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vrui::coPotiMenuItem Class Reference

#include <coPotiMenuItem.h>

Inheritance diagram for vrui::coPotiMenuItem:
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Collaboration diagram for vrui::coPotiMenuItem:
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Public Member Functions

 coPotiMenuItem (const std::string &name, float min, float max, float defaultValue, vruiCOIM *iManager=0, const std::string &interfaceName="")
 
virtual ~coPotiMenuItem ()
 
void setValue (float v)
 
float getValue () const
 
void setMax (float m)
 
void setMin (float m)
 
void setInteger (bool i)
 
void setIncrement (float incr)
 
float getMax () const
 
float getMin () const
 
bool isInteger () const
 
bool isDiscrete () const
 
int hit (vruiHit *hit)
 
void miss ()
 
virtual void selected (bool)
 MenuItem is selected via joystick. More...
 
virtual void doActionPress ()
 Action is called via joystick. More...
 
virtual void doSecondActionPress ()
 second Action for Item More...
 
virtual void potiValueChanged (float, float, coValuePoti *, int context=-1)
 
virtual void potiPressed (coValuePoti *, int context=-1)
 
virtual void potiReleased (coValuePoti *, int context=-1)
 
bool updateContentFloat (float newValue)
 somebody just updates our value More...
 
bool updateContentRange (float min, float max, float value, bool isInteger, float step)
 somebody updates our complete state More...
 
bool updateContentPressed ()
 for boolean state transfers More...
 
bool updateContentReleased ()
 for boolean state transfers More...
 
virtual const char * getClassName () const
 get the Element's classname More...
 
virtual bool isOfClassName (const char *) const
 check if the Element or any ancestor is this classname More...
 
- Public Member Functions inherited from vrui::coRowMenuItem
 coRowMenuItem (const std::string &labelString)
 
 coRowMenuItem (const std::string &symbolicName, const std::string &labelString)
 
virtual ~coRowMenuItem ()
 
virtual void setLabel (coLabel *label)
 
coLabelgetLabel ()
 
void setLabel (const std::string &labelString)
 this function may be overloaded - it is called by setName() More...
 
virtual coUIElementgetUIElement ()
 
virtual void setActive (bool a)
 activates or deactivates the item More...
 
- Public Member Functions inherited from vrui::coMenuItem
 coMenuItem (const std::string &name)
 
virtual ~coMenuItem ()
 
virtual void setMenuListener (coMenuListener *listener)
 
virtual coMenuListenergetMenuListener ()
 
virtual void setParentMenu (coMenu *parent)
 
virtual void setVisible (bool visible)
 
virtual bool isVisible () const
 
virtual void setAttachment (int)
 sets the attachment border More...
 
virtual const char * getName () const
 
virtual coMenuItemgetTwin ()
 
virtual void setTwin (coMenuItem *twin)
 get the twin MenuItem More...
 
virtual bool updateContentBool (bool)
 set the twin MenuItem More...
 
virtual bool updateContentInt (int)
 for boolean state transfers More...
 
virtual bool updateContentPointer (void *)
 
coMenugetParentMenu ()
 get my parent menu More...
 
void setName (const std::string &newName, bool updateTwins=true)
 set my name - items with labels must call this when changing label More...
 
virtual bool getActive ()
 return if item is active More...
 
virtual void doActionRelease ()
 Action is called via joystick. More...
 
virtual void doSecondActionRelease ()
 second Action for Item More...
 
- Public Member Functions inherited from vrui::coValuePotiActor
virtual ~coValuePotiActor ()
 
virtual int getContext ()
 
- Public Member Functions inherited from vrui::coAction
 coAction ()
 Constructor. More...
 
virtual ~coAction ()
 Destructor. More...
 
void setFrame (unsigned int frame)
 INTERNAL set the framecounter (used to produce the miss call) More...
 
unsigned int getFrame () const
 INTERNAL get the framecounter (used to produce the miss call) More...
 
void setNode (vruiNode *)
 INTERNAL set the node this action belongs to. More...
 
void addChild (coAction *)
 INTERNAL add a child action. More...
 
virtual int hitAll (vruiHit *hit)
 INTERNAL same as miss/hit, but do it for all children as well. More...
 
virtual void missAll ()
 INTERNAL same as miss/hit, but do it for all children as well. More...
 

Protected Attributes

coValuePotipoti
 actual poti interactor More...
 
- Protected Attributes inherited from vrui::coRowMenuItem
coMenuContainercontainer
 container to store menu elements More...
 
coColoredBackgroundbackground
 menu item background which changes its color when menu item is selected More...
 
coLabellabel
 label text More...
 
- Protected Attributes inherited from vrui::coMenuItem
bool visible
 
coMenumyMenu
 this menu item More...
 
coMenuListenerlistener
 on menu selection More...
 
std::string myName
 symbolic name, or displayed as label) More...
 
coMenuItemmyTwin
 pointer to a cloned 'twin' version (toolbar/menu) of this item. On changes the current content state should be forwarded to the twin so it can update is representation to it. (see 'updateContent()' methods) More...
 
bool active_
 flag if item is active More...
 
- Protected Attributes inherited from vrui::coAction
std::string actionName
 

Additional Inherited Members

- Public Types inherited from vrui::coAction
enum  Result { ACTION_DONE = 0x00, ACTION_CALL_ON_MISS = 0x01, ACTION_UNDEF = 0x02 }
 
- Static Protected Attributes inherited from vrui::coRowMenuItem
static const int LEFTMARGIN
 size of margin at left edge of menu item More...
 

Constructor & Destructor Documentation

vrui::coPotiMenuItem::coPotiMenuItem ( const std::string &  name,
float  min,
float  max,
float  defaultValue,
vruiCOIM iManager = 0,
const std::string &  interfaceName = "" 
)
virtual vrui::coPotiMenuItem::~coPotiMenuItem ( )
virtual

Member Function Documentation

virtual void vrui::coPotiMenuItem::doActionPress ( )
virtual

Action is called via joystick.

Reimplemented from vrui::coMenuItem.

virtual void vrui::coPotiMenuItem::doSecondActionPress ( )
virtual

second Action for Item

Reimplemented from vrui::coMenuItem.

virtual const char* vrui::coPotiMenuItem::getClassName ( ) const
virtual

get the Element's classname

Reimplemented from vrui::coRowMenuItem.

float vrui::coPotiMenuItem::getMax ( ) const
float vrui::coPotiMenuItem::getMin ( ) const
float vrui::coPotiMenuItem::getValue ( ) const
int vrui::coPotiMenuItem::hit ( vruiHit hit)
virtual

hit is called whenever the node, or any node underneath the node with this action is intersected return ACTION_CALL_ON_MISS if you want miss to be called otherwise return ACTION_DONE

Implements vrui::coAction.

bool vrui::coPotiMenuItem::isDiscrete ( ) const
bool vrui::coPotiMenuItem::isInteger ( ) const
virtual bool vrui::coPotiMenuItem::isOfClassName ( const char *  ) const
virtual

check if the Element or any ancestor is this classname

Reimplemented from vrui::coRowMenuItem.

void vrui::coPotiMenuItem::miss ( )
virtual

miss is called once after a hit, if the node is not intersected anymore

Reimplemented from vrui::coAction.

virtual void vrui::coPotiMenuItem::potiPressed ( coValuePoti ,
int  context = -1 
)
virtual

Reimplemented from vrui::coValuePotiActor.

virtual void vrui::coPotiMenuItem::potiReleased ( coValuePoti ,
int  context = -1 
)
virtual

Reimplemented from vrui::coValuePotiActor.

virtual void vrui::coPotiMenuItem::potiValueChanged ( float  oldValue,
float  newValue,
coValuePoti poti,
int  context = -1 
)
virtual

Called whenever poti value was changed.

Parameters
oldValueprevious poti value
newValuepoti value which is to be set
potipoti by which event was triggered
contextremote context for collaborative use (optional)

Implements vrui::coValuePotiActor.

virtual void vrui::coPotiMenuItem::selected ( bool  select)
virtual

MenuItem is selected via joystick.

Reimplemented from vrui::coRowMenuItem.

void vrui::coPotiMenuItem::setIncrement ( float  incr)
void vrui::coPotiMenuItem::setInteger ( bool  i)
void vrui::coPotiMenuItem::setMax ( float  m)
void vrui::coPotiMenuItem::setMin ( float  m)
void vrui::coPotiMenuItem::setValue ( float  v)
bool vrui::coPotiMenuItem::updateContentFloat ( float  newValue)
virtual

somebody just updates our value

Reimplemented from vrui::coMenuItem.

bool vrui::coPotiMenuItem::updateContentPressed ( )
virtual

for boolean state transfers

Reimplemented from vrui::coMenuItem.

bool vrui::coPotiMenuItem::updateContentRange ( float  min,
float  max,
float  value,
bool  isInteger,
float  step 
)
virtual

somebody updates our complete state

Reimplemented from vrui::coMenuItem.

bool vrui::coPotiMenuItem::updateContentReleased ( )
virtual

for boolean state transfers

Reimplemented from vrui::coMenuItem.

Member Data Documentation

coValuePoti* vrui::coPotiMenuItem::poti
protected

actual poti interactor


The documentation for this class was generated from the following file: