8#ifndef _CO_VR_3D_ROT_INTERACTOR_H
9#define _CO_VR_3D_ROT_INTERACTOR_H
34 osg::Vec3 _rotationPoint;
37 osg::Matrix _oldHandMat;
38 void createGeometry();
45 coVR3DRotInteractor(osg::Vec3 rotationPoint, osg::Vec3 position,
float s, coInteraction::InteractionType type,
const char *iconName,
const char *interactorName, coInteraction::InteractionPriority priority = Medium);
71 return _rotationPoint;
Definition: ARToolKit.h:33
Definition: coVRIntersectionInteractor.h:56
Definition: coVR3DRotInteractor.h:31
osg::Vec3 getPos()
Definition: coVR3DRotInteractor.h:63
void updateRotationPoint(osg::Vec3 rotPoint)
coVR3DRotInteractor(osg::Vec3 rotationPoint, osg::Vec3 position, float s, coInteraction::InteractionType type, const char *iconName, const char *interactorName, coInteraction::InteractionPriority priority=Medium)
void updateTransform(osg::Vec3 pos, osg::Vec3 rotationPoint)
osg::Vec3 getRotationPoint()
Definition: coVR3DRotInteractor.h:69
virtual ~coVR3DRotInteractor()