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opencover::Person Class Reference

#include <person.h>

Public Member Functions

std::string name () const
bool hasHead () const
bool isHeadValid () const
bool hasHand (size_t num) const
bool isHandValid (size_t idx) const
bool isVarying () const
TrackingBodygetHead () const
TrackingBodygetHand (size_t num) const
const osg::Matrix & getHeadMat () const
const osg::Matrix & getHandMat (size_t num) const
unsigned int getButtonState (size_t num) const
double getValuatorValue (size_t idx) const
float eyeDistance () const
void setEyeDistance (float dist)


class Input

Member Function Documentation

float opencover::Person::eyeDistance ( ) const
unsigned int opencover::Person::getButtonState ( size_t  num) const
TrackingBody* opencover::Person::getHand ( size_t  num) const
const osg::Matrix& opencover::Person::getHandMat ( size_t  num) const
TrackingBody* opencover::Person::getHead ( ) const
const osg::Matrix& opencover::Person::getHeadMat ( ) const
double opencover::Person::getValuatorValue ( size_t  idx) const
bool opencover::Person::hasHand ( size_t  num) const
bool opencover::Person::hasHead ( ) const
bool opencover::Person::isHandValid ( size_t  idx) const
bool opencover::Person::isHeadValid ( ) const
bool opencover::Person::isVarying ( ) const
std::string opencover::Person::name ( ) const
void opencover::Person::setEyeDistance ( float  dist)

Friends And Related Function Documentation

friend class Input

The documentation for this class was generated from the following file: