-glext.h:6718
int64_t GLint64
Definition: khronos-glext.h:6267
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean abDotProduct
Definition: khronos-glext.h:9991
GLuint interp
Definition: khronos-glext.h:10487
GLsizei const GLubyte * commands
Definition: khronos-glext.h:12979
GLsizei numCommands
Definition: khronos-glext.h:12979
GLenum GLuint texture
Definition: khronos-glext.h:6986
GLintptr external_sync
Definition: khronos-glext.h:12906
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum GLuint fill2
Definition: khronos-glext.h:11878
GLuint storageBlockIndex
Definition: khronos-glext.h:8811
const GLuint * programs
Definition: khronos-glext.h:7442
GLsizei const GLfloat * dashArray
Definition: khronos-glext.h:12994
GLuint coords
Definition: khronos-glext.h:8086
GLfixed yfactor
Definition: khronos-glext.h:11314
const GLfloat * m
Definition: khronos-glext.h:12117
GLenum GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * bits
Definition: khronos-glext.h:12198
GLuint sampler
Definition: khronos-glext.h:8001
GLenum const GLvoid GLbitfield GLsizei numGlyphs
Definition: khronos-glext.h:12984
GLenum target
Definition: khronos-glext.h:8033
GLsizei GLsizei GLfloat distance
Definition: khronos-glext.h:13024
GLenum GLsizei GLuint GLint * bytesWritten
Definition: khronos-glext.h:12392
GLuint const GLchar * name
Definition: khronos-glext.h:6722
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
Definition: khronos-glext.h:6433
GLboolean GLboolean g
Definition: khronos-glext.h:6895
const GLuint GLenum binaryformat
Definition: khronos-glext.h:8256
GLenum GLenum textarget
Definition: khronos-glext.h:7717
GLuint coord
Definition: khronos-glext.h:10486
GLenum const GLvoid GLbitfield GLsizei GLenum const GLvoid GLenum GLuint pathParameterTemplate
Definition: khronos-glext.h:12984
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Mod
Definition: khronos-glext.h:10489
GLenum GLint GLint GLint GLint GLuint GLenum dstTarget
Definition: khronos-glext.h:8673
GLint GLint GLsizei GLsizei height
Definition: khronos-glext.h:6344
GLenum GLenum GLuint components
Definition: khronos-glext.h:10595
GLboolean GLuint group
Definition: khronos-glext.h:12389
GLsizei GLint GLsizei GLsizei GLboolean fixedsamplelocations
Definition: khronos-glext.h:7896
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei srcWidth
Definition: khronos-glext.h:8673
GLsizei numPaths
Definition: khronos-glext.h:12986
GLsizei const GLubyte GLsizei numCoords
Definition: khronos-glext.h:12979
GLbitfield GLuint64 timeout
Definition: khronos-glext.h:7882
GLenum GLenum dstRGB
Definition: khronos-glext.h:7032
GLdouble GLdouble GLint GLint uorder
Definition: khronos-glext.h:9263
GLsizei const GLchar *const GLenum bufferMode
Definition: khronos-glext.h:6905
GLfloat GLfloat GLfloat v2
Definition: khronos-glext.h:6754
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint key0
Definition: khronos-glext.h:11877
#define APIENTRY
Definition: khronos-glext.h:57
GLint GLint srcX1
Definition: khronos-glext.h:7723
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble w1
Definition: khronos-glext.h:9263
GLuint GLsizei GLsizei GLchar * counterString
Definition: khronos-glext.h:12385
GLvoid *APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition: khronos-glext.h:12275
GLuint GLuint GLuint GLuint arg1
Definition: khronos-glext.h:10488
GLhandleARB attachedObj
Definition: khronos-glext.h:7565
GLenum GLint GLint GLint GLint srcZ
Definition: khronos-glext.h:8673
GLint * numCounters
Definition: khronos-glext.h:12383
GLsizei samples
Definition: khronos-glext.h:7724
const GLchar * uniformBlockName
Definition: khronos-glext.h:7812
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Rep
Definition: khronos-glext.h:10490
GLbyte GLbyte tz
Definition: khronos-glext.h:9715
GLint level
Definition: khronos-glext.h:6344
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: khronos-glext.h:6344
GLuint64EXT * result
Definition: khronos-glext.h:12573
GLenum fontTarget
Definition: khronos-glext.h:12984
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: khronos-glext.h:6344
GLsizei const GLenum * attachments
Definition: khronos-glext.h:8766