#include <OSGVruiDefaultButtonGeometry.h>
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osg::ref_ptr< osg::Node > | createNode (bool pressed, bool highlighted, bool disabled=false) |
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osg::ref_ptr< osg::StateSet > | createGeoState (bool highlighted) |
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osg::ref_ptr< osgText::Text > | createText (const std::string &text, osgText::Text::AlignmentType align, float size) |
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virtual vrui::OSGVruiDefaultButtonGeometry::~OSGVruiDefaultButtonGeometry |
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virtual void vrui::OSGVruiDefaultButtonGeometry::createGeometry |
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osg::ref_ptr<osg::StateSet> vrui::OSGVruiDefaultButtonGeometry::createGeoState |
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bool |
highlighted | ) |
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osg::ref_ptr<osg::Node> vrui::OSGVruiDefaultButtonGeometry::createNode |
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bool |
pressed, |
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bool |
highlighted, |
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bool |
disabled = false |
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osg::ref_ptr<osgText::Text> vrui::OSGVruiDefaultButtonGeometry::createText |
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const std::string & |
text, |
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osgText::Text::AlignmentType |
align, |
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float |
size |
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) |
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virtual float vrui::OSGVruiDefaultButtonGeometry::getHeight |
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const |
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virtual float vrui::OSGVruiDefaultButtonGeometry::getWidth |
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const |
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virtual void vrui::OSGVruiDefaultButtonGeometry::resizeGeometry |
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osg::ref_ptr<osg::Node> vrui::OSGVruiDefaultButtonGeometry::disabledNode |
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osg::ref_ptr<osg::Node> vrui::OSGVruiDefaultButtonGeometry::highlightNode |
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osg::ref_ptr<osg::Node> vrui::OSGVruiDefaultButtonGeometry::normalNode |
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osg::ref_ptr<osg::Node> vrui::OSGVruiDefaultButtonGeometry::pressedHighlightNode |
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pressed highlighted geometry
osg::ref_ptr<osg::Node> vrui::OSGVruiDefaultButtonGeometry::pressedNode |
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osg::ref_ptr<osg::Switch> vrui::OSGVruiDefaultButtonGeometry::switchNode |
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std::string vrui::OSGVruiDefaultButtonGeometry::textString |
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The documentation for this class was generated from the following file: