11#include <util/coTypes.h>
19class vruiActionUserData;
46 ACTION_CALL_ON_MISS = 0x01,
75 unsigned int thisFrame;
collaborative interface manager
Definition: coVRCommunication.h:41
Definition: coAction.h:26
virtual int hitAll(vruiHit *hit)
INTERNAL same as miss/hit, but do it for all children as well.
virtual int hit(vruiHit *hit)=0
std::string actionName
Definition: coAction.h:81
Result
Definition: coAction.h:44
unsigned int getFrame() const
INTERNAL get the framecounter (used to produce the miss call)
Definition: coAction.h:57
void addChild(coAction *)
INTERNAL add a child action.
void setNode(vruiNode *)
INTERNAL set the node this action belongs to.
virtual ~coAction()
Destructor.
void setFrame(unsigned int frame)
INTERNAL set the framecounter (used to produce the miss call)
Definition: coAction.h:52
virtual void missAll()
INTERNAL same as miss/hit, but do it for all children as well.
Userdata that can be attached to Nodes in the scenegraph.
Definition: vruiActionUserData.h:19
Definition: vruiNode.h:22