OpenCOVER
Classes | Namespaces
coVRConfig.h File Reference

manage static and dynamic OpenCOVER configuration More...

#include <util/coExport.h>
#include <osg/Vec3>
#include <osg/ref_ptr>
#include <osg/Camera>
#include <osg/Multisample>
#include <osg/Texture2D>
#include <osgViewer/GraphicsWindow>
#include <osgUtil/SceneView>
#include <string>
Include dependency graph for coVRConfig.h:

Go to the source code of this file.

Classes

struct  opencover::screenStruct
 describes a physical screen, such as one wall of a CAVE More...
 
struct  opencover::channelStruct
 describes a render Channel which renders to a PBO or viewport More...
 
struct  opencover::PBOStruct
 describes a PBO More...
 
class  opencover::angleStruct
 
struct  opencover::windowStruct
 describes one window of the windowing system More...
 
struct  opencover::viewportStruct
 
struct  opencover::blendingTextureStruct
 
struct  opencover::pipeStruct
 describes what is responsible for rendering the window More...
 
class  opencover::coVRConfig
 

Namespaces

namespace  osg
 
namespace  osgViewer
 
namespace  opencover
 

Detailed Description

manage static and dynamic OpenCOVER configuration

Author
(C) Computer Centre University of Stuttgart, Allmandring 30, D-70550 Stuttgart, Germany
Date