#include <coMatrix.h>
covise::coMatrix::coMatrix |
( |
| ) |
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inline |
covise::coMatrix::coMatrix |
( |
double * |
m | ) |
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inline |
covise::coMatrix::coMatrix |
( |
const coMatrix & |
m | ) |
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inline |
covise::coMatrix::~coMatrix |
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| ) |
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inline |
void coMatrix::fromQuat |
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const float |
quat0, |
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const float |
quat1, |
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const float |
quat2, |
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const float |
quat3 |
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) |
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double covise::coMatrix::get |
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int |
i, |
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int |
j |
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) |
| const |
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inline |
void covise::coMatrix::get |
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float |
f[4][4] | ) |
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inline |
coMatrix coMatrix::invRotationX |
( |
const double |
angle | ) |
const |
coMatrix coMatrix::invRotationY |
( |
const double |
angle | ) |
const |
coMatrix coMatrix::invRotationZ |
( |
const double |
angle | ) |
const |
coMatrix covise::coMatrix::invScaleS |
( |
const double & |
d | ) |
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inline |
double& covise::coMatrix::operator() |
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int |
i, |
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int |
j |
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) |
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inline |
coMatrix coMatrix::operator* |
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const double & |
d | ) |
const |
int coMatrix::operator== |
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const coMatrix & |
m | ) |
const |
void covise::coMatrix::print |
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FILE * |
f, |
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char * |
n = 0 |
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) |
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inline |
coMatrix coMatrix::rotationX |
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const double |
angle | ) |
const |
coMatrix coMatrix::rotationY |
( |
const double |
angle | ) |
const |
coMatrix coMatrix::rotationZ |
( |
const double |
angle | ) |
const |
coMatrix covise::coMatrix::scaleS |
( |
const double & |
d | ) |
const |
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inline |
void covise::coMatrix::set |
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int |
i, |
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int |
j, |
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double |
d |
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) |
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inline |
void covise::coMatrix::unity |
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| ) |
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inline |
ostream& operator<< |
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ostream & |
O, |
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const coMatrix & |
m |
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) |
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friend |
int covise::coMatrix::changed |
double covise::coMatrix::val[4][4] |
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private |
The documentation for this class was generated from the following files: