#include <coInstanceRenderer.h>
◆ coInstanceObject()
opencover::coInstanceObject::coInstanceObject |
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std::string |
textureName, |
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float |
width, |
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float |
height |
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) |
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◆ ~coInstanceObject()
virtual opencover::coInstanceObject::~coInstanceObject |
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virtual |
◆ addInstances()
void opencover::coInstanceObject::addInstances |
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osg::Vec3Array & |
positions | ) |
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◆ createTwoQuadGeometry()
void opencover::coInstanceObject::createTwoQuadGeometry |
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float |
width, |
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float |
height |
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) |
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protected |
◆ getGeode()
osg::Geode * opencover::coInstanceObject::getGeode |
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inline |
◆ geode
osg::ref_ptr<osg::Geode> opencover::coInstanceObject::geode |
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protected |
◆ geom
osg::ref_ptr<osg::Geometry> opencover::coInstanceObject::geom |
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protected |
◆ height
float opencover::coInstanceObject::height |
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protected |
◆ numInstances
int opencover::coInstanceObject::numInstances |
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protected |
◆ stateSet
osg::StateSet* opencover::coInstanceObject::stateSet |
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protected |
◆ textureName
std::string opencover::coInstanceObject::textureName |
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protected |
◆ width
float opencover::coInstanceObject::width |
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protected |
The documentation for this class was generated from the following file: