#include <person.h>
◆ activateOnAction()
bool opencover::Person::activateOnAction |
( |
| ) |
const |
◆ eyeDistance()
float opencover::Person::eyeDistance |
( |
| ) |
const |
◆ getButtonState()
unsigned int opencover::Person::getButtonState |
( |
size_t |
num | ) |
const |
◆ getHand()
TrackingBody * opencover::Person::getHand |
( |
size_t |
num | ) |
const |
◆ getHandMat()
const osg::Matrix & opencover::Person::getHandMat |
( |
size_t |
num | ) |
const |
◆ getHead()
◆ getHeadMat()
const osg::Matrix & opencover::Person::getHeadMat |
( |
| ) |
const |
◆ getMouse()
◆ getMouseButtonState()
unsigned int opencover::Person::getMouseButtonState |
( |
size_t |
num | ) |
const |
◆ getMouseMat()
const osg::Matrix & opencover::Person::getMouseMat |
( |
| ) |
const |
◆ getRelative()
◆ getRelativeButtonState()
unsigned int opencover::Person::getRelativeButtonState |
( |
size_t |
num | ) |
const |
◆ getRelativeMat()
const osg::Matrix & opencover::Person::getRelativeMat |
( |
| ) |
const |
◆ getValuatorValue()
double opencover::Person::getValuatorValue |
( |
size_t |
idx | ) |
const |
◆ hasHand()
bool opencover::Person::hasHand |
( |
size_t |
num | ) |
const |
◆ hasHead()
bool opencover::Person::hasHead |
( |
| ) |
const |
◆ hasMouse()
bool opencover::Person::hasMouse |
( |
| ) |
const |
◆ hasRelative()
bool opencover::Person::hasRelative |
( |
| ) |
const |
◆ isHandValid()
bool opencover::Person::isHandValid |
( |
size_t |
idx | ) |
const |
◆ isHeadValid()
bool opencover::Person::isHeadValid |
( |
| ) |
const |
◆ isRelativeValid()
bool opencover::Person::isRelativeValid |
( |
| ) |
const |
◆ isVarying()
bool opencover::Person::isVarying |
( |
| ) |
const |
◆ name()
std::string opencover::Person::name |
( |
| ) |
const |
◆ setActivateOnAction()
void opencover::Person::setActivateOnAction |
( |
bool |
enable | ) |
|
◆ setEyeDistance()
void opencover::Person::setEyeDistance |
( |
float |
dist | ) |
|
◆ Input
The documentation for this class was generated from the following file: