11 #include <util/coTypes.h>
19 class vruiActionUserData;
36 virtual int hit(
vruiHit *hit) = 0;
46 ACTION_CALL_ON_MISS = 0x01,
66 virtual int hitAll(
vruiHit *hit);
68 virtual void missAll();
75 unsigned int thisFrame;
Definition: vruiNode.h:21
Result
Definition: coAction.h:43
Definition: coAction.h:25
unsigned int getFrame() const
INTERNAL get the framecounter (used to produce the miss call)
Definition: coAction.h:57
std::string actionName
Definition: coAction.h:81
Userdata that can be attached to Nodes in the scenegraph.
Definition: vruiActionUserData.h:18
void setFrame(unsigned int frame)
INTERNAL set the framecounter (used to produce the miss call)
Definition: coAction.h:52