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RainAlgorithm.h
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1 /* This file is part of COVISE.
2 
3  You can use it under the terms of the GNU Lesser General Public License
4  version 2.1 or later, see lgpl-2.1.txt.
5 
6  * License: LGPL 2+ */
7 
8 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
9 // TEMPLATE FUNCTION
10 //
11 // RainAlgorithm classifies cells in a grid tagging each cell
12 // with a number, in a such a way that regions separated by a border
13 // will get a different tag, which is constant within one region.
14 // These tags may be eventually used to generate a group of smaller
15 // grids for the cells sharing a common tag.
16 //
17 // As you can see from the code, class Grid should define some
18 // typedefs and the involved classes are expected to support some
19 // interfaces.
20 //
21 // Initial version: 29.02.2004 Sergio Leseduarte
22 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
23 // (C) 2004 by VirCinity IT Consulting
24 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
25 // Changes: 24.3.2004, performance was enhanced
26 
27 #include "covise/covise.h"
28 
29 namespace covise
30 {
31 
32 template <class Grid>
33 void RainAlgorithm(const Grid &grid,
34  const typename Grid::Border &border,
35  std::vector<int> &tags)
36 {
37  std::vector<int> local_tags(grid.CellSize(), -1);
38 
39  int no_cells = grid.CellSize(); // get number of cells
40  int tag_label = 0;
41  int progress_size = no_cells / 100;
42  if (progress_size == 0)
43  progress_size = 1;
44 
45  vector<int> unclassified_v(no_cells);
46  for (int i = 0; i < no_cells; ++i)
47  {
48  unclassified_v[i] = i;
49  }
50  std::set<int> unclassified(unclassified_v.begin(), unclassified_v.end());
51 
52  while (!unclassified.empty())
53  {
54  int start = *(unclassified.begin());
55  local_tags[start] = tag_label;
56  unclassified.erase(unclassified.begin());
57  set<int> active;
58  active.insert(start);
59  while (!active.empty())
60  {
61  // look for unmarked neighbours
62  // of active within the domain
63  set<int>::iterator active_it = active.begin();
64  set<int>::iterator active_it_end = active.end();
65  set<int> new_active;
66  for (; active_it != active_it_end; ++active_it)
67  {
68  std::vector<int> neighbourLabels; // cells touched by this drop of rain
69  // get neighbour cells
70  typename Grid::NeighbourhoodContainer nc;
71  grid.GetEdgeNeighbours(*active_it, nc);
72  // filter out neighbours for which the common edge belongs to border
73  typename Grid::NeighbourhoodContainer::iterator ncit = nc.begin();
74  typename Grid::NeighbourhoodContainer::iterator ncend = nc.end();
75  for (; ncit != ncend; ++ncit)
76  {
77  // continue if neighbour was already marked
78  if (local_tags[ncit->CellLabel()] != -1)
79  {
80  continue;
81  }
82  // continue if neighbourhood crosses the border
83  if (border.IsIn((*ncit)))
84  {
85  continue;
86  }
87  // add to new_active
88  new_active.insert(ncit->CellLabel());
89  }
90  }
91  // update unclassified and local_tags
92  // using new_active -> active
93  new_active.swap(active);
94  active_it = active.begin();
95  active_it_end = active.end();
96  for (; active_it != active_it_end; ++active_it)
97  {
98  local_tags[*active_it] = tag_label;
99  unclassified.erase(*active_it);
100  }
101  }
102  ++tag_label;
103  }
104  local_tags.swap(tags);
105 }
106 }
Definition: coCuttingSurface.h:51
void RainAlgorithm(const Grid &grid, const typename Grid::Border &border, std::vector< int > &tags)
Definition: RainAlgorithm.h:33
GLuint start
Definition: khronos-glext.h:6343