OpenCOVER
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#include <coVRShader.h>
Public Member Functions | |
coVRShaderInstance (osg::Drawable *d) | |
virtual | ~coVRShaderInstance () |
void | addUniform (const osg::Uniform &u) |
std::list< osg::ref_ptr < osg::Uniform > > & | getUniforms () |
osg::Uniform * | getUniform (const std::string &name) |
opencover::coVRShaderInstance::coVRShaderInstance | ( | osg::Drawable * | d | ) |
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virtual |
void opencover::coVRShaderInstance::addUniform | ( | const osg::Uniform & | u | ) |
osg::Uniform* opencover::coVRShaderInstance::getUniform | ( | const std::string & | name | ) |
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inline |