#include <person.h>
bool opencover::Person::activateOnAction |
( |
| ) |
const |
float opencover::Person::eyeDistance |
( |
| ) |
const |
unsigned int opencover::Person::getButtonState |
( |
size_t |
num | ) |
const |
TrackingBody* opencover::Person::getHand |
( |
size_t |
num | ) |
const |
const osg::Matrix& opencover::Person::getHandMat |
( |
size_t |
num | ) |
const |
const osg::Matrix& opencover::Person::getHeadMat |
( |
| ) |
const |
unsigned int opencover::Person::getRelativeButtonState |
( |
size_t |
num | ) |
const |
const osg::Matrix& opencover::Person::getRelativeMat |
( |
| ) |
const |
double opencover::Person::getValuatorValue |
( |
size_t |
idx | ) |
const |
bool opencover::Person::hasHand |
( |
size_t |
num | ) |
const |
bool opencover::Person::hasHead |
( |
| ) |
const |
bool opencover::Person::hasRelative |
( |
| ) |
const |
bool opencover::Person::isHandValid |
( |
size_t |
idx | ) |
const |
bool opencover::Person::isHeadValid |
( |
| ) |
const |
bool opencover::Person::isRelativeValid |
( |
| ) |
const |
bool opencover::Person::isVarying |
( |
| ) |
const |
std::string opencover::Person::name |
( |
| ) |
const |
void opencover::Person::setActivateOnAction |
( |
bool |
enable | ) |
|
void opencover::Person::setEyeDistance |
( |
float |
dist | ) |
|
The documentation for this class was generated from the following file: