37 class MatrixTransform;
48 #include <util/coExport.h>
55 osg::MatrixTransform *posTransform;
56 osg::ref_ptr<coBillboard> billboard;
60 osg::Vec3Array *lc, *qc;
61 osg::Geometry *lineGeoset, *quadGeoset;
64 bool keepPositionInScene;
65 float distanceFromCamera;
68 osg::Vec3f moveToCamera(
const osg::Vec3f &point,
float distance);
82 coVRLabel(
const char *name,
float fontsize,
float lineLen, osg::Vec4 fgcolor, osg::Vec4 bgcolor);
94 void reAttachTo(osg::Group *anchor);
97 void setPosition(
const osg::Vec3 &pos);
98 void setPositionInScene(
const osg::Vec3 &pos);
101 void keepDistanceFromCamera(
bool enable,
float distanceFromCamera = 50.0f);
116 void setLineLen(
float lineLen);
119 void setString(
const char *name);
121 void setFGColor(osg::Vec4 fgc);
RotationMode
Definition: coBillboard.h:107
Definition: coVRLabel.h:51